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Crash when saving world from creation


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    • Hello, I am trying to launch a mod pack i made for forge 1.12.2 but every time I launch the pack it fails with exit code 1.   crash log: https://pastebin.com/06SkS9CF debug log: https://pastebin.com/2k7jxBqb
    • I'm trying to sync player capabilities from server to client using packets. I've researched about this topic a lot, but man is it confusing. I'm trying to update the players data on the client side when the player logs in, respawns, and when they change dimension. I also do so with the event StartTracking. Here are those events: @SubscribeEvent public void onPlayerTracking(PlayerEvent.StartTracking event) { if(event.getTarget() instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity)event.getTarget(); ServerPlayerEntity target = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> target), message); }); } } } @SubscribeEvent public void onPlayerLogin(PlayerLoggedInEvent event) { ServerPlayerEntity player = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message); }); } } @SubscribeEvent public void onPlayerRespawn(PlayerRespawnEvent event) { ServerPlayerEntity player = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message); }); } } @SubscribeEvent public void onPlayerChangeDimension(PlayerChangedDimensionEvent event) { ServerPlayerEntity player = (ServerPlayerEntity)event.getPlayer(); if(!player.getCommandSenderWorld().isClientSide()) { player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.PLAYER.with(() -> player), message); }); } } Here is the packet I am sending: public class ClientMessage { private CompoundNBT data; public ClientMessage(CompoundNBT d) { data = d; } public static void encode(ClientMessage message, PacketBuffer buffer) { buffer.writeNbt(message.data); } public static ClientMessage decode(PacketBuffer buffer) { return new ClientMessage(buffer.readNbt()); } public static void handle(ClientMessage message, Supplier<NetworkEvent.Context> supplier) { NetworkEvent.Context context = supplier.get(); context.enqueueWork(() -> { if(context.getDirection().getReceptionSide().isClient() && context.getDirection().getOriginationSide().isServer()) { @SuppressWarnings("resource") ClientPlayerEntity p = Minecraft.getInstance().player; p.getEntity().getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { Capability.IStorage<ITitanShifters> storage = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY.getStorage(); storage.readNBT(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY, capability, TitanShiftersMod.direction, message.data); }); } }); context.setPacketHandled(true); } } Here is my network class: (I made two networks for sending packets to server and to client) public class TitanShiftersNetwork { private static int id = 0; public static final String NETWORK_VERSION = "0.1.0"; private static ResourceLocation loc = new ResourceLocation(TitanShiftersMod.MOD_ID, "network"); private static ResourceLocation Clientloc = new ResourceLocation(TitanShiftersMod.MOD_ID, "networkclient"); public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel(loc, () -> NETWORK_VERSION, version -> version.equals(NETWORK_VERSION), version -> version.equals(NETWORK_VERSION)); public static final SimpleChannel CLIENTCHANNEL = NetworkRegistry.ChannelBuilder.named(Clientloc).clientAcceptedVersions(s -> Objects.equals(s, "1")) .serverAcceptedVersions(s -> Objects.equals(s, "1")).networkProtocolVersion(() -> "1").simpleChannel(); public static void init() { CHANNEL.registerMessage(0, InputMessage.class, InputMessage::encode, InputMessage::decode, InputMessage::handle); CLIENTCHANNEL.messageBuilder(ClientMessage.class, id++).decoder(ClientMessage::decode).encoder(ClientMessage::encode).consumer(ClientMessage::handle).add(); } } Here is where the Init() method is being called: @SubscribeEvent public void commonSetup(final FMLCommonSetupEvent event) { TitanShiftersNetwork.init(); } And here is where I am trying to update the data on the client side: public static void InheritAttack(PlayerEntity player) { LazyOptional<ITitanShifters> titan = player.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY, TitanShiftersMod.direction); ITitanShifters titanShifter = titan.orElse(new TitanShifters()); TitanShiftersStats.setAttackTitan(true, player); pureUnshift(player); System.out.println(player.getScoreboardName() + " is pure titan: " + titanShifter.getPureTitan().toString()); ServerPlayerEntity p = (ServerPlayerEntity)player; if(!p.getCommandSenderWorld().isClientSide()) { p.getCapability(TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY).ifPresent(capability -> { CompoundNBT nbt = new CompoundNBT(); Capability<ITitanShifters> cap = TitanShiftersProvider.TITAN_SHIFTERS_CAPABILITY; Capability.IStorage<ITitanShifters> storage = cap.getStorage(); nbt.put(cap.getName(), storage.writeNBT(cap, capability, TitanShiftersMod.direction)); ClientMessage message = new ClientMessage(nbt); TitanShiftersNetwork.CLIENTCHANNEL.send(PacketDistributor.TRACKING_ENTITY_AND_SELF.with(() -> p), message); }); } System.out.println(player.getScoreboardName() + " has inherited the attack titan!"); } Rest of the code is here: https://github.com/TheDerpyParagon/TitanShiftersMod Any help is much appreciated!
    • When I downloaded forge and installed the client version it didn't make a extension so I went to the extension tab and tried to find it but it wasn't there I tried to download previous versions of it but they don't make an extension if someone could help that would be nice!
    • al instalar forge versión 1.18.2 (40.1.0) arroja un error: Failed to download version manifest, can not find client jar URL. que debería hacer?
    • I can now!!!! Thank you so much! I did what you say of putting more time to join and i delete cache (just in case) and i can now, thank you so much 😭
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