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[1.19.2] Get Block by registry name ? , get a list of all the available blocks even the moded ones ?


perromercenary00

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well thats its 
i need to get the block or the default.blockstate from a block  i only have an string "deepslate_bricks"  "deepslate_brick_stairs" "deepslate_brick_slab"

  soo i create a map taken the internal of the block class and using regexp and awk i made this 

 

Spoiler

Map<String,Block> blockmap=new HashMap<String,Block>();          

blockmap.put("air" ,Blocks.AIR);
blockmap.put("stone" ,Blocks.STONE);
blockmap.put("granite" ,Blocks.GRANITE);
blockmap.put("polished_granite" ,Blocks.POLISHED_GRANITE);
blockmap.put("diorite" ,Blocks.DIORITE);
blockmap.put("polished_diorite" ,Blocks.POLISHED_DIORITE);
blockmap.put("andesite" ,Blocks.ANDESITE);
blockmap.put("polished_andesite" ,Blocks.POLISHED_ANDESITE);
blockmap.put("grass_block" ,Blocks.GRASS_BLOCK);
blockmap.put("dirt" ,Blocks.DIRT);
blockmap.put("coarse_dirt" ,Blocks.COARSE_DIRT);
blockmap.put("podzol" ,Blocks.PODZOL);
blockmap.put("cobblestone" ,Blocks.COBBLESTONE);
blockmap.put("oak_planks" ,Blocks.OAK_PLANKS);
blockmap.put("spruce_planks" ,Blocks.SPRUCE_PLANKS);
blockmap.put("birch_planks" ,Blocks.BIRCH_PLANKS);
blockmap.put("jungle_planks" ,Blocks.JUNGLE_PLANKS);
blockmap.put("acacia_planks" ,Blocks.ACACIA_PLANKS);
blockmap.put("dark_oak_planks" ,Blocks.DARK_OAK_PLANKS);
blockmap.put("mangrove_planks" ,Blocks.MANGROVE_PLANKS);
blockmap.put("oak_sapling" ,Blocks.OAK_SAPLING);
blockmap.put("spruce_sapling" ,Blocks.SPRUCE_SAPLING);
blockmap.put("birch_sapling" ,Blocks.BIRCH_SAPLING);
blockmap.put("jungle_sapling" ,Blocks.JUNGLE_SAPLING);
blockmap.put("acacia_sapling" ,Blocks.ACACIA_SAPLING);
blockmap.put("dark_oak_sapling" ,Blocks.DARK_OAK_SAPLING);
blockmap.put("mangrove_propagule" ,Blocks.MANGROVE_PROPAGULE);
blockmap.put("bedrock" ,Blocks.BEDROCK);
blockmap.put("water" ,Blocks.WATER);
blockmap.put("lava" ,Blocks.LAVA);
blockmap.put("sand" ,Blocks.SAND);
blockmap.put("red_sand" ,Blocks.RED_SAND);
blockmap.put("gravel" ,Blocks.GRAVEL);
blockmap.put("gold_ore" ,Blocks.GOLD_ORE);
blockmap.put("deepslate_gold_ore" ,Blocks.DEEPSLATE_GOLD_ORE);
blockmap.put("iron_ore" ,Blocks.IRON_ORE);
blockmap.put("deepslate_iron_ore" ,Blocks.DEEPSLATE_IRON_ORE);
blockmap.put("coal_ore" ,Blocks.COAL_ORE);
blockmap.put("deepslate_coal_ore" ,Blocks.DEEPSLATE_COAL_ORE);
blockmap.put("nether_gold_ore" ,Blocks.NETHER_GOLD_ORE);
blockmap.put("oak_log" ,Blocks.OAK_LOG);
blockmap.put("spruce_log" ,Blocks.SPRUCE_LOG);
blockmap.put("birch_log" ,Blocks.BIRCH_LOG);
blockmap.put("jungle_log" ,Blocks.JUNGLE_LOG);
blockmap.put("acacia_log" ,Blocks.ACACIA_LOG);
blockmap.put("dark_oak_log" ,Blocks.DARK_OAK_LOG);
blockmap.put("mangrove_log" ,Blocks.MANGROVE_LOG);
blockmap.put("mangrove_roots" ,Blocks.MANGROVE_ROOTS);
blockmap.put("muddy_mangrove_roots" ,Blocks.MUDDY_MANGROVE_ROOTS);
blockmap.put("stripped_spruce_log" ,Blocks.STRIPPED_SPRUCE_LOG);
blockmap.put("stripped_birch_log" ,Blocks.STRIPPED_BIRCH_LOG);
blockmap.put("stripped_jungle_log" ,Blocks.STRIPPED_JUNGLE_LOG);
blockmap.put("stripped_acacia_log" ,Blocks.STRIPPED_ACACIA_LOG);
blockmap.put("stripped_dark_oak_log" ,Blocks.STRIPPED_DARK_OAK_LOG);
blockmap.put("stripped_oak_log" ,Blocks.STRIPPED_OAK_LOG);
blockmap.put("stripped_mangrove_log" ,Blocks.STRIPPED_MANGROVE_LOG);
blockmap.put("oak_wood" ,Blocks.OAK_WOOD);
blockmap.put("spruce_wood" ,Blocks.SPRUCE_WOOD);
blockmap.put("birch_wood" ,Blocks.BIRCH_WOOD);
blockmap.put("jungle_wood" ,Blocks.JUNGLE_WOOD);
blockmap.put("acacia_wood" ,Blocks.ACACIA_WOOD);
blockmap.put("dark_oak_wood" ,Blocks.DARK_OAK_WOOD);
blockmap.put("mangrove_wood" ,Blocks.MANGROVE_WOOD);
blockmap.put("stripped_oak_wood" ,Blocks.STRIPPED_OAK_WOOD);
blockmap.put("stripped_spruce_wood" ,Blocks.STRIPPED_SPRUCE_WOOD);
blockmap.put("stripped_birch_wood" ,Blocks.STRIPPED_BIRCH_WOOD);
blockmap.put("stripped_jungle_wood" ,Blocks.STRIPPED_JUNGLE_WOOD);
blockmap.put("stripped_acacia_wood" ,Blocks.STRIPPED_ACACIA_WOOD);
blockmap.put("stripped_dark_oak_wood" ,Blocks.STRIPPED_DARK_OAK_WOOD);
blockmap.put("stripped_mangrove_wood" ,Blocks.STRIPPED_MANGROVE_WOOD);
blockmap.put("oak_leaves" ,Blocks.OAK_LEAVES);
blockmap.put("spruce_leaves" ,Blocks.SPRUCE_LEAVES);
blockmap.put("birch_leaves" ,Blocks.BIRCH_LEAVES);
blockmap.put("jungle_leaves" ,Blocks.JUNGLE_LEAVES);
blockmap.put("acacia_leaves" ,Blocks.ACACIA_LEAVES);
blockmap.put("dark_oak_leaves" ,Blocks.DARK_OAK_LEAVES);
blockmap.put("mangrove_leaves" ,Blocks.MANGROVE_LEAVES);
blockmap.put("azalea_leaves" ,Blocks.AZALEA_LEAVES);
blockmap.put("flowering_azalea_leaves" ,Blocks.FLOWERING_AZALEA_LEAVES);
blockmap.put("sponge" ,Blocks.SPONGE);
blockmap.put("wet_sponge" ,Blocks.WET_SPONGE);
blockmap.put("glass" ,Blocks.GLASS);
blockmap.put("lapis_ore" ,Blocks.LAPIS_ORE);
blockmap.put("deepslate_lapis_ore" ,Blocks.DEEPSLATE_LAPIS_ORE);
blockmap.put("lapis_block" ,Blocks.LAPIS_BLOCK);
blockmap.put("dispenser" ,Blocks.DISPENSER);
blockmap.put("sandstone" ,Blocks.SANDSTONE);
blockmap.put("chiseled_sandstone" ,Blocks.CHISELED_SANDSTONE);
blockmap.put("cut_sandstone" ,Blocks.CUT_SANDSTONE);
blockmap.put("note_block" ,Blocks.NOTE_BLOCK);
blockmap.put("white_bed" ,Blocks.WHITE_BED);
blockmap.put("orange_bed" ,Blocks.ORANGE_BED);
blockmap.put("magenta_bed" ,Blocks.MAGENTA_BED);
blockmap.put("light_blue_bed" ,Blocks.LIGHT_BLUE_BED);
blockmap.put("yellow_bed" ,Blocks.YELLOW_BED);
blockmap.put("lime_bed" ,Blocks.LIME_BED);
blockmap.put("pink_bed" ,Blocks.PINK_BED);
blockmap.put("gray_bed" ,Blocks.GRAY_BED);
blockmap.put("light_gray_bed" ,Blocks.LIGHT_GRAY_BED);
blockmap.put("cyan_bed" ,Blocks.CYAN_BED);
blockmap.put("purple_bed" ,Blocks.PURPLE_BED);
blockmap.put("blue_bed" ,Blocks.BLUE_BED);
blockmap.put("brown_bed" ,Blocks.BROWN_BED);
blockmap.put("green_bed" ,Blocks.GREEN_BED);
blockmap.put("red_bed" ,Blocks.RED_BED);
blockmap.put("black_bed" ,Blocks.BLACK_BED);
blockmap.put("powered_rail" ,Blocks.POWERED_RAIL);
blockmap.put("detector_rail" ,Blocks.DETECTOR_RAIL);
blockmap.put("sticky_piston" ,Blocks.STICKY_PISTON);
blockmap.put("cobweb" ,Blocks.COBWEB);
blockmap.put("grass" ,Blocks.GRASS);
blockmap.put("fern" ,Blocks.FERN);
blockmap.put("dead_bush" ,Blocks.DEAD_BUSH);
blockmap.put("seagrass" ,Blocks.SEAGRASS);
blockmap.put("tall_seagrass" ,Blocks.TALL_SEAGRASS);
blockmap.put("piston" ,Blocks.PISTON);
blockmap.put("piston_head" ,Blocks.PISTON_HEAD);
blockmap.put("white_wool" ,Blocks.WHITE_WOOL);
blockmap.put("orange_wool" ,Blocks.ORANGE_WOOL);
blockmap.put("magenta_wool" ,Blocks.MAGENTA_WOOL);
blockmap.put("light_blue_wool" ,Blocks.LIGHT_BLUE_WOOL);
blockmap.put("yellow_wool" ,Blocks.YELLOW_WOOL);
blockmap.put("lime_wool" ,Blocks.LIME_WOOL);
blockmap.put("pink_wool" ,Blocks.PINK_WOOL);
blockmap.put("gray_wool" ,Blocks.GRAY_WOOL);
blockmap.put("light_gray_wool" ,Blocks.LIGHT_GRAY_WOOL);
blockmap.put("cyan_wool" ,Blocks.CYAN_WOOL);
blockmap.put("purple_wool" ,Blocks.PURPLE_WOOL);
blockmap.put("blue_wool" ,Blocks.BLUE_WOOL);
blockmap.put("brown_wool" ,Blocks.BROWN_WOOL);
blockmap.put("green_wool" ,Blocks.GREEN_WOOL);
blockmap.put("red_wool" ,Blocks.RED_WOOL);
blockmap.put("black_wool" ,Blocks.BLACK_WOOL);
blockmap.put("moving_piston" ,Blocks.MOVING_PISTON);
blockmap.put("dandelion" ,Blocks.DANDELION);
blockmap.put("poppy" ,Blocks.POPPY);
blockmap.put("blue_orchid" ,Blocks.BLUE_ORCHID);
blockmap.put("allium" ,Blocks.ALLIUM);
blockmap.put("azure_bluet" ,Blocks.AZURE_BLUET);
blockmap.put("red_tulip" ,Blocks.RED_TULIP);
blockmap.put("orange_tulip" ,Blocks.ORANGE_TULIP);
blockmap.put("white_tulip" ,Blocks.WHITE_TULIP);
blockmap.put("pink_tulip" ,Blocks.PINK_TULIP);
blockmap.put("oxeye_daisy" ,Blocks.OXEYE_DAISY);
blockmap.put("cornflower" ,Blocks.CORNFLOWER);
blockmap.put("wither_rose" ,Blocks.WITHER_ROSE);
blockmap.put("lily_of_the_valley" ,Blocks.LILY_OF_THE_VALLEY);
blockmap.put("brown_mushroom" ,Blocks.BROWN_MUSHROOM);
blockmap.put("red_mushroom" ,Blocks.RED_MUSHROOM);
blockmap.put("gold_block" ,Blocks.GOLD_BLOCK);
blockmap.put("iron_block" ,Blocks.IRON_BLOCK);
blockmap.put("bricks" ,Blocks.BRICKS);
blockmap.put("tnt" ,Blocks.TNT);
blockmap.put("bookshelf" ,Blocks.BOOKSHELF);
blockmap.put("mossy_cobblestone" ,Blocks.MOSSY_COBBLESTONE);
blockmap.put("obsidian" ,Blocks.OBSIDIAN);
blockmap.put("torch" ,Blocks.TORCH);
blockmap.put("wall_torch" ,Blocks.WALL_TORCH);
blockmap.put("fire" ,Blocks.FIRE);
blockmap.put("soul_fire" ,Blocks.SOUL_FIRE);
blockmap.put("spawner" ,Blocks.SPAWNER);
blockmap.put("oak_stairs" ,Blocks.OAK_STAIRS);
blockmap.put("chest" ,Blocks.CHEST);
blockmap.put("redstone_wire" ,Blocks.REDSTONE_WIRE);
blockmap.put("diamond_ore" ,Blocks.DIAMOND_ORE);
blockmap.put("deepslate_diamond_ore" ,Blocks.DEEPSLATE_DIAMOND_ORE);
blockmap.put("diamond_block" ,Blocks.DIAMOND_BLOCK);
blockmap.put("crafting_table" ,Blocks.CRAFTING_TABLE);
blockmap.put("wheat" ,Blocks.WHEAT);
