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Using Particles


MistPhizzle
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I am looking to play a particle effect around the player. How would I go about doing this. I would need a way to customize the type of particle (I am not looking into adding any new particles), the radius around the player it goes, and how long it goes. I was unable to find a tutorial on this stuff. Thanks in advance for any help.

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Use EntityFX or any subclass.

 

I was looking at the player.worldObj.spawnParticle, and that seemed to do the trick. I'm more interested in knowing how to make particle effects last for some period of time (repeating (I assume with a for loop) and how to make them swirl around the player. (Possibly using a radius)

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