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[1.19] Adding Warden's sonic boom attack into a bow


FantaLaTone

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Hello, 

I have a custom bow class with regular bow's codes. I want to add a mechanic that when you release the bow, bow will shoot sonic booms instead of arrows. I looked into Warden's and sonic boom's class but I couldn't figure out something. I think sonic booms are just behaviours but how I can implement a behaviour into a bow?

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