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Payload Error upon trying to join Modded Server [1.18.2]


geheimtur

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Hi all,

While I was making some updates to my modded forge server, something must have broken internally because even after removing some of the newer mods I had been testing, whenever I try to connect with my client to the server, I continue to get "Payload may not be larger than 1048576 bytes" errors. As far as I know, the server and client are back to their original state in terms of mods. I have confirmed that the exact same mods (sans client-side-only mods) are present in both mod folders. 

I elevated debugging output in the java arguments folder and have pasted the output here: https://www.mediafire.com/file/0zinrkx1bp5koz5/debug.log/file (it was too large to add to pastebin)

I'm not sure what's going wrong so any help would be greatly appreciated. Thanks!

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I think I discovered a fix, which was to basically just scrap the server folder and start from scratch with a new copy of everything. I'm not sure if one of the mods may have altered other files in the server that remained even after I removed the offending mod... But it seems to be working alright now.

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