blockmap.put("farmland" ,Blocks.FARMLAND);
blockmap.put("furnace" ,Blocks.FURNACE);
blockmap.put("oak_sign" ,Blocks.OAK_SIGN);
blockmap.put("spruce_sign" ,Blocks.SPRUCE_SIGN);
blockmap.put("birch_sign" ,Blocks.BIRCH_SIGN);
blockmap.put("acacia_sign" ,Blocks.ACACIA_SIGN);
blockmap.put("jungle_sign" ,Blocks.JUNGLE_SIGN);
blockmap.put("dark_oak_sign" ,Blocks.DARK_OAK_SIGN);
blockmap.put("mangrove_sign" ,Blocks.MANGROVE_SIGN);
blockmap.put("oak_door" ,Blocks.OAK_DOOR);
blockmap.put("ladder" ,Blocks.LADDER);
blockmap.put("rail" ,Blocks.RAIL);
blockmap.put("cobblestone_stairs" ,Blocks.COBBLESTONE_STAIRS);
blockmap.put("oak_wall_sign" ,Blocks.OAK_WALL_SIGN);
blockmap.put("spruce_wall_sign" ,Blocks.SPRUCE_WALL_SIGN);
blockmap.put("birch_wall_sign" ,Blocks.BIRCH_WALL_SIGN);
blockmap.put("acacia_wall_sign" ,Blocks.ACACIA_WALL_SIGN);
blockmap.put("jungle_wall_sign" ,Blocks.JUNGLE_WALL_SIGN);
blockmap.put("dark_oak_wall_sign" ,Blocks.DARK_OAK_WALL_SIGN);
blockmap.put("mangrove_wall_sign" ,Blocks.MANGROVE_WALL_SIGN);
blockmap.put("lever" ,Blocks.LEVER);
blockmap.put("stone_pressure_plate" ,Blocks.STONE_PRESSURE_PLATE);
blockmap.put("iron_door" ,Blocks.IRON_DOOR);
blockmap.put("oak_pressure_plate" ,Blocks.OAK_PRESSURE_PLATE);
blockmap.put("spruce_pressure_plate" ,Blocks.SPRUCE_PRESSURE_PLATE);
blockmap.put("birch_pressure_plate" ,Blocks.BIRCH_PRESSURE_PLATE);
blockmap.put("jungle_pressure_plate" ,Blocks.JUNGLE_PRESSURE_PLATE);
blockmap.put("acacia_pressure_plate" ,Blocks.ACACIA_PRESSURE_PLATE);
blockmap.put("dark_oak_pressure_plate" ,Blocks.DARK_OAK_PRESSURE_PLATE);
blockmap.put("mangrove_pressure_plate" ,Blocks.MANGROVE_PRESSURE_PLATE);
blockmap.put("redstone_ore" ,Blocks.REDSTONE_ORE);
blockmap.put("deepslate_redstone_ore" ,Blocks.DEEPSLATE_REDSTONE_ORE);
blockmap.put("redstone_torch" ,Blocks.REDSTONE_TORCH);
blockmap.put("redstone_wall_torch" ,Blocks.REDSTONE_WALL_TORCH);
blockmap.put("stone_button" ,Blocks.STONE_BUTTON);
blockmap.put("snow" ,Blocks.SNOW);
blockmap.put("ice" ,Blocks.ICE);
blockmap.put("snow_block" ,Blocks.SNOW_BLOCK);
blockmap.put("cactus" ,Blocks.CACTUS);
blockmap.put("clay" ,Blocks.CLAY);
blockmap.put("sugar_cane" ,Blocks.SUGAR_CANE);
blockmap.put("jukebox" ,Blocks.JUKEBOX);
blockmap.put("oak_fence" ,Blocks.OAK_FENCE);
blockmap.put("pumpkin" ,Blocks.PUMPKIN);
blockmap.put("netherrack" ,Blocks.NETHERRACK);
blockmap.put("soul_sand" ,Blocks.SOUL_SAND);
blockmap.put("soul_soil" ,Blocks.SOUL_SOIL);
blockmap.put("basalt" ,Blocks.BASALT);
blockmap.put("polished_basalt" ,Blocks.POLISHED_BASALT);
blockmap.put("soul_torch" ,Blocks.SOUL_TORCH);
blockmap.put("soul_wall_torch" ,Blocks.SOUL_WALL_TORCH);
blockmap.put("glowstone" ,Blocks.GLOWSTONE);
blockmap.put("nether_portal" ,Blocks.NETHER_PORTAL);
blockmap.put("carved_pumpkin" ,Blocks.CARVED_PUMPKIN);
blockmap.put("jack_o_lantern" ,Blocks.JACK_O_LANTERN);
blockmap.put("cake" ,Blocks.CAKE);
blockmap.put("repeater" ,Blocks.REPEATER);
blockmap.put("white_stained_glass" ,Blocks.WHITE_STAINED_GLASS);
blockmap.put("orange_stained_glass" ,Blocks.ORANGE_STAINED_GLASS);
blockmap.put("magenta_stained_glass" ,Blocks.MAGENTA_STAINED_GLASS);
blockmap.put("light_blue_stained_glass" ,Blocks.LIGHT_BLUE_STAINED_GLASS);
blockmap.put("yellow_stained_glass" ,Blocks.YELLOW_STAINED_GLASS);
blockmap.put("lime_stained_glass" ,Blocks.LIME_STAINED_GLASS);
blockmap.put("pink_stained_glass" ,Blocks.PINK_STAINED_GLASS);
blockmap.put("gray_stained_glass" ,Blocks.GRAY_STAINED_GLASS);
blockmap.put("light_gray_stained_glass" ,Blocks.LIGHT_GRAY_STAINED_GLASS);
blockmap.put("cyan_stained_glass" ,Blocks.CYAN_STAINED_GLASS);
blockmap.put("purple_stained_glass" ,Blocks.PURPLE_STAINED_GLASS);
blockmap.put("blue_stained_glass" ,Blocks.BLUE_STAINED_GLASS);
blockmap.put("brown_stained_glass" ,Blocks.BROWN_STAINED_GLASS);
blockmap.put("green_stained_glass" ,Blocks.GREEN_STAINED_GLASS);
blockmap.put("red_stained_glass" ,Blocks.RED_STAINED_GLASS);
blockmap.put("black_stained_glass" ,Blocks.BLACK_STAINED_GLASS);
blockmap.put("oak_trapdoor" ,Blocks.OAK_TRAPDOOR);
blockmap.put("spruce_trapdoor" ,Blocks.SPRUCE_TRAPDOOR);
blockmap.put("birch_trapdoor" ,Blocks.BIRCH_TRAPDOOR);
blockmap.put("jungle_trapdoor" ,Blocks.JUNGLE_TRAPDOOR);
blockmap.put("acacia_trapdoor" ,Blocks.ACACIA_TRAPDOOR);
blockmap.put("dark_oak_trapdoor" ,Blocks.DARK_OAK_TRAPDOOR);
blockmap.put("mangrove_trapdoor" ,Blocks.MANGROVE_TRAPDOOR);
blockmap.put("stone_bricks" ,Blocks.STONE_BRICKS);
blockmap.put("mossy_stone_bricks" ,Blocks.MOSSY_STONE_BRICKS);
blockmap.put("cracked_stone_bricks" ,Blocks.CRACKED_STONE_BRICKS);
blockmap.put("chiseled_stone_bricks" ,Blocks.CHISELED_STONE_BRICKS);
blockmap.put("packed_mud" ,Blocks.PACKED_MUD);
blockmap.put("mud_bricks" ,Blocks.MUD_BRICKS);
blockmap.put("infested_stone" ,Blocks.INFESTED_STONE);
blockmap.put("infested_cobblestone" ,Blocks.INFESTED_COBBLESTONE);
blockmap.put("infested_stone_bricks" ,Blocks.INFESTED_STONE_BRICKS);
blockmap.put("infested_mossy_stone_bricks" ,Blocks.INFESTED_MOSSY_STONE_BRICKS);
blockmap.put("infested_cracked_stone_bricks" ,Blocks.INFESTED_CRACKED_STONE_BRICKS);
blockmap.put("infested_chiseled_stone_bricks" ,Blocks.INFESTED_CHISELED_STONE_BRICKS);
blockmap.put("brown_mushroom_block" ,Blocks.BROWN_MUSHROOM_BLOCK);
blockmap.put("red_mushroom_block" ,Blocks.RED_MUSHROOM_BLOCK);
blockmap.put("mushroom_stem" ,Blocks.MUSHROOM_STEM);
blockmap.put("iron_bars" ,Blocks.IRON_BARS);
blockmap.put("chain" ,Blocks.CHAIN);
blockmap.put("glass_pane" ,Blocks.GLASS_PANE);
blockmap.put("melon" ,Blocks.MELON);
blockmap.put("attached_pumpkin_stem" ,Blocks.ATTACHED_PUMPKIN_STEM);
blockmap.put("attached_melon_stem" ,Blocks.ATTACHED_MELON_STEM);
blockmap.put("pumpkin_stem" ,Blocks.PUMPKIN_STEM);
blockmap.put("melon_stem" ,Blocks.MELON_STEM);
blockmap.put("vine" ,Blocks.VINE);
blockmap.put("glow_lichen" ,Blocks.GLOW_LICHEN);
blockmap.put("oak_fence_gate" ,Blocks.OAK_FENCE_GATE);
blockmap.put("brick_stairs" ,Blocks.BRICK_STAIRS);
blockmap.put("stone_brick_stairs" ,Blocks.STONE_BRICK_STAIRS);
blockmap.put("mud_brick_stairs" ,Blocks.MUD_BRICK_STAIRS);
blockmap.put("mycelium" ,Blocks.MYCELIUM);
blockmap.put("lily_pad" ,Blocks.LILY_PAD);
blockmap.put("nether_bricks" ,Blocks.NETHER_BRICKS);
blockmap.put("nether_brick_fence" ,Blocks.NETHER_BRICK_FENCE);
blockmap.put("nether_brick_stairs" ,Blocks.NETHER_BRICK_STAIRS);
blockmap.put("nether_wart" ,Blocks.NETHER_WART);
blockmap.put("enchanting_table" ,Blocks.ENCHANTING_TABLE);
blockmap.put("brewing_stand" ,Blocks.BREWING_STAND);
blockmap.put("cauldron" ,Blocks.CAULDRON);
blockmap.put("water_cauldron" ,Blocks.WATER_CAULDRON);
blockmap.put("lava_cauldron" ,Blocks.LAVA_CAULDRON);
blockmap.put("powder_snow_cauldron" ,Blocks.POWDER_SNOW_CAULDRON);
blockmap.put("end_portal" ,Blocks.END_PORTAL);
blockmap.put("end_portal_frame" ,Blocks.END_PORTAL_FRAME);
blockmap.put("end_stone" ,Blocks.END_STONE);
blockmap.put("dragon_egg" ,Blocks.DRAGON_EGG);
blockmap.put("redstone_lamp" ,Blocks.REDSTONE_LAMP);
blockmap.put("cocoa" ,Blocks.COCOA);
blockmap.put("sandstone_stairs" ,Blocks.SANDSTONE_STAIRS);
blockmap.put("emerald_ore" ,Blocks.EMERALD_ORE);
blockmap.put("deepslate_emerald_ore" ,Blocks.DEEPSLATE_EMERALD_ORE);
blockmap.put("ender_chest" ,Blocks.ENDER_CHEST);
blockmap.put("tripwire_hook" ,Blocks.TRIPWIRE_HOOK);
blockmap.put("tripwire" ,Blocks.TRIPWIRE);
blockmap.put("emerald_block" ,Blocks.EMERALD_BLOCK);
blockmap.put("spruce_stairs" ,Blocks.SPRUCE_STAIRS);
blockmap.put("birch_stairs" ,Blocks.BIRCH_STAIRS);
blockmap.put("jungle_stairs" ,Blocks.JUNGLE_STAIRS);
blockmap.put("command_block" ,Blocks.COMMAND_BLOCK);
blockmap.put("beacon" ,Blocks.BEACON);
blockmap.put("cobblestone_wall" ,Blocks.COBBLESTONE_WALL);
blockmap.put("mossy_cobblestone_wall" ,Blocks.MOSSY_COBBLESTONE_WALL);
blockmap.put("flower_pot" ,Blocks.FLOWER_POT);
blockmap.put("potted_oak_sapling" ,Blocks.POTTED_OAK_SAPLING);
blockmap.put("potted_spruce_sapling" ,Blocks.POTTED_SPRUCE_SAPLING);
blockmap.put("potted_birch_sapling" ,Blocks.POTTED_BIRCH_SAPLING);
blockmap.put("potted_jungle_sapling" ,Blocks.POTTED_JUNGLE_SAPLING);
blockmap.put("potted_acacia_sapling" ,Blocks.POTTED_ACACIA_SAPLING);
blockmap.put("potted_dark_oak_sapling" ,Blocks.POTTED_DARK_OAK_SAPLING);
blockmap.put("potted_mangrove_propagule" ,Blocks.POTTED_MANGROVE_PROPAGULE);
blockmap.put("potted_fern" ,Blocks.POTTED_FERN);
blockmap.put("potted_dandelion" ,Blocks.POTTED_DANDELION);
blockmap.put("potted_poppy" ,Blocks.POTTED_POPPY);
blockmap.put("potted_blue_orchid" ,Blocks.POTTED_BLUE_ORCHID);
blockmap.put("potted_allium" ,Blocks.POTTED_ALLIUM);
blockmap.put("potted_azure_bluet" ,Blocks.POTTED_AZURE_BLUET);
blockmap.put("potted_red_tulip" ,Blocks.POTTED_RED_TULIP);
blockmap.put("potted_orange_tulip" ,Blocks.POTTED_ORANGE_TULIP);
blockmap.put("potted_white_tulip" ,Blocks.POTTED_WHITE_TULIP);
blockmap.put("potted_pink_tulip" ,Blocks.POTTED_PINK_TULIP);
blockmap.put("potted_oxeye_daisy" ,Blocks.POTTED_OXEYE_DAISY);
