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So I attempted to make a custom Leaves Block, everything works, except that the hardness, no matter what I do decides to stay at the same hardness as a grass block instead of any leaves. Why cant I change it?

 

My full ModBlocks file (Leaf is LEAVES_ROWAN)

package net.darealboy.magic.block;

import net.darealboy.magic.Magic;
import net.darealboy.magic.block.custom.ModFlammableRotatedPillarBlock;
import net.darealboy.magic.item.ModCreativeModeTab;
import net.darealboy.magic.item.ModItems;
import net.darealboy.magic.world.feature.tree.RowanTreeGrower;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;

import java.util.function.Supplier;

public class ModBlocks {
    public static final DeferredRegister<Block> BLOCKS =
            DeferredRegister.create(ForgeRegistries.BLOCKS, Magic.MOD_ID);

    //Blocks
    public static final RegistryObject<Block> ALTAR_BLOCK = registerBlock("altar_block",
            () -> new Block(BlockBehaviour.Properties.of(Material.STONE).strength(1.5f).requiresCorrectToolForDrops()), ModCreativeModeTab.MAGIC_TAB);
    /* ROWAN_WOODS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    /  ROWAN_WOODS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    /  ROWAN_WOODS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    */
    public static final RegistryObject<Block> LOG_ROWAN = registerBlock("log_rowan",
            () -> new ModFlammableRotatedPillarBlock(BlockBehaviour.Properties.copy(Blocks.OAK_LOG)
                    .requiresCorrectToolForDrops()), ModCreativeModeTab.MAGIC_TAB);
    public static final RegistryObject<Block> WOOD_ROWAN = registerBlock("wood_rowan",
            () -> new ModFlammableRotatedPillarBlock(BlockBehaviour.Properties.copy(Blocks.OAK_WOOD)
                    .requiresCorrectToolForDrops()), ModCreativeModeTab.MAGIC_TAB);
    public static final RegistryObject<Block> STRIPPED_LOG_ROWAN = registerBlock("stripped_log_rowan",
            () -> new ModFlammableRotatedPillarBlock(BlockBehaviour.Properties.copy(Blocks.STRIPPED_OAK_LOG)
                    .requiresCorrectToolForDrops()), ModCreativeModeTab.MAGIC_TAB);
    public static final RegistryObject<Block> STRIPPED_WOOD_ROWAN = registerBlock("stripped_wood_rowan",
            () -> new ModFlammableRotatedPillarBlock(BlockBehaviour.Properties.copy(Blocks.STRIPPED_OAK_WOOD)
                    .requiresCorrectToolForDrops()), ModCreativeModeTab.MAGIC_TAB);
    public static final RegistryObject<Block> SAPLING_ROWAN = registerBlock("sapling_rowan",
            () -> new SaplingBlock(new RowanTreeGrower(), BlockBehaviour.Properties.copy(Blocks.OAK_SAPLING)), ModCreativeModeTab.MAGIC_TAB);

    public static final RegistryObject<Block> PLANKS_ROWAN = registerBlock("planks_rowan",
            () -> new Block(BlockBehaviour.Properties.copy(Blocks.OAK_PLANKS)
                    .requiresCorrectToolForDrops()) {
                @Override
                public boolean isFlammable(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return true;
                }

                @Override
                public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 5;
                }

                @Override
                public int getFireSpreadSpeed(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 20;
                }
            }, ModCreativeModeTab.MAGIC_TAB);
    public static final RegistryObject<Block> LEAVES_ROWAN = registerBlock("leaves_rowan",
            () -> new LeavesBlock(BlockBehaviour.Properties.copy(Blocks.OAK_LEAVES)
                    .requiresCorrectToolForDrops()) {

                @Override
                public boolean isFlammable(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return true;
                }

                @Override
                public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 30;
                }

                @Override
                public int getFireSpreadSpeed(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