Posted January 23, 20232 yr Hello, I'm trying to create a humanoid entity with blockbench, but I'd like not to have to redo the whole player model... Since there will only be small differences with a player model... I managed to get the PlayerModel.java, but when I try to open it on blockbench, it shows me an empty model... Anyone know how to import a vannilla model to blockbench? Or maybe someone has a .bbmodel file of the player's model? Note: I'm on 1.19 Thanks in advance for any help, Krafty ๐ (I can't seem to change the name that is posted on the forum... But my username is Krafty) PS: I can't speak much English, so I use an online translator, sorry in advance if I'm not very clear... Edited January 23, 20232 yr by Butiner De Livres en Livres
January 24, 20232 yr It would be better to ask in the BlockBench discord. They should have a link to it on their website.
January 26, 20232 yr Author Thank you for answering me! ^^ But I just found the solution on reddit: start by creating a skin with blockbench, then convert the project into a Java entity model ^^ The link of the reddit post if anyone is interested: https://www.reddit.com/r/Blockbench/comments/ikp9q6/default_player_model/
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