Posted October 21, 20223 yr Hi all, While I was making some updates to my modded forge server, something must have broken internally because even after removing some of the newer mods I had been testing, whenever I try to connect with my client to the server, I continue to get "Payload may not be larger than 1048576 bytes" errors. As far as I know, the server and client are back to their original state in terms of mods. I have confirmed that the exact same mods (sans client-side-only mods) are present in both mod folders. I elevated debugging output in the java arguments folder and have pasted the output here: https://www.mediafire.com/file/0zinrkx1bp5koz5/debug.log/file (it was too large to add to pastebin) I'm not sure what's going wrong so any help would be greatly appreciated. Thanks!
October 21, 20223 yr Author I think I discovered a fix, which was to basically just scrap the server folder and start from scratch with a new copy of everything. I'm not sure if one of the mods may have altered other files in the server that remained even after I removed the offending mod... But it seems to be working alright now.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.