blockmap.put("potted_cornflower" ,Blocks.POTTED_CORNFLOWER);
blockmap.put("potted_lily_of_the_valley" ,Blocks.POTTED_LILY_OF_THE_VALLEY);
blockmap.put("potted_wither_rose" ,Blocks.POTTED_WITHER_ROSE);
blockmap.put("potted_red_mushroom" ,Blocks.POTTED_RED_MUSHROOM);
blockmap.put("potted_brown_mushroom" ,Blocks.POTTED_BROWN_MUSHROOM);
blockmap.put("potted_dead_bush" ,Blocks.POTTED_DEAD_BUSH);
blockmap.put("potted_cactus" ,Blocks.POTTED_CACTUS);
blockmap.put("carrots" ,Blocks.CARROTS);
blockmap.put("potatoes" ,Blocks.POTATOES);
blockmap.put("oak_button" ,Blocks.OAK_BUTTON);
blockmap.put("spruce_button" ,Blocks.SPRUCE_BUTTON);
blockmap.put("birch_button" ,Blocks.BIRCH_BUTTON);
blockmap.put("jungle_button" ,Blocks.JUNGLE_BUTTON);
blockmap.put("acacia_button" ,Blocks.ACACIA_BUTTON);
blockmap.put("dark_oak_button" ,Blocks.DARK_OAK_BUTTON);
blockmap.put("mangrove_button" ,Blocks.MANGROVE_BUTTON);
blockmap.put("skeleton_skull" ,Blocks.SKELETON_SKULL);
blockmap.put("skeleton_wall_skull" ,Blocks.SKELETON_WALL_SKULL);
blockmap.put("wither_skeleton_skull" ,Blocks.WITHER_SKELETON_SKULL);
blockmap.put("wither_skeleton_wall_skull" ,Blocks.WITHER_SKELETON_WALL_SKULL);
blockmap.put("zombie_head" ,Blocks.ZOMBIE_HEAD);
blockmap.put("zombie_wall_head" ,Blocks.ZOMBIE_WALL_HEAD);
blockmap.put("player_head" ,Blocks.PLAYER_HEAD);
blockmap.put("player_wall_head" ,Blocks.PLAYER_WALL_HEAD);
blockmap.put("creeper_head" ,Blocks.CREEPER_HEAD);
blockmap.put("creeper_wall_head" ,Blocks.CREEPER_WALL_HEAD);
blockmap.put("dragon_head" ,Blocks.DRAGON_HEAD);
blockmap.put("dragon_wall_head" ,Blocks.DRAGON_WALL_HEAD);
blockmap.put("anvil" ,Blocks.ANVIL);
blockmap.put("chipped_anvil" ,Blocks.CHIPPED_ANVIL);
blockmap.put("damaged_anvil" ,Blocks.DAMAGED_ANVIL);
blockmap.put("trapped_chest" ,Blocks.TRAPPED_CHEST);
blockmap.put("light_weighted_pressure_plate" ,Blocks.LIGHT_WEIGHTED_PRESSURE_PLATE);
blockmap.put("heavy_weighted_pressure_plate" ,Blocks.HEAVY_WEIGHTED_PRESSURE_PLATE);
blockmap.put("comparator" ,Blocks.COMPARATOR);
blockmap.put("daylight_detector" ,Blocks.DAYLIGHT_DETECTOR);
blockmap.put("redstone_block" ,Blocks.REDSTONE_BLOCK);
blockmap.put("nether_quartz_ore" ,Blocks.NETHER_QUARTZ_ORE);
blockmap.put("hopper" ,Blocks.HOPPER);
blockmap.put("quartz_block" ,Blocks.QUARTZ_BLOCK);
blockmap.put("chiseled_quartz_block" ,Blocks.CHISELED_QUARTZ_BLOCK);
blockmap.put("quartz_pillar" ,Blocks.QUARTZ_PILLAR);
blockmap.put("quartz_stairs" ,Blocks.QUARTZ_STAIRS);
blockmap.put("activator_rail" ,Blocks.ACTIVATOR_RAIL);
blockmap.put("dropper" ,Blocks.DROPPER);
blockmap.put("white_terracotta" ,Blocks.WHITE_TERRACOTTA);
blockmap.put("orange_terracotta" ,Blocks.ORANGE_TERRACOTTA);
blockmap.put("magenta_terracotta" ,Blocks.MAGENTA_TERRACOTTA);
blockmap.put("light_blue_terracotta" ,Blocks.LIGHT_BLUE_TERRACOTTA);
blockmap.put("yellow_terracotta" ,Blocks.YELLOW_TERRACOTTA);
blockmap.put("lime_terracotta" ,Blocks.LIME_TERRACOTTA);
blockmap.put("pink_terracotta" ,Blocks.PINK_TERRACOTTA);
blockmap.put("gray_terracotta" ,Blocks.GRAY_TERRACOTTA);
blockmap.put("light_gray_terracotta" ,Blocks.LIGHT_GRAY_TERRACOTTA);
blockmap.put("cyan_terracotta" ,Blocks.CYAN_TERRACOTTA);
blockmap.put("purple_terracotta" ,Blocks.PURPLE_TERRACOTTA);
blockmap.put("blue_terracotta" ,Blocks.BLUE_TERRACOTTA);
blockmap.put("brown_terracotta" ,Blocks.BROWN_TERRACOTTA);
blockmap.put("green_terracotta" ,Blocks.GREEN_TERRACOTTA);
blockmap.put("red_terracotta" ,Blocks.RED_TERRACOTTA);
blockmap.put("black_terracotta" ,Blocks.BLACK_TERRACOTTA);
blockmap.put("white_stained_glass_pane" ,Blocks.WHITE_STAINED_GLASS_PANE);
blockmap.put("orange_stained_glass_pane" ,Blocks.ORANGE_STAINED_GLASS_PANE);
blockmap.put("magenta_stained_glass_pane" ,Blocks.MAGENTA_STAINED_GLASS_PANE);
blockmap.put("light_blue_stained_glass_pane" ,Blocks.LIGHT_BLUE_STAINED_GLASS_PANE);
blockmap.put("yellow_stained_glass_pane" ,Blocks.YELLOW_STAINED_GLASS_PANE);
blockmap.put("lime_stained_glass_pane" ,Blocks.LIME_STAINED_GLASS_PANE);
blockmap.put("pink_stained_glass_pane" ,Blocks.PINK_STAINED_GLASS_PANE);
blockmap.put("gray_stained_glass_pane" ,Blocks.GRAY_STAINED_GLASS_PANE);
blockmap.put("light_gray_stained_glass_pane" ,Blocks.LIGHT_GRAY_STAINED_GLASS_PANE);
blockmap.put("cyan_stained_glass_pane" ,Blocks.CYAN_STAINED_GLASS_PANE);
blockmap.put("purple_stained_glass_pane" ,Blocks.PURPLE_STAINED_GLASS_PANE);
blockmap.put("blue_stained_glass_pane" ,Blocks.BLUE_STAINED_GLASS_PANE);
blockmap.put("brown_stained_glass_pane" ,Blocks.BROWN_STAINED_GLASS_PANE);
blockmap.put("green_stained_glass_pane" ,Blocks.GREEN_STAINED_GLASS_PANE);
blockmap.put("red_stained_glass_pane" ,Blocks.RED_STAINED_GLASS_PANE);
blockmap.put("black_stained_glass_pane" ,Blocks.BLACK_STAINED_GLASS_PANE);
blockmap.put("acacia_stairs" ,Blocks.ACACIA_STAIRS);
blockmap.put("dark_oak_stairs" ,Blocks.DARK_OAK_STAIRS);
blockmap.put("mangrove_stairs" ,Blocks.MANGROVE_STAIRS);
blockmap.put("slime_block" ,Blocks.SLIME_BLOCK);
blockmap.put("barrier" ,Blocks.BARRIER);
blockmap.put("light" ,Blocks.LIGHT);
blockmap.put("iron_trapdoor" ,Blocks.IRON_TRAPDOOR);
blockmap.put("prismarine" ,Blocks.PRISMARINE);
blockmap.put("prismarine_bricks" ,Blocks.PRISMARINE_BRICKS);
blockmap.put("dark_prismarine" ,Blocks.DARK_PRISMARINE);
blockmap.put("prismarine_stairs" ,Blocks.PRISMARINE_STAIRS);
blockmap.put("prismarine_brick_stairs" ,Blocks.PRISMARINE_BRICK_STAIRS);
blockmap.put("dark_prismarine_stairs" ,Blocks.DARK_PRISMARINE_STAIRS);
blockmap.put("prismarine_slab" ,Blocks.PRISMARINE_SLAB);
blockmap.put("prismarine_brick_slab" ,Blocks.PRISMARINE_BRICK_SLAB);
blockmap.put("dark_prismarine_slab" ,Blocks.DARK_PRISMARINE_SLAB);
blockmap.put("sea_lantern" ,Blocks.SEA_LANTERN);
blockmap.put("hay_block" ,Blocks.HAY_BLOCK);
blockmap.put("white_carpet" ,Blocks.WHITE_CARPET);
blockmap.put("orange_carpet" ,Blocks.ORANGE_CARPET);
blockmap.put("magenta_carpet" ,Blocks.MAGENTA_CARPET);
blockmap.put("light_blue_carpet" ,Blocks.LIGHT_BLUE_CARPET);
blockmap.put("yellow_carpet" ,Blocks.YELLOW_CARPET);
blockmap.put("lime_carpet" ,Blocks.LIME_CARPET);
blockmap.put("pink_carpet" ,Blocks.PINK_CARPET);
blockmap.put("gray_carpet" ,Blocks.GRAY_CARPET);
blockmap.put("light_gray_carpet" ,Blocks.LIGHT_GRAY_CARPET);
blockmap.put("cyan_carpet" ,Blocks.CYAN_CARPET);
blockmap.put("purple_carpet" ,Blocks.PURPLE_CARPET);
blockmap.put("blue_carpet" ,Blocks.BLUE_CARPET);
blockmap.put("brown_carpet" ,Blocks.BROWN_CARPET);
blockmap.put("green_carpet" ,Blocks.GREEN_CARPET);
blockmap.put("red_carpet" ,Blocks.RED_CARPET);
blockmap.put("black_carpet" ,Blocks.BLACK_CARPET);
blockmap.put("terracotta" ,Blocks.TERRACOTTA);
blockmap.put("coal_block" ,Blocks.COAL_BLOCK);
blockmap.put("packed_ice" ,Blocks.PACKED_ICE);
blockmap.put("sunflower" ,Blocks.SUNFLOWER);
blockmap.put("lilac" ,Blocks.LILAC);
blockmap.put("rose_bush" ,Blocks.ROSE_BUSH);
blockmap.put("peony" ,Blocks.PEONY);
blockmap.put("tall_grass" ,Blocks.TALL_GRASS);
blockmap.put("large_fern" ,Blocks.LARGE_FERN);
blockmap.put("white_banner" ,Blocks.WHITE_BANNER);
blockmap.put("orange_banner" ,Blocks.ORANGE_BANNER);
blockmap.put("magenta_banner" ,Blocks.MAGENTA_BANNER);
blockmap.put("light_blue_banner" ,Blocks.LIGHT_BLUE_BANNER);
blockmap.put("yellow_banner" ,Blocks.YELLOW_BANNER);
blockmap.put("lime_banner" ,Blocks.LIME_BANNER);
blockmap.put("pink_banner" ,Blocks.PINK_BANNER);
blockmap.put("gray_banner" ,Blocks.GRAY_BANNER);
blockmap.put("light_gray_banner" ,Blocks.LIGHT_GRAY_BANNER);
blockmap.put("cyan_banner" ,Blocks.CYAN_BANNER);
blockmap.put("purple_banner" ,Blocks.PURPLE_BANNER);
blockmap.put("blue_banner" ,Blocks.BLUE_BANNER);
blockmap.put("brown_banner" ,Blocks.BROWN_BANNER);
blockmap.put("green_banner" ,Blocks.GREEN_BANNER);
blockmap.put("red_banner" ,Blocks.RED_BANNER);
blockmap.put("black_banner" ,Blocks.BLACK_BANNER);
blockmap.put("white_wall_banner" ,Blocks.WHITE_WALL_BANNER);
blockmap.put("orange_wall_banner" ,Blocks.ORANGE_WALL_BANNER);
blockmap.put("magenta_wall_banner" ,Blocks.MAGENTA_WALL_BANNER);
blockmap.put("light_blue_wall_banner" ,Blocks.LIGHT_BLUE_WALL_BANNER);
blockmap.put("yellow_wall_banner" ,Blocks.YELLOW_WALL_BANNER);
blockmap.put("lime_wall_banner" ,Blocks.LIME_WALL_BANNER);
blockmap.put("pink_wall_banner" ,Blocks.PINK_WALL_BANNER);
blockmap.put("gray_wall_banner" ,Blocks.GRAY_WALL_BANNER);
blockmap.put("light_gray_wall_banner" ,Blocks.LIGHT_GRAY_WALL_BANNER);
blockmap.put("cyan_wall_banner" ,Blocks.CYAN_WALL_BANNER);
blockmap.put("purple_wall_banner" ,Blocks.PURPLE_WALL_BANNER);
blockmap.put("blue_wall_banner" ,Blocks.BLUE_WALL_BANNER);
blockmap.put("brown_wall_banner" ,Blocks.BROWN_WALL_BANNER);
blockmap.put("green_wall_banner" ,Blocks.GREEN_WALL_BANNER);
blockmap.put("red_wall_banner" ,Blocks.RED_WALL_BANNER);
blockmap.put("black_wall_banner" ,Blocks.BLACK_WALL_BANNER);
blockmap.put("red_sandstone" ,Blocks.RED_SANDSTONE);
blockmap.put("chiseled_red_sandstone" ,Blocks.CHISELED_RED_SANDSTONE);
blockmap.put("cut_red_sandstone" ,Blocks.CUT_RED_SANDSTONE);
