Jump to content

Recommended Posts

Posted

Hi,

I want to make a kind of bow that shoots an entity but im stuck with the direction. The most i have reached is two things but i dont know how to use them.

Here they are:

  1. Vector3d vector = player.getLookAngle
  2. Vector3d vector = player.getViewVector
Posted

well projectiles entities has its own method shootFromRotation

 float f = 1.0F;
arrow.shootFromRotation(player, player.getXRot(), player.getYRot(), 0.0F, f * 3.0F, 1.0F);

 

    //i have the hipotesis than p_234612_4_ shifs the arrow vi to the left or right 
    @Override
    public void shootFromRotation(Entity le, float rot_pan, float rot_til, float p_234612_4_, float fuerza, float precision) {
        float f = -Mth.sin(rot_til * ((float)Math.PI / 180F)) * Mth.cos(rot_pan * ((float)Math.PI / 180F));
        float f1 = -Mth.sin((rot_pan + p_234612_4_) * ((float)Math.PI / 180F));
        float f2 = Mth.cos(rot_til * ((float)Math.PI / 180F)) * Mth.cos(rot_pan * ((float)Math.PI / 180F));
        this.shoot((double)f, (double)f1, (double)f2, fuerza, precision);
        Vec3 vector3d = le.getDeltaMovement();
        this.setDeltaMovement(this.getDeltaMovement().add(vector3d.x, le.isOnGround() ? 0.0D : vector3d.y, vector3d.z));
     }

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.