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Head of custom entity moves with body!


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Hello, I am currently working on a custom entity. With the help of Blockbench I created the model, the animations and the texture. So far everything was good. However, my entity always moves its head with its body and not just its head like the entities in vanilla minecraft do. I used the "LookAtPLayer" goal of course. My entities look like stones (so lifeless). I made a group called "head" and placed a pivot point. I didn't use the "head" in the animations either. How can I fix my entity looking more animated and only moving his head when he is looking at the player?

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