blockmap.put("red_sandstone_stairs" ,Blocks.RED_SANDSTONE_STAIRS);
blockmap.put("oak_slab" ,Blocks.OAK_SLAB);
blockmap.put("spruce_slab" ,Blocks.SPRUCE_SLAB);
blockmap.put("birch_slab" ,Blocks.BIRCH_SLAB);
blockmap.put("jungle_slab" ,Blocks.JUNGLE_SLAB);
blockmap.put("acacia_slab" ,Blocks.ACACIA_SLAB);
blockmap.put("dark_oak_slab" ,Blocks.DARK_OAK_SLAB);
blockmap.put("mangrove_slab" ,Blocks.MANGROVE_SLAB);
blockmap.put("stone_slab" ,Blocks.STONE_SLAB);
blockmap.put("smooth_stone_slab" ,Blocks.SMOOTH_STONE_SLAB);
blockmap.put("sandstone_slab" ,Blocks.SANDSTONE_SLAB);
blockmap.put("cut_sandstone_slab" ,Blocks.CUT_SANDSTONE_SLAB);
blockmap.put("petrified_oak_slab" ,Blocks.PETRIFIED_OAK_SLAB);
blockmap.put("cobblestone_slab" ,Blocks.COBBLESTONE_SLAB);
blockmap.put("brick_slab" ,Blocks.BRICK_SLAB);
blockmap.put("stone_brick_slab" ,Blocks.STONE_BRICK_SLAB);
blockmap.put("mud_brick_slab" ,Blocks.MUD_BRICK_SLAB);
blockmap.put("nether_brick_slab" ,Blocks.NETHER_BRICK_SLAB);
blockmap.put("quartz_slab" ,Blocks.QUARTZ_SLAB);
blockmap.put("red_sandstone_slab" ,Blocks.RED_SANDSTONE_SLAB);
blockmap.put("cut_red_sandstone_slab" ,Blocks.CUT_RED_SANDSTONE_SLAB);
blockmap.put("purpur_slab" ,Blocks.PURPUR_SLAB);
blockmap.put("smooth_stone" ,Blocks.SMOOTH_STONE);
blockmap.put("smooth_sandstone" ,Blocks.SMOOTH_SANDSTONE);
blockmap.put("smooth_quartz" ,Blocks.SMOOTH_QUARTZ);
blockmap.put("smooth_red_sandstone" ,Blocks.SMOOTH_RED_SANDSTONE);
blockmap.put("spruce_fence_gate" ,Blocks.SPRUCE_FENCE_GATE);
blockmap.put("birch_fence_gate" ,Blocks.BIRCH_FENCE_GATE);
blockmap.put("jungle_fence_gate" ,Blocks.JUNGLE_FENCE_GATE);
blockmap.put("acacia_fence_gate" ,Blocks.ACACIA_FENCE_GATE);
blockmap.put("dark_oak_fence_gate" ,Blocks.DARK_OAK_FENCE_GATE);
blockmap.put("mangrove_fence_gate" ,Blocks.MANGROVE_FENCE_GATE);
blockmap.put("spruce_fence" ,Blocks.SPRUCE_FENCE);
blockmap.put("birch_fence" ,Blocks.BIRCH_FENCE);
blockmap.put("jungle_fence" ,Blocks.JUNGLE_FENCE);
blockmap.put("acacia_fence" ,Blocks.ACACIA_FENCE);
blockmap.put("dark_oak_fence" ,Blocks.DARK_OAK_FENCE);
blockmap.put("mangrove_fence" ,Blocks.MANGROVE_FENCE);
blockmap.put("spruce_door" ,Blocks.SPRUCE_DOOR);
blockmap.put("birch_door" ,Blocks.BIRCH_DOOR);
blockmap.put("jungle_door" ,Blocks.JUNGLE_DOOR);
blockmap.put("acacia_door" ,Blocks.ACACIA_DOOR);
blockmap.put("dark_oak_door" ,Blocks.DARK_OAK_DOOR);
blockmap.put("mangrove_door" ,Blocks.MANGROVE_DOOR);
blockmap.put("end_rod" ,Blocks.END_ROD);
blockmap.put("chorus_plant" ,Blocks.CHORUS_PLANT);
blockmap.put("chorus_flower" ,Blocks.CHORUS_FLOWER);
blockmap.put("purpur_block" ,Blocks.PURPUR_BLOCK);
blockmap.put("purpur_pillar" ,Blocks.PURPUR_PILLAR);
blockmap.put("purpur_stairs" ,Blocks.PURPUR_STAIRS);
blockmap.put("end_stone_bricks" ,Blocks.END_STONE_BRICKS);
blockmap.put("beetroots" ,Blocks.BEETROOTS);
blockmap.put("dirt_path" ,Blocks.DIRT_PATH);
blockmap.put("end_gateway" ,Blocks.END_GATEWAY);
blockmap.put("repeating_command_block" ,Blocks.REPEATING_COMMAND_BLOCK);
blockmap.put("chain_command_block" ,Blocks.CHAIN_COMMAND_BLOCK);
blockmap.put("frosted_ice" ,Blocks.FROSTED_ICE);
blockmap.put("magma_block" ,Blocks.MAGMA_BLOCK);
blockmap.put("nether_wart_block" ,Blocks.NETHER_WART_BLOCK);
blockmap.put("red_nether_bricks" ,Blocks.RED_NETHER_BRICKS);
blockmap.put("bone_block" ,Blocks.BONE_BLOCK);
blockmap.put("structure_void" ,Blocks.STRUCTURE_VOID);
blockmap.put("observer" ,Blocks.OBSERVER);
blockmap.put("shulker_box" ,Blocks.SHULKER_BOX);
blockmap.put("white_shulker_box" ,Blocks.WHITE_SHULKER_BOX);
blockmap.put("orange_shulker_box" ,Blocks.ORANGE_SHULKER_BOX);
blockmap.put("magenta_shulker_box" ,Blocks.MAGENTA_SHULKER_BOX);
blockmap.put("light_blue_shulker_box" ,Blocks.LIGHT_BLUE_SHULKER_BOX);
blockmap.put("yellow_shulker_box" ,Blocks.YELLOW_SHULKER_BOX);
blockmap.put("lime_shulker_box" ,Blocks.LIME_SHULKER_BOX);
blockmap.put("pink_shulker_box" ,Blocks.PINK_SHULKER_BOX);
blockmap.put("gray_shulker_box" ,Blocks.GRAY_SHULKER_BOX);
blockmap.put("light_gray_shulker_box" ,Blocks.LIGHT_GRAY_SHULKER_BOX);
blockmap.put("cyan_shulker_box" ,Blocks.CYAN_SHULKER_BOX);
blockmap.put("purple_shulker_box" ,Blocks.PURPLE_SHULKER_BOX);
blockmap.put("blue_shulker_box" ,Blocks.BLUE_SHULKER_BOX);
blockmap.put("brown_shulker_box" ,Blocks.BROWN_SHULKER_BOX);
blockmap.put("green_shulker_box" ,Blocks.GREEN_SHULKER_BOX);
blockmap.put("red_shulker_box" ,Blocks.RED_SHULKER_BOX);
blockmap.put("black_shulker_box" ,Blocks.BLACK_SHULKER_BOX);
blockmap.put("white_glazed_terracotta" ,Blocks.WHITE_GLAZED_TERRACOTTA);
blockmap.put("orange_glazed_terracotta" ,Blocks.ORANGE_GLAZED_TERRACOTTA);
blockmap.put("magenta_glazed_terracotta" ,Blocks.MAGENTA_GLAZED_TERRACOTTA);
blockmap.put("light_blue_glazed_terracotta" ,Blocks.LIGHT_BLUE_GLAZED_TERRACOTTA);
blockmap.put("yellow_glazed_terracotta" ,Blocks.YELLOW_GLAZED_TERRACOTTA);
blockmap.put("lime_glazed_terracotta" ,Blocks.LIME_GLAZED_TERRACOTTA);
blockmap.put("pink_glazed_terracotta" ,Blocks.PINK_GLAZED_TERRACOTTA);
blockmap.put("gray_glazed_terracotta" ,Blocks.GRAY_GLAZED_TERRACOTTA);
blockmap.put("light_gray_glazed_terracotta" ,Blocks.LIGHT_GRAY_GLAZED_TERRACOTTA);
blockmap.put("cyan_glazed_terracotta" ,Blocks.CYAN_GLAZED_TERRACOTTA);
blockmap.put("purple_glazed_terracotta" ,Blocks.PURPLE_GLAZED_TERRACOTTA);
blockmap.put("blue_glazed_terracotta" ,Blocks.BLUE_GLAZED_TERRACOTTA);
blockmap.put("brown_glazed_terracotta" ,Blocks.BROWN_GLAZED_TERRACOTTA);
blockmap.put("green_glazed_terracotta" ,Blocks.GREEN_GLAZED_TERRACOTTA);
blockmap.put("red_glazed_terracotta" ,Blocks.RED_GLAZED_TERRACOTTA);
blockmap.put("black_glazed_terracotta" ,Blocks.BLACK_GLAZED_TERRACOTTA);
blockmap.put("white_concrete" ,Blocks.WHITE_CONCRETE);
blockmap.put("orange_concrete" ,Blocks.ORANGE_CONCRETE);
blockmap.put("magenta_concrete" ,Blocks.MAGENTA_CONCRETE);
blockmap.put("light_blue_concrete" ,Blocks.LIGHT_BLUE_CONCRETE);
blockmap.put("yellow_concrete" ,Blocks.YELLOW_CONCRETE);
blockmap.put("lime_concrete" ,Blocks.LIME_CONCRETE);
blockmap.put("pink_concrete" ,Blocks.PINK_CONCRETE);
blockmap.put("gray_concrete" ,Blocks.GRAY_CONCRETE);
blockmap.put("light_gray_concrete" ,Blocks.LIGHT_GRAY_CONCRETE);
blockmap.put("cyan_concrete" ,Blocks.CYAN_CONCRETE);
blockmap.put("purple_concrete" ,Blocks.PURPLE_CONCRETE);
blockmap.put("blue_concrete" ,Blocks.BLUE_CONCRETE);
blockmap.put("brown_concrete" ,Blocks.BROWN_CONCRETE);
blockmap.put("green_concrete" ,Blocks.GREEN_CONCRETE);
blockmap.put("red_concrete" ,Blocks.RED_CONCRETE);
blockmap.put("black_concrete" ,Blocks.BLACK_CONCRETE);
blockmap.put("white_concrete_powder" ,Blocks.WHITE_CONCRETE_POWDER);
blockmap.put("orange_concrete_powder" ,Blocks.ORANGE_CONCRETE_POWDER);
blockmap.put("magenta_concrete_powder" ,Blocks.MAGENTA_CONCRETE_POWDER);
blockmap.put("light_blue_concrete_powder" ,Blocks.LIGHT_BLUE_CONCRETE_POWDER);
blockmap.put("yellow_concrete_powder" ,Blocks.YELLOW_CONCRETE_POWDER);
blockmap.put("lime_concrete_powder" ,Blocks.LIME_CONCRETE_POWDER);
blockmap.put("pink_concrete_powder" ,Blocks.PINK_CONCRETE_POWDER);
blockmap.put("gray_concrete_powder" ,Blocks.GRAY_CONCRETE_POWDER);
blockmap.put("light_gray_concrete_powder" ,Blocks.LIGHT_GRAY_CONCRETE_POWDER);
blockmap.put("cyan_concrete_powder" ,Blocks.CYAN_CONCRETE_POWDER);
blockmap.put("purple_concrete_powder" ,Blocks.PURPLE_CONCRETE_POWDER);
blockmap.put("blue_concrete_powder" ,Blocks.BLUE_CONCRETE_POWDER);
blockmap.put("brown_concrete_powder" ,Blocks.BROWN_CONCRETE_POWDER);
blockmap.put("green_concrete_powder" ,Blocks.GREEN_CONCRETE_POWDER);
blockmap.put("red_concrete_powder" ,Blocks.RED_CONCRETE_POWDER);
blockmap.put("black_concrete_powder" ,Blocks.BLACK_CONCRETE_POWDER);
blockmap.put("kelp" ,Blocks.KELP);
blockmap.put("kelp_plant" ,Blocks.KELP_PLANT);
blockmap.put("dried_kelp_block" ,Blocks.DRIED_KELP_BLOCK);
blockmap.put("turtle_egg" ,Blocks.TURTLE_EGG);
blockmap.put("dead_tube_coral_block" ,Blocks.DEAD_TUBE_CORAL_BLOCK);
blockmap.put("dead_brain_coral_block" ,Blocks.DEAD_BRAIN_CORAL_BLOCK);
blockmap.put("dead_bubble_coral_block" ,Blocks.DEAD_BUBBLE_CORAL_BLOCK);
blockmap.put("dead_fire_coral_block" ,Blocks.DEAD_FIRE_CORAL_BLOCK);
blockmap.put("dead_horn_coral_block" ,Blocks.DEAD_HORN_CORAL_BLOCK);
blockmap.put("tube_coral_block" ,Blocks.TUBE_CORAL_BLOCK);
blockmap.put("brain_coral_block" ,Blocks.BRAIN_CORAL_BLOCK);
blockmap.put("bubble_coral_block" ,Blocks.BUBBLE_CORAL_BLOCK);
blockmap.put("fire_coral_block" ,Blocks.FIRE_CORAL_BLOCK);
blockmap.put("horn_coral_block" ,Blocks.HORN_CORAL_BLOCK);
blockmap.put("dead_tube_coral" ,Blocks.DEAD_TUBE_CORAL);
blockmap.put("dead_brain_coral" ,Blocks.DEAD_BRAIN_CORAL);
blockmap.put("dead_bubble_coral" ,Blocks.DEAD_BUBBLE_CORAL);
blockmap.put("dead_fire_coral" ,Blocks.DEAD_FIRE_CORAL);
blockmap.put("dead_horn_coral" ,Blocks.DEAD_HORN_CORAL);
blockmap.put("tube_coral" ,Blocks.TUBE_CORAL);
blockmap.put("brain_coral" ,Blocks.BRAIN_CORAL);
blockmap.put("bubble_coral" ,Blocks.BUBBLE_CORAL);
blockmap.put("fire_coral" ,Blocks.FIRE_CORAL);
