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I correctly registered a sound (it is registering) and the game says it plays when I use the command to play it (/playsound blah blah) but the sound is not played. The extension is .ogg and I've created a FixedRangeEvent of range 10.0f to make sure it wasn't a range issue but nothing changed. There are no missing sounds notices in the log.

https://gist.github.com/DrNickenstein/456b3bb3e2a47e0b3d3ad085f1fd53c5

this is my sounds.json (taken from the forge wiki). What could go wrong, given the circumstances? There doesn't seem to be much to check for here since the code is barely required and the json is pretty simple?

I will provide my github if needed but the sound is registered and that's all I need as code to just get the sound in the game and play it through command in theory so I guess that shouldn't be necessary

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