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Hello,

 

OK, i think i should send a packet when i run

inventory[i].stackSize--;

 

But where should i send the packet? To the client or to the server? And what should i do on the client or server side?

 

ss7

Send a packet to the side where you are not running this code.

 

As for connected texture, I am no magician. I can't debug code from thin air.  :P

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