blockmap.put("horn_coral" ,Blocks.HORN_CORAL);
blockmap.put("dead_tube_coral_fan" ,Blocks.DEAD_TUBE_CORAL_FAN);
blockmap.put("dead_brain_coral_fan" ,Blocks.DEAD_BRAIN_CORAL_FAN);
blockmap.put("dead_bubble_coral_fan" ,Blocks.DEAD_BUBBLE_CORAL_FAN);
blockmap.put("dead_fire_coral_fan" ,Blocks.DEAD_FIRE_CORAL_FAN);
blockmap.put("dead_horn_coral_fan" ,Blocks.DEAD_HORN_CORAL_FAN);
blockmap.put("tube_coral_fan" ,Blocks.TUBE_CORAL_FAN);
blockmap.put("brain_coral_fan" ,Blocks.BRAIN_CORAL_FAN);
blockmap.put("bubble_coral_fan" ,Blocks.BUBBLE_CORAL_FAN);
blockmap.put("fire_coral_fan" ,Blocks.FIRE_CORAL_FAN);
blockmap.put("horn_coral_fan" ,Blocks.HORN_CORAL_FAN);
blockmap.put("dead_tube_coral_wall_fan" ,Blocks.DEAD_TUBE_CORAL_WALL_FAN);
blockmap.put("dead_brain_coral_wall_fan" ,Blocks.DEAD_BRAIN_CORAL_WALL_FAN);
blockmap.put("dead_bubble_coral_wall_fan" ,Blocks.DEAD_BUBBLE_CORAL_WALL_FAN);
blockmap.put("dead_fire_coral_wall_fan" ,Blocks.DEAD_FIRE_CORAL_WALL_FAN);
blockmap.put("dead_horn_coral_wall_fan" ,Blocks.DEAD_HORN_CORAL_WALL_FAN);
blockmap.put("tube_coral_wall_fan" ,Blocks.TUBE_CORAL_WALL_FAN);
blockmap.put("brain_coral_wall_fan" ,Blocks.BRAIN_CORAL_WALL_FAN);
blockmap.put("bubble_coral_wall_fan" ,Blocks.BUBBLE_CORAL_WALL_FAN);
blockmap.put("fire_coral_wall_fan" ,Blocks.FIRE_CORAL_WALL_FAN);
blockmap.put("horn_coral_wall_fan" ,Blocks.HORN_CORAL_WALL_FAN);
blockmap.put("sea_pickle" ,Blocks.SEA_PICKLE);
blockmap.put("blue_ice" ,Blocks.BLUE_ICE);
blockmap.put("conduit" ,Blocks.CONDUIT);
blockmap.put("bamboo_sapling" ,Blocks.BAMBOO_SAPLING);
blockmap.put("bamboo" ,Blocks.BAMBOO);
blockmap.put("potted_bamboo" ,Blocks.POTTED_BAMBOO);
blockmap.put("void_air" ,Blocks.VOID_AIR);
blockmap.put("cave_air" ,Blocks.CAVE_AIR);
blockmap.put("bubble_column" ,Blocks.BUBBLE_COLUMN);
blockmap.put("polished_granite_stairs" ,Blocks.POLISHED_GRANITE_STAIRS);
blockmap.put("smooth_red_sandstone_stairs" ,Blocks.SMOOTH_RED_SANDSTONE_STAIRS);
blockmap.put("mossy_stone_brick_stairs" ,Blocks.MOSSY_STONE_BRICK_STAIRS);
blockmap.put("polished_diorite_stairs" ,Blocks.POLISHED_DIORITE_STAIRS);
blockmap.put("mossy_cobblestone_stairs" ,Blocks.MOSSY_COBBLESTONE_STAIRS);
blockmap.put("end_stone_brick_stairs" ,Blocks.END_STONE_BRICK_STAIRS);
blockmap.put("stone_stairs" ,Blocks.STONE_STAIRS);
blockmap.put("smooth_sandstone_stairs" ,Blocks.SMOOTH_SANDSTONE_STAIRS);
blockmap.put("smooth_quartz_stairs" ,Blocks.SMOOTH_QUARTZ_STAIRS);
blockmap.put("granite_stairs" ,Blocks.GRANITE_STAIRS);
blockmap.put("andesite_stairs" ,Blocks.ANDESITE_STAIRS);
blockmap.put("red_nether_brick_stairs" ,Blocks.RED_NETHER_BRICK_STAIRS);
blockmap.put("polished_andesite_stairs" ,Blocks.POLISHED_ANDESITE_STAIRS);
blockmap.put("diorite_stairs" ,Blocks.DIORITE_STAIRS);
blockmap.put("polished_granite_slab" ,Blocks.POLISHED_GRANITE_SLAB);
blockmap.put("smooth_red_sandstone_slab" ,Blocks.SMOOTH_RED_SANDSTONE_SLAB);
blockmap.put("mossy_stone_brick_slab" ,Blocks.MOSSY_STONE_BRICK_SLAB);
blockmap.put("polished_diorite_slab" ,Blocks.POLISHED_DIORITE_SLAB);
blockmap.put("mossy_cobblestone_slab" ,Blocks.MOSSY_COBBLESTONE_SLAB);
blockmap.put("end_stone_brick_slab" ,Blocks.END_STONE_BRICK_SLAB);
blockmap.put("smooth_sandstone_slab" ,Blocks.SMOOTH_SANDSTONE_SLAB);
blockmap.put("smooth_quartz_slab" ,Blocks.SMOOTH_QUARTZ_SLAB);
blockmap.put("granite_slab" ,Blocks.GRANITE_SLAB);
blockmap.put("andesite_slab" ,Blocks.ANDESITE_SLAB);
blockmap.put("red_nether_brick_slab" ,Blocks.RED_NETHER_BRICK_SLAB);
blockmap.put("polished_andesite_slab" ,Blocks.POLISHED_ANDESITE_SLAB);
blockmap.put("diorite_slab" ,Blocks.DIORITE_SLAB);
blockmap.put("brick_wall" ,Blocks.BRICK_WALL);
blockmap.put("prismarine_wall" ,Blocks.PRISMARINE_WALL);
blockmap.put("red_sandstone_wall" ,Blocks.RED_SANDSTONE_WALL);
blockmap.put("mossy_stone_brick_wall" ,Blocks.MOSSY_STONE_BRICK_WALL);
blockmap.put("granite_wall" ,Blocks.GRANITE_WALL);
blockmap.put("stone_brick_wall" ,Blocks.STONE_BRICK_WALL);
blockmap.put("mud_brick_wall" ,Blocks.MUD_BRICK_WALL);
blockmap.put("nether_brick_wall" ,Blocks.NETHER_BRICK_WALL);
blockmap.put("andesite_wall" ,Blocks.ANDESITE_WALL);
blockmap.put("red_nether_brick_wall" ,Blocks.RED_NETHER_BRICK_WALL);
blockmap.put("sandstone_wall" ,Blocks.SANDSTONE_WALL);
blockmap.put("end_stone_brick_wall" ,Blocks.END_STONE_BRICK_WALL);
blockmap.put("diorite_wall" ,Blocks.DIORITE_WALL);
blockmap.put("scaffolding" ,Blocks.SCAFFOLDING);
blockmap.put("loom" ,Blocks.LOOM);
blockmap.put("barrel" ,Blocks.BARREL);
blockmap.put("smoker" ,Blocks.SMOKER);
blockmap.put("blast_furnace" ,Blocks.BLAST_FURNACE);
blockmap.put("cartography_table" ,Blocks.CARTOGRAPHY_TABLE);
blockmap.put("fletching_table" ,Blocks.FLETCHING_TABLE);
blockmap.put("grindstone" ,Blocks.GRINDSTONE);
blockmap.put("lectern" ,Blocks.LECTERN);
blockmap.put("smithing_table" ,Blocks.SMITHING_TABLE);
blockmap.put("stonecutter" ,Blocks.STONECUTTER);
blockmap.put("bell" ,Blocks.BELL);
blockmap.put("lantern" ,Blocks.LANTERN);
blockmap.put("soul_lantern" ,Blocks.SOUL_LANTERN);
blockmap.put("campfire" ,Blocks.CAMPFIRE);
blockmap.put("soul_campfire" ,Blocks.SOUL_CAMPFIRE);
blockmap.put("sweet_berry_bush" ,Blocks.SWEET_BERRY_BUSH);
blockmap.put("warped_stem" ,Blocks.WARPED_STEM);
blockmap.put("stripped_warped_stem" ,Blocks.STRIPPED_WARPED_STEM);
blockmap.put("warped_hyphae" ,Blocks.WARPED_HYPHAE);
blockmap.put("stripped_warped_hyphae" ,Blocks.STRIPPED_WARPED_HYPHAE);
blockmap.put("warped_nylium" ,Blocks.WARPED_NYLIUM);
blockmap.put("warped_fungus" ,Blocks.WARPED_FUNGUS);
blockmap.put("warped_wart_block" ,Blocks.WARPED_WART_BLOCK);
blockmap.put("warped_roots" ,Blocks.WARPED_ROOTS);
blockmap.put("nether_sprouts" ,Blocks.NETHER_SPROUTS);
blockmap.put("crimson_stem" ,Blocks.CRIMSON_STEM);
blockmap.put("stripped_crimson_stem" ,Blocks.STRIPPED_CRIMSON_STEM);
blockmap.put("crimson_hyphae" ,Blocks.CRIMSON_HYPHAE);
blockmap.put("stripped_crimson_hyphae" ,Blocks.STRIPPED_CRIMSON_HYPHAE);
blockmap.put("crimson_nylium" ,Blocks.CRIMSON_NYLIUM);
blockmap.put("crimson_fungus" ,Blocks.CRIMSON_FUNGUS);
blockmap.put("shroomlight" ,Blocks.SHROOMLIGHT);
blockmap.put("weeping_vines" ,Blocks.WEEPING_VINES);
blockmap.put("weeping_vines_plant" ,Blocks.WEEPING_VINES_PLANT);
blockmap.put("twisting_vines" ,Blocks.TWISTING_VINES);
blockmap.put("twisting_vines_plant" ,Blocks.TWISTING_VINES_PLANT);
blockmap.put("crimson_roots" ,Blocks.CRIMSON_ROOTS);
blockmap.put("crimson_planks" ,Blocks.CRIMSON_PLANKS);
blockmap.put("warped_planks" ,Blocks.WARPED_PLANKS);
blockmap.put("crimson_slab" ,Blocks.CRIMSON_SLAB);
blockmap.put("warped_slab" ,Blocks.WARPED_SLAB);
blockmap.put("crimson_pressure_plate" ,Blocks.CRIMSON_PRESSURE_PLATE);
blockmap.put("warped_pressure_plate" ,Blocks.WARPED_PRESSURE_PLATE);
blockmap.put("crimson_fence" ,Blocks.CRIMSON_FENCE);
blockmap.put("warped_fence" ,Blocks.WARPED_FENCE);
blockmap.put("crimson_trapdoor" ,Blocks.CRIMSON_TRAPDOOR);
blockmap.put("warped_trapdoor" ,Blocks.WARPED_TRAPDOOR);
blockmap.put("crimson_fence_gate" ,Blocks.CRIMSON_FENCE_GATE);
blockmap.put("warped_fence_gate" ,Blocks.WARPED_FENCE_GATE);
blockmap.put("crimson_stairs" ,Blocks.CRIMSON_STAIRS);
blockmap.put("warped_stairs" ,Blocks.WARPED_STAIRS);
blockmap.put("crimson_button" ,Blocks.CRIMSON_BUTTON);
blockmap.put("warped_button" ,Blocks.WARPED_BUTTON);
blockmap.put("crimson_door" ,Blocks.CRIMSON_DOOR);
blockmap.put("warped_door" ,Blocks.WARPED_DOOR);
blockmap.put("crimson_sign" ,Blocks.CRIMSON_SIGN);
blockmap.put("warped_sign" ,Blocks.WARPED_SIGN);
blockmap.put("crimson_wall_sign" ,Blocks.CRIMSON_WALL_SIGN);
blockmap.put("warped_wall_sign" ,Blocks.WARPED_WALL_SIGN);
blockmap.put("structure_block" ,Blocks.STRUCTURE_BLOCK);
blockmap.put("jigsaw" ,Blocks.JIGSAW);
blockmap.put("composter" ,Blocks.COMPOSTER);
blockmap.put("target" ,Blocks.TARGET);
blockmap.put("bee_nest" ,Blocks.BEE_NEST);
blockmap.put("beehive" ,Blocks.BEEHIVE);
blockmap.put("honey_block" ,Blocks.HONEY_BLOCK);
blockmap.put("honeycomb_block" ,Blocks.HONEYCOMB_BLOCK);
blockmap.put("netherite_block" ,Blocks.NETHERITE_BLOCK);
blockmap.put("ancient_debris" ,Blocks.ANCIENT_DEBRIS);
blockmap.put("crying_obsidian" ,Blocks.CRYING_OBSIDIAN);
blockmap.put("respawn_anchor" ,Blocks.RESPAWN_ANCHOR);
blockmap.put("potted_crimson_fungus" ,Blocks.POTTED_CRIMSON_FUNGUS);
blockmap.put("potted_warped_fungus" ,Blocks.POTTED_WARPED_FUNGUS);
blockmap.put("potted_crimson_roots" ,Blocks.POTTED_CRIMSON_ROOTS);
blockmap.put("potted_warped_roots" ,Blocks.POTTED_WARPED_ROOTS);
blockmap.put("lodestone" ,Blocks.LODESTONE);
blockmap.put("blackstone" ,Blocks.BLACKSTONE);
blockmap.put("blackstone_stairs" ,Blocks.BLACKSTONE_STAIRS);
blockmap.put("blackstone_wall" ,Blocks.BLACKSTONE_WALL);
blockmap.put("blackstone_slab" ,Blocks.BLACKSTONE_SLAB);
blockmap.put("polished_blackstone" ,Blocks.POLISHED_BLACKSTONE);
blockmap.put("polished_blackstone_bricks" ,Blocks.POLISHED_BLACKSTONE_BRICKS);
blockmap.put("cracked_polished_blackstone_bricks" ,Blocks.CRACKED_POLISHED_BLACKSTONE_BRICKS);
