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Help setting textures for sub-blocks (damage value)

Lycanus Darkbinder

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I've been trying to convert a Minecraft 1.5.2 mod I've written to use one ID for 6 different colored blocks instead of 6 different blocks but they all have the same texture.


I followed the guide on the wiki to get the 6 blocks registered under the same ID but I can't seem to figure out how to give them different textures.


So far I have 6 separate blocks that register properly (creative tab and crafting) and 6 separate texture files. I just can't figure out how to register the different textures. In the creative tab, inventory and when placed they all have the same texture.


Any tips would be appreciated, thanks!



  • The guide on the wiki is a little outdated. In 1.5.2 there is no getBlockTextureFromSideAndMetadata() and other related functions to override.
  • I want to stay with 1.5.2 for now

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