FantaLaTone Posted July 15, 2022 Posted July 15, 2022 Hello, I have a custom bow class with regular bow's codes. I want to add a mechanic that when you release the bow, bow will shoot sonic booms instead of arrows. I looked into Warden's and sonic boom's class but I couldn't figure out something. I think sonic booms are just behaviours but how I can implement a behaviour into a bow? Quote
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