blockmap.put("chiseled_polished_blackstone" ,Blocks.CHISELED_POLISHED_BLACKSTONE);
blockmap.put("polished_blackstone_brick_slab" ,Blocks.POLISHED_BLACKSTONE_BRICK_SLAB);
blockmap.put("polished_blackstone_brick_stairs" ,Blocks.POLISHED_BLACKSTONE_BRICK_STAIRS);
blockmap.put("polished_blackstone_brick_wall" ,Blocks.POLISHED_BLACKSTONE_BRICK_WALL);
blockmap.put("gilded_blackstone" ,Blocks.GILDED_BLACKSTONE);
blockmap.put("polished_blackstone_stairs" ,Blocks.POLISHED_BLACKSTONE_STAIRS);
blockmap.put("polished_blackstone_slab" ,Blocks.POLISHED_BLACKSTONE_SLAB);
blockmap.put("polished_blackstone_pressure_plate" ,Blocks.POLISHED_BLACKSTONE_PRESSURE_PLATE);
blockmap.put("polished_blackstone_button" ,Blocks.POLISHED_BLACKSTONE_BUTTON);
blockmap.put("polished_blackstone_wall" ,Blocks.POLISHED_BLACKSTONE_WALL);
blockmap.put("chiseled_nether_bricks" ,Blocks.CHISELED_NETHER_BRICKS);
blockmap.put("cracked_nether_bricks" ,Blocks.CRACKED_NETHER_BRICKS);
blockmap.put("quartz_bricks" ,Blocks.QUARTZ_BRICKS);
blockmap.put("candle" ,Blocks.CANDLE);
blockmap.put("white_candle" ,Blocks.WHITE_CANDLE);
blockmap.put("orange_candle" ,Blocks.ORANGE_CANDLE);
blockmap.put("magenta_candle" ,Blocks.MAGENTA_CANDLE);
blockmap.put("light_blue_candle" ,Blocks.LIGHT_BLUE_CANDLE);
blockmap.put("yellow_candle" ,Blocks.YELLOW_CANDLE);
blockmap.put("lime_candle" ,Blocks.LIME_CANDLE);
blockmap.put("pink_candle" ,Blocks.PINK_CANDLE);
blockmap.put("gray_candle" ,Blocks.GRAY_CANDLE);
blockmap.put("light_gray_candle" ,Blocks.LIGHT_GRAY_CANDLE);
blockmap.put("cyan_candle" ,Blocks.CYAN_CANDLE);
blockmap.put("purple_candle" ,Blocks.PURPLE_CANDLE);
blockmap.put("blue_candle" ,Blocks.BLUE_CANDLE);
blockmap.put("brown_candle" ,Blocks.BROWN_CANDLE);
blockmap.put("green_candle" ,Blocks.GREEN_CANDLE);
blockmap.put("red_candle" ,Blocks.RED_CANDLE);
blockmap.put("black_candle" ,Blocks.BLACK_CANDLE);
blockmap.put("candle_cake" ,Blocks.CANDLE_CAKE);
blockmap.put("white_candle_cake" ,Blocks.WHITE_CANDLE_CAKE);
blockmap.put("orange_candle_cake" ,Blocks.ORANGE_CANDLE_CAKE);
blockmap.put("magenta_candle_cake" ,Blocks.MAGENTA_CANDLE_CAKE);
blockmap.put("light_blue_candle_cake" ,Blocks.LIGHT_BLUE_CANDLE_CAKE);
blockmap.put("yellow_candle_cake" ,Blocks.YELLOW_CANDLE_CAKE);
blockmap.put("lime_candle_cake" ,Blocks.LIME_CANDLE_CAKE);
blockmap.put("pink_candle_cake" ,Blocks.PINK_CANDLE_CAKE);
blockmap.put("gray_candle_cake" ,Blocks.GRAY_CANDLE_CAKE);
blockmap.put("light_gray_candle_cake" ,Blocks.LIGHT_GRAY_CANDLE_CAKE);
blockmap.put("cyan_candle_cake" ,Blocks.CYAN_CANDLE_CAKE);
blockmap.put("purple_candle_cake" ,Blocks.PURPLE_CANDLE_CAKE);
blockmap.put("blue_candle_cake" ,Blocks.BLUE_CANDLE_CAKE);
blockmap.put("brown_candle_cake" ,Blocks.BROWN_CANDLE_CAKE);
blockmap.put("green_candle_cake" ,Blocks.GREEN_CANDLE_CAKE);
blockmap.put("red_candle_cake" ,Blocks.RED_CANDLE_CAKE);
blockmap.put("black_candle_cake" ,Blocks.BLACK_CANDLE_CAKE);
blockmap.put("amethyst_block" ,Blocks.AMETHYST_BLOCK);
blockmap.put("budding_amethyst" ,Blocks.BUDDING_AMETHYST);
blockmap.put("amethyst_cluster" ,Blocks.AMETHYST_CLUSTER);
blockmap.put("large_amethyst_bud" ,Blocks.LARGE_AMETHYST_BUD);
blockmap.put("medium_amethyst_bud" ,Blocks.MEDIUM_AMETHYST_BUD);
blockmap.put("small_amethyst_bud" ,Blocks.SMALL_AMETHYST_BUD);
blockmap.put("tuff" ,Blocks.TUFF);
blockmap.put("calcite" ,Blocks.CALCITE);
blockmap.put("tinted_glass" ,Blocks.TINTED_GLASS);
blockmap.put("powder_snow" ,Blocks.POWDER_SNOW);
blockmap.put("sculk_sensor" ,Blocks.SCULK_SENSOR);
blockmap.put("sculk" ,Blocks.SCULK);
blockmap.put("sculk_vein" ,Blocks.SCULK_VEIN);
blockmap.put("sculk_catalyst" ,Blocks.SCULK_CATALYST);
blockmap.put("sculk_shrieker" ,Blocks.SCULK_SHRIEKER);
blockmap.put("oxidized_copper" ,Blocks.OXIDIZED_COPPER);
blockmap.put("weathered_copper" ,Blocks.WEATHERED_COPPER);
blockmap.put("exposed_copper" ,Blocks.EXPOSED_COPPER);
blockmap.put("copper_block" ,Blocks.COPPER_BLOCK);
blockmap.put("copper_ore" ,Blocks.COPPER_ORE);
blockmap.put("deepslate_copper_ore" ,Blocks.DEEPSLATE_COPPER_ORE);
blockmap.put("oxidized_cut_copper" ,Blocks.OXIDIZED_CUT_COPPER);
blockmap.put("weathered_cut_copper" ,Blocks.WEATHERED_CUT_COPPER);
blockmap.put("exposed_cut_copper" ,Blocks.EXPOSED_CUT_COPPER);
blockmap.put("cut_copper" ,Blocks.CUT_COPPER);
blockmap.put("oxidized_cut_copper_stairs" ,Blocks.OXIDIZED_CUT_COPPER_STAIRS);
blockmap.put("weathered_cut_copper_stairs" ,Blocks.WEATHERED_CUT_COPPER_STAIRS);
blockmap.put("exposed_cut_copper_stairs" ,Blocks.EXPOSED_CUT_COPPER_STAIRS);
blockmap.put("cut_copper_stairs" ,Blocks.CUT_COPPER_STAIRS);
blockmap.put("oxidized_cut_copper_slab" ,Blocks.OXIDIZED_CUT_COPPER_SLAB);
blockmap.put("weathered_cut_copper_slab" ,Blocks.WEATHERED_CUT_COPPER_SLAB);
blockmap.put("exposed_cut_copper_slab" ,Blocks.EXPOSED_CUT_COPPER_SLAB);
blockmap.put("cut_copper_slab" ,Blocks.CUT_COPPER_SLAB);
blockmap.put("waxed_copper_block" ,Blocks.WAXED_COPPER_BLOCK);
blockmap.put("waxed_weathered_copper" ,Blocks.WAXED_WEATHERED_COPPER);
blockmap.put("waxed_exposed_copper" ,Blocks.WAXED_EXPOSED_COPPER);
blockmap.put("waxed_oxidized_copper" ,Blocks.WAXED_OXIDIZED_COPPER);
blockmap.put("waxed_oxidized_cut_copper" ,Blocks.WAXED_OXIDIZED_CUT_COPPER);
blockmap.put("waxed_weathered_cut_copper" ,Blocks.WAXED_WEATHERED_CUT_COPPER);
blockmap.put("waxed_exposed_cut_copper" ,Blocks.WAXED_EXPOSED_CUT_COPPER);
blockmap.put("waxed_cut_copper" ,Blocks.WAXED_CUT_COPPER);
blockmap.put("waxed_oxidized_cut_copper_stairs" ,Blocks.WAXED_OXIDIZED_CUT_COPPER_STAIRS);
blockmap.put("waxed_weathered_cut_copper_stairs" ,Blocks.WAXED_WEATHERED_CUT_COPPER_STAIRS);
blockmap.put("waxed_exposed_cut_copper_stairs" ,Blocks.WAXED_EXPOSED_CUT_COPPER_STAIRS);
blockmap.put("waxed_cut_copper_stairs" ,Blocks.WAXED_CUT_COPPER_STAIRS);
blockmap.put("waxed_oxidized_cut_copper_slab" ,Blocks.WAXED_OXIDIZED_CUT_COPPER_SLAB);
blockmap.put("waxed_weathered_cut_copper_slab" ,Blocks.WAXED_WEATHERED_CUT_COPPER_SLAB);
blockmap.put("waxed_exposed_cut_copper_slab" ,Blocks.WAXED_EXPOSED_CUT_COPPER_SLAB);
blockmap.put("waxed_cut_copper_slab" ,Blocks.WAXED_CUT_COPPER_SLAB);
blockmap.put("lightning_rod" ,Blocks.LIGHTNING_ROD);
blockmap.put("pointed_dripstone" ,Blocks.POINTED_DRIPSTONE);
blockmap.put("dripstone_block" ,Blocks.DRIPSTONE_BLOCK);
blockmap.put("cave_vines" ,Blocks.CAVE_VINES);
blockmap.put("cave_vines_plant" ,Blocks.CAVE_VINES_PLANT);
blockmap.put("spore_blossom" ,Blocks.SPORE_BLOSSOM);
blockmap.put("azalea" ,Blocks.AZALEA);
blockmap.put("flowering_azalea" ,Blocks.FLOWERING_AZALEA);
blockmap.put("moss_carpet" ,Blocks.MOSS_CARPET);
blockmap.put("moss_block" ,Blocks.MOSS_BLOCK);
blockmap.put("big_dripleaf" ,Blocks.BIG_DRIPLEAF);
blockmap.put("big_dripleaf_stem" ,Blocks.BIG_DRIPLEAF_STEM);
blockmap.put("small_dripleaf" ,Blocks.SMALL_DRIPLEAF);
blockmap.put("hanging_roots" ,Blocks.HANGING_ROOTS);
blockmap.put("rooted_dirt" ,Blocks.ROOTED_DIRT);
blockmap.put("mud" ,Blocks.MUD);
blockmap.put("deepslate" ,Blocks.DEEPSLATE);
blockmap.put("cobbled_deepslate" ,Blocks.COBBLED_DEEPSLATE);
blockmap.put("cobbled_deepslate_stairs" ,Blocks.COBBLED_DEEPSLATE_STAIRS);
blockmap.put("cobbled_deepslate_slab" ,Blocks.COBBLED_DEEPSLATE_SLAB);
blockmap.put("cobbled_deepslate_wall" ,Blocks.COBBLED_DEEPSLATE_WALL);
blockmap.put("polished_deepslate" ,Blocks.POLISHED_DEEPSLATE);
blockmap.put("polished_deepslate_stairs" ,Blocks.POLISHED_DEEPSLATE_STAIRS);
blockmap.put("polished_deepslate_slab" ,Blocks.POLISHED_DEEPSLATE_SLAB);
blockmap.put("polished_deepslate_wall" ,Blocks.POLISHED_DEEPSLATE_WALL);
blockmap.put("deepslate_tiles" ,Blocks.DEEPSLATE_TILES);
blockmap.put("deepslate_tile_stairs" ,Blocks.DEEPSLATE_TILE_STAIRS);
blockmap.put("deepslate_tile_slab" ,Blocks.DEEPSLATE_TILE_SLAB);
blockmap.put("deepslate_tile_wall" ,Blocks.DEEPSLATE_TILE_WALL);
blockmap.put("deepslate_bricks" ,Blocks.DEEPSLATE_BRICKS);
blockmap.put("deepslate_brick_stairs" ,Blocks.DEEPSLATE_BRICK_STAIRS);
blockmap.put("deepslate_brick_slab" ,Blocks.DEEPSLATE_BRICK_SLAB);
blockmap.put("deepslate_brick_wall" ,Blocks.DEEPSLATE_BRICK_WALL);
blockmap.put("chiseled_deepslate" ,Blocks.CHISELED_DEEPSLATE);
blockmap.put("cracked_deepslate_bricks" ,Blocks.CRACKED_DEEPSLATE_BRICKS);
blockmap.put("cracked_deepslate_tiles" ,Blocks.CRACKED_DEEPSLATE_TILES);
blockmap.put("infested_deepslate" ,Blocks.INFESTED_DEEPSLATE);
blockmap.put("smooth_basalt" ,Blocks.SMOOTH_BASALT);
blockmap.put("raw_iron_block" ,Blocks.RAW_IRON_BLOCK);
blockmap.put("raw_copper_block" ,Blocks.RAW_COPPER_BLOCK);
blockmap.put("raw_gold_block" ,Blocks.RAW_GOLD_BLOCK);
blockmap.put("potted_azalea_bush" ,Blocks.POTTED_AZALEA);
blockmap.put("potted_flowering_azalea_bush" ,Blocks.POTTED_FLOWERING_AZALEA);
blockmap.put("ochre_froglight" ,Blocks.OCHRE_FROGLIGHT);
blockmap.put("verdant_froglight" ,Blocks.VERDANT_FROGLIGHT);
blockmap.put("pearlescent_froglight" ,Blocks.PEARLESCENT_FROGLIGHT);
blockmap.put("frogspawn" ,Blocks.FROGSPAWN);
blockmap.put("reinforced_deepslate" ,Blocks.REINFORCED_DEEPSLATE

