Jump to content

[1.19.2] reinforced glass block, make the block survives an explotion ?


Recommended Posts

Posted

hi 

theres the idea

i made this glass block reinforced whit steel mesh if the player of a mob breaks it it just change state and becomes opaque 

Spoiler

				
			    // ########## ########## ########## ##########
		    @Override
		    public void destroy(LevelAccessor accesor, BlockPos pos, BlockState blkstate) {
		        // System.out.println("\n\nvoid destroy()\\n\\n");
		        Level warudo = (Level) accesor;
		        
		        Postate glass_block = new Postate(warudo, pos);
		        glass_block.setBlockState(blkstate);
		        
		        boolean shrieking = glass_block.get_SHRIEKING(); 
		    
		        if (!shrieking) {
		            glass_block.set_SHRIEKING(true);
		        }
		        else {
		            glass_block.setBlockState(Blocks.AIR.defaultBlockState());    
		        }
		                
		        
		        glass_block.update_WATERLOGGED();
		        glass_block.setBlock(2);        
		        				
			    }
		 				
			

 

now the explotion part 
when explode rhis block its supouse to become opaque as well but that part dont work 

 

 

Spoiler

				
			    // ########## ########## ########## ##########
		    @Override
		       public void wasExploded(Level warudo, BlockPos pos, Explosion explosion) {
		        //Level warudo = (Level) accesor;
		        
		        //explosion.
		        
		        Postate glass_block = new Postate(warudo, pos);
		        //glass_block.setBlockState(blkstate);
		        
		        boolean shrieking = glass_block.get_SHRIEKING(); 
		    
		        if (!shrieking) {
		            glass_block.set_SHRIEKING(true);
		        }
		        else {
		            glass_block.setBlockState(Blocks.AIR.defaultBlockState());    
		        }
		                    
		        glass_block.update_WATERLOGGED();
		        glass_block.setBlock(2);        
		        				
			    }				
			

 

really really i dont know what happening here 

 

 

....

any idea ? 

 

 

 

 

 

 

 

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.