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Making A Custom EntityXPOrb


Pardeep

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I'm making a custom XPOrb which has the same code as EntityXPOrb and RenderXPOrb. I just changed a few things and changed what happens on pick up, then I get them to spawn when I throw an XP Bottle as well as normal XP Orbs.

 

When I throw a bottle, only the vanilla XP Orbs render, not my own XP Orb (with its custom texture and texture location). They don't render, however what happens when I pick them up does happen. This means my custom XP Orb gets registered into the world and it exists in the world, but I physically cannot see it.

 

Is there something I'm doing wrong?

I use EntityRegistry.registerGlobalEntityID and RenderingRegistry.registerEntityRenderingHandler as my two main methods in my base mod file.

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