and after i realize is stupid and also  dont include moded blocks
i say to miself probably minecrafs already has a way of doing this lets ask for it in the forums 

basically i need per example  i have this deepslate_brick  block and to level the terrain i need to set some slabs around soo ineed to get the corresponding slab type to deepslate_brick
to doo that i would have to search in the list for keys containing the word "deepslate_brick" and the word slab   also not all blocks have slabs and stairs  




 

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Thanks man now i have something to work whit 

	        for( Entry<ResourceKey<Block>, Block> ResourceKey :  ForgeRegistries.BLOCKS.getEntries() ) {
            
            Block actualBlock = ResourceKey.getValue();
            String blockname = "" + actualBlock.getName();
            System.out.println( blockname );
            
            if( blockname.contains("deepslate") &&  blockname.contains("_stairs")  )
            {
                break;
            }
        }     
	

Spoiler

translation{key='block.basemmod.panel_cooper_guide', args=[]}
translation{key='block.basemmod.tool_cooper_guide', args=[]}
translation{key='block.basemmod.tool_keypad', args=[]}
translation{key='block.minecraft.acacia_button', args=[]}
translation{key='block.minecraft.acacia_door', args=[]}
translation{key='block.minecraft.acacia_fence', args=[]}
translation{key='block.minecraft.acacia_fence_gate', args=[]}
translation{key='block.minecraft.acacia_leaves', args=[]}
translation{key='block.minecraft.acacia_log', args=[]}
translation{key='block.minecraft.acacia_planks', args=[]}
translation{key='block.minecraft.acacia_pressure_plate', args=[]}
translation{key='block.minecraft.acacia_sapling', args=[]}
translation{key='block.minecraft.acacia_sign', args=[]}
translation{key='block.minecraft.acacia_slab', args=[]}
translation{key='block.minecraft.acacia_stairs', args=[]}
translation{key='block.minecraft.acacia_trapdoor', args=[]}
translation{key='block.minecraft.acacia_sign', args=[]}
translation{key='block.minecraft.acacia_wood', args=[]}
translation{key='block.minecraft.activator_rail', args=[]}
translation{key='block.minecraft.air', args=[]}
translation{key='block.minecraft.allium', args=[]}
translation{key='block.minecraft.amethyst_block', args=[]}
translation{key='block.minecraft.amethyst_cluster', args=[]}
translation{key='block.minecraft.ancient_debris', args=[]}
translation{key='block.minecraft.andesite', args=[]}
translation{key='block.minecraft.andesite_slab', args=[]}
translation{key='block.minecraft.andesite_stairs', args=[]}
translation{key='block.minecraft.andesite_wall', args=[]}
translation{key='block.minecraft.anvil', args=[]}
translation{key='block.minecraft.attached_melon_stem', args=[]}
translation{key='block.minecraft.attached_pumpkin_stem', args=[]}
translation{key='block.minecraft.azalea', args=[]}
translation{key='block.minecraft.azalea_leaves', args=[]}
translation{key='block.minecraft.azure_bluet', args=[]}
translation{key='block.minecraft.bamboo', args=[]}
translation{key='block.minecraft.bamboo_sapling', args=[]}
translation{key='block.minecraft.barrel', args=[]}
translation{key='block.minecraft.barrier', args=[]}
translation{key='block.minecraft.basalt', args=[]}
translation{key='block.minecraft.beacon', args=[]}
translation{key='block.minecraft.bedrock', args=[]}
translation{key='block.minecraft.bee_nest', args=[]}
translation{key='block.minecraft.beehive', args=[]}
translation{key='block.minecraft.beetroots', args=[]}
translation{key='block.minecraft.bell', args=[]}
translation{key='block.minecraft.big_dripleaf', args=[]}
translation{key='block.minecraft.big_dripleaf_stem', args=[]}
translation{key='block.minecraft.birch_button', args=[]}
translation{key='block.minecraft.birch_door', args=[]}
translation{key='block.minecraft.birch_fence', args=[]}
translation{key='block.minecraft.birch_fence_gate', args=[]}
translation{key='block.minecraft.birch_leaves', args=[]}
translation{key='block.minecraft.birch_log', args=[]}
translation{key='block.minecraft.birch_planks', args=[]}
translation{key='block.minecraft.birch_pressure_plate', args=[]}
translation{key='block.minecraft.birch_sapling', args=[]}
translation{key='block.minecraft.birch_sign', args=[]}
translation{key='block.minecraft.birch_slab', args=[]}
translation{key='block.minecraft.birch_stairs', args=[]}
translation{key='block.minecraft.birch_trapdoor', args=[]}
translation{key='block.minecraft.birch_sign', args=[]}
translation{key='block.minecraft.birch_wood', args=[]}
translation{key='block.minecraft.black_banner', args=[]}
translation{key='block.minecraft.black_bed', args=[]}
translation{key='block.minecraft.black_candle', args=[]}
translation{key='block.minecraft.black_candle_cake', args=[]}
translation{key='block.minecraft.black_carpet', args=[]}
translation{key='block.minecraft.black_concrete', args=[]}
translation{key='block.minecraft.black_concrete_powder', args=[]}
translation{key='block.minecraft.black_glazed_terracotta', args=[]}
translation{key='block.minecraft.black_shulker_box', args=[]}
translation{key='block.minecraft.black_stained_glass', args=[]}
translation{key='block.minecraft.black_stained_glass_pane', args=[]}
translation{key='block.minecraft.black_terracotta', args=[]}
translation{key='block.minecraft.black_banner', args=[]}
translation{key='block.minecraft.black_wool', args=[]}
translation{key='block.minecraft.blackstone', args=[]}
translation{key='block.minecraft.blackstone_slab', args=[]}
translation{key='block.minecraft.blackstone_stairs', args=[]}
translation{key='block.minecraft.blackstone_wall', args=[]}
translation{key='block.minecraft.blast_furnace', args=[]}
translation{key='block.minecraft.blue_banner', args=[]}
translation{key='block.minecraft.blue_bed', args=[]}
translation{key='block.minecraft.blue_candle', args=[]}
translation{key='block.minecraft.blue_candle_cake', args=[]}
translation{key='block.minecraft.blue_carpet', args=[]}
translation{key='block.minecraft.blue_concrete', args=[]}
translation{key='block.minecraft.blue_concrete_powder', args=[]}
translation{key='block.minecraft.blue_glazed_terracotta', args=[]}
translation{key='block.minecraft.blue_ice', args=[]}
translation{key='block.minecraft.blue_orchid', args=[]}
translation{key='block.minecraft.blue_shulker_box', args=[]}
translation{key='block.minecraft.blue_stained_glass', args=[]}
translation{key='block.minecraft.blue_stained_glass_pane', args=[]}
translation{key='block.minecraft.blue_terracotta', args=[]}
translation{key='block.minecraft.blue_banner', args=[]}
translation{key='block.minecraft.blue_wool', args=[]}
translation{key='block.minecraft.bone_block', args=[]}
translation{key='block.minecraft.bookshelf', args=[]}
translation{key='block.minecraft.brain_coral', args=[]}
translation{key='block.minecraft.brain_coral_block', args=[]}
translation{key='block.minecraft.brain_coral_fan', args=[]}
translation{key='block.minecraft.brain_coral_wall_fan', args=[]}
translation{key='block.minecraft.brewing_stand', args=[]}
translation{key='block.minecraft.brick_slab', args=[]}
translation{key='block.minecraft.brick_stairs', args=[]}
translation{key='block.minecraft.brick_wall', args=[]}
translation{key='block.minecraft.bricks', args=[]}
translation{key='block.minecraft.brown_banner', args=[]}
translation{key='block.minecraft.brown_bed', args=[]}
translation{key='block.minecraft.brown_candle', args=[]}
translation{key='block.minecraft.brown_candle_cake', args=[]}
translation{key='block.minecraft.brown_carpet', args=[]}
translation{key='block.minecraft.brown_concrete', args=[]}
translation{key='block.minecraft.brown_concrete_powder', args=[]}
translation{key='block.minecraft.brown_glazed_terracotta', args=[]}
translation{key='block.minecraft.brown_mushroom', args=[]}
translation{key='block.minecraft.brown_mushroom_block', args=[]}
translation{key='block.minecraft.brown_shulker_box', args=[]}
translation{key='block.minecraft.brown_stained_glass', args=[]}
translation{key='block.minecraft.brown_stained_glass_pane', args=[]}
translation{key='block.minecraft.brown_terracotta', args=[]}
translation{key='block.minecraft.brown_banner', args=[]}
translation{key='block.minecraft.brown_wool', args=[]}
translation{key='block.minecraft.bubble_column', args=[]}
translation{key='block.minecraft.bubble_coral', args=[]}
translation{key='block.minecraft.bubble_coral_block', args=[]}
translation{key='block.minecraft.bubble_coral_fan', args=[]}
translation{key='block.minecraft.bubble_coral_wall_fan', args=[]}
translation{key='block.minecraft.budding_amethyst', args=[]}
translation{key='block.minecraft.cactus', args=[]}
translation{key='block.minecraft.cake', args=[]}
translation{key='block.minecraft.calcite', args=[]}
translation{key='block.minecraft.campfire', args=[]}
translation{key='block.minecraft.candle', args=[]}
translation{key='block.minecraft.candle_cake', args=[]}
translation{key='block.minecraft.carrots', args=[]}
translation{key='block.minecraft.cartography_table', args=[]}
translation{key='block.minecraft.carved_pumpkin', args=[]}
translation{key='block.minecraft.cauldron', args=[]}
translation{key='block.minecraft.cave_air', args=[]}
translation{key='block.minecraft.cave_vines', args=[]}
translation{key='block.minecraft.cave_vines_plant', args=[]}
translation{key='block.minecraft.chain', args=[]}
translation{key='block.minecraft.chain_command_block', args=[]}
translation{key='block.minecraft.chest', args=[]}
translation{key='block.minecraft.chipped_anvil', args=[]}
translation{key='block.minecraft.chiseled_deepslate', args=[]}
translation{key='block.minecraft.chiseled_nether_bricks', args=[]}
translation{key='block.minecraft.chiseled_polished_blackstone', args=[]}
translation{key='block.minecraft.chiseled_quartz_block', args=[]}
translation{key='block.minecraft.chiseled_red_sandstone', args=[]}
translation{key='block.minecraft.chiseled_sandstone', args=[]}
translation{key='block.minecraft.chiseled_stone_bricks', args=[]}
