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weird line in the code of EntityLivingBase


ILuvYouCompanionCube

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This doesn't make sense, does it?

 

(from the code in EntityLivingBase)

 

 protected float applyPotionDamageCalculations(DamageSource par1DamageSource, float par2)
{
        if (this instanceof EntityZombie)
        {
            par2 = par2;
        }

        [...]
}

 

Is there something wrong with my source code?

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