Jump to content

Porting Minecraft Dungeons Content to 1.19


Recommended Posts

So I'm relatively new to modern Forge, I made a few simple mods back in like the 1.8 days, and haven't touched Java or Forge since. I came back and decided that I wanted to make a mod involving content from Minecraft Dungeons, because I think the variety in enemies and items would make for a fun experience. The only thing is, All the files for Minecraft Dungeons are from Unreal Engine, meaning .psa animation files, which I have no idea how to get into a .json format (or anything else compatible). In a similar vein, I don't quite understand how to make models well yet, So the best I can do is manually map out the UV faces to the textures, and just kinda hope it's right. Has anyone else experimented with this idea at all and found any success?


I am also wondering if it is possible to just export the models of entities directly to blockbench or something? Making models for each individual entity seems like it would take a while.

Edited by jracon
Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.