translation{key='block.minecraft.chorus_flower', args=[]}
translation{key='block.minecraft.chorus_plant', args=[]}
translation{key='block.minecraft.clay', args=[]}
translation{key='block.minecraft.coal_block', args=[]}
translation{key='block.minecraft.coal_ore', args=[]}
translation{key='block.minecraft.coarse_dirt', args=[]}
translation{key='block.minecraft.cobbled_deepslate', args=[]}
translation{key='block.minecraft.cobbled_deepslate_slab', args=[]}
translation{key='block.minecraft.cobbled_deepslate_stairs', args=[]}
translation{key='block.basemmod.panel_cooper_guide', args=[]}
translation{key='block.basemmod.tool_cooper_guide', args=[]}
translation{key='block.basemmod.tool_keypad', args=[]}
translation{key='block.minecraft.acacia_button', args=[]}
translation{key='block.minecraft.acacia_door', args=[]}
translation{key='block.minecraft.acacia_fence', args=[]}
translation{key='block.minecraft.acacia_fence_gate', args=[]}
translation{key='block.minecraft.acacia_leaves', args=[]}
translation{key='block.minecraft.acacia_log', args=[]}
translation{key='block.minecraft.acacia_planks', args=[]}
translation{key='block.minecraft.acacia_pressure_plate', args=[]}
translation{key='block.minecraft.acacia_sapling', args=[]}
translation{key='block.minecraft.acacia_sign', args=[]}
translation{key='block.minecraft.acacia_slab', args=[]}
translation{key='block.minecraft.acacia_stairs', args=[]}
translation{key='block.minecraft.acacia_trapdoor', args=[]}
translation{key='block.minecraft.acacia_sign', args=[]}
translation{key='block.minecraft.acacia_wood', args=[]}
translation{key='block.minecraft.activator_rail', args=[]}
translation{key='block.minecraft.air', args=[]}
translation{key='block.minecraft.allium', args=[]}
translation{key='block.minecraft.amethyst_block', args=[]}
translation{key='block.minecraft.amethyst_cluster', args=[]}
translation{key='block.minecraft.ancient_debris', args=[]}
translation{key='block.minecraft.andesite', args=[]}
translation{key='block.minecraft.andesite_slab', args=[]}
translation{key='block.minecraft.andesite_stairs', args=[]}
translation{key='block.minecraft.andesite_wall', args=[]}
translation{key='block.minecraft.anvil', args=[]}
translation{key='block.minecraft.attached_melon_stem', args=[]}
translation{key='block.minecraft.attached_pumpkin_stem', args=[]}
translation{key='block.minecraft.azalea', args=[]}
translation{key='block.minecraft.azalea_leaves', args=[]}
translation{key='block.minecraft.azure_bluet', args=[]}
translation{key='block.minecraft.bamboo', args=[]}
translation{key='block.minecraft.bamboo_sapling', args=[]}
translation{key='block.minecraft.barrel', args=[]}
translation{key='block.minecraft.barrier', args=[]}
translation{key='block.minecraft.basalt', args=[]}
translation{key='block.minecraft.beacon', args=[]}
translation{key='block.minecraft.bedrock', args=[]}
translation{key='block.minecraft.bee_nest', args=[]}
translation{key='block.minecraft.beehive', args=[]}
translation{key='block.minecraft.beetroots', args=[]}
translation{key='block.minecraft.bell', args=[]}
translation{key='block.minecraft.big_dripleaf', args=[]}
translation{key='block.minecraft.big_dripleaf_stem', args=[]}
translation{key='block.minecraft.birch_button', args=[]}
translation{key='block.minecraft.birch_door', args=[]}
translation{key='block.minecraft.birch_fence', args=[]}
translation{key='block.minecraft.birch_fence_gate', args=[]}
translation{key='block.minecraft.birch_leaves', args=[]}
translation{key='block.minecraft.birch_log', args=[]}
translation{key='block.minecraft.birch_planks', args=[]}
translation{key='block.minecraft.birch_pressure_plate', args=[]}
translation{key='block.minecraft.birch_sapling', args=[]}
translation{key='block.minecraft.birch_sign', args=[]}
translation{key='block.minecraft.birch_slab', args=[]}
translation{key='block.minecraft.birch_stairs', args=[]}
translation{key='block.minecraft.birch_trapdoor', args=[]}
translation{key='block.minecraft.birch_sign', args=[]}
translation{key='block.minecraft.birch_wood', args=[]}
translation{key='block.minecraft.black_banner', args=[]}
translation{key='block.minecraft.black_bed', args=[]}
translation{key='block.minecraft.black_candle', args=[]}
translation{key='block.minecraft.black_candle_cake', args=[]}
translation{key='block.minecraft.black_carpet', args=[]}
translation{key='block.minecraft.black_concrete', args=[]}
translation{key='block.minecraft.black_concrete_powder', args=[]}
translation{key='block.minecraft.black_glazed_terracotta', args=[]}
translation{key='block.minecraft.black_shulker_box', args=[]}
translation{key='block.minecraft.black_stained_glass', args=[]}
translation{key='block.minecraft.black_stained_glass_pane', args=[]}
translation{key='block.minecraft.black_terracotta', args=[]}
translation{key='block.minecraft.black_banner', args=[]}
translation{key='block.minecraft.black_wool', args=[]}
translation{key='block.minecraft.blackstone', args=[]}
translation{key='block.minecraft.blackstone_slab', args=[]}
translation{key='block.minecraft.blackstone_stairs', args=[]}
translation{key='block.minecraft.blackstone_wall', args=[]}
translation{key='block.minecraft.blast_furnace', args=[]}
translation{key='block.minecraft.blue_banner', args=[]}
translation{key='block.minecraft.blue_bed', args=[]}
translation{key='block.minecraft.blue_candle', args=[]}
translation{key='block.minecraft.blue_candle_cake', args=[]}
translation{key='block.minecraft.blue_carpet', args=[]}
translation{key='block.minecraft.blue_concrete', args=[]}
translation{key='block.minecraft.blue_concrete_powder', args=[]}
translation{key='block.minecraft.blue_glazed_terracotta', args=[]}
translation{key='block.minecraft.blue_ice', args=[]}
translation{key='block.minecraft.blue_orchid', args=[]}
translation{key='block.minecraft.blue_shulker_box', args=[]}
translation{key='block.minecraft.blue_stained_glass', args=[]}
translation{key='block.minecraft.blue_stained_glass_pane', args=[]}
translation{key='block.minecraft.blue_terracotta', args=[]}
translation{key='block.minecraft.blue_banner', args=[]}
translation{key='block.minecraft.blue_wool', args=[]}
translation{key='block.minecraft.bone_block', args=[]}
translation{key='block.minecraft.bookshelf', args=[]}
translation{key='block.minecraft.brain_coral', args=[]}
translation{key='block.minecraft.brain_coral_block', args=[]}
translation{key='block.minecraft.brain_coral_fan', args=[]}
translation{key='block.minecraft.brain_coral_wall_fan', args=[]}
translation{key='block.minecraft.brewing_stand', args=[]}
translation{key='block.minecraft.brick_slab', args=[]}
translation{key='block.minecraft.brick_stairs', args=[]}
translation{key='block.minecraft.brick_wall', args=[]}
translation{key='block.minecraft.bricks', args=[]}
translation{key='block.minecraft.brown_banner', args=[]}
translation{key='block.minecraft.brown_bed', args=[]}
translation{key='block.minecraft.brown_candle', args=[]}
translation{key='block.minecraft.brown_candle_cake', args=[]}
translation{key='block.minecraft.brown_carpet', args=[]}
translation{key='block.minecraft.brown_concrete', args=[]}
translation{key='block.minecraft.brown_concrete_powder', args=[]}
translation{key='block.minecraft.brown_glazed_terracotta', args=[]}
translation{key='block.minecraft.brown_mushroom', args=[]}
translation{key='block.minecraft.brown_mushroom_block', args=[]}
translation{key='block.minecraft.brown_shulker_box', args=[]}
translation{key='block.minecraft.brown_stained_glass', args=[]}
translation{key='block.minecraft.brown_stained_glass_pane', args=[]}
translation{key='block.minecraft.brown_terracotta', args=[]}
translation{key='block.minecraft.brown_banner', args=[]}
translation{key='block.minecraft.brown_wool', args=[]}
translation{key='block.minecraft.bubble_column', args=[]}
translation{key='block.minecraft.bubble_coral', args=[]}
translation{key='block.minecraft.bubble_coral_block', args=[]}
translation{key='block.minecraft.bubble_coral_fan', args=[]}
translation{key='block.minecraft.bubble_coral_wall_fan', args=[]}
translation{key='block.minecraft.budding_amethyst', args=[]}
translation{key='block.minecraft.cactus', args=[]}
translation{key='block.minecraft.cake', args=[]}
translation{key='block.minecraft.calcite', args=[]}
translation{key='block.minecraft.campfire', args=[]}
translation{key='block.minecraft.candle', args=[]}
translation{key='block.minecraft.candle_cake', args=[]}
translation{key='block.minecraft.carrots', args=[]}
translation{key='block.minecraft.cartography_table', args=[]}
translation{key='block.minecraft.carved_pumpkin', args=[]}
translation{key='block.minecraft.cauldron', args=[]}
translation{key='block.minecraft.cave_air', args=[]}
translation{key='block.minecraft.cave_vines', args=[]}
translation{key='block.minecraft.cave_vines_plant', args=[]}
translation{key='block.minecraft.chain', args=[]}
translation{key='block.minecraft.chain_command_block', args=[]}
translation{key='block.minecraft.chest', args=[]}
translation{key='block.minecraft.chipped_anvil', args=[]}
translation{key='block.minecraft.chiseled_deepslate', args=[]}
translation{key='block.minecraft.chiseled_nether_bricks', args=[]}
translation{key='block.minecraft.chiseled_polished_blackstone', args=[]}
translation{key='block.minecraft.chiseled_quartz_block', args=[]}
translation{key='block.minecraft.chiseled_red_sandstone', args=[]}
translation{key='block.minecraft.chiseled_sandstone', args=[]}
translation{key='block.minecraft.chiseled_stone_bricks', args=[]}
translation{key='block.minecraft.chorus_flower', args=[]}
translation{key='block.minecraft.chorus_plant', args=[]}
translation{key='block.minecraft.clay', args=[]}
translation{key='block.minecraft.coal_block', args=[]}
translation{key='block.minecraft.coal_ore', args=[]}
translation{key='block.minecraft.coarse_dirt', args=[]}
translation{key='block.minecraft.cobbled_deepslate', args=[]}
translation{key='block.minecraft.cobbled_deepslate_slab', args=[]}
translation{key='block.minecraft.cobbled_deepslate_stairs', args=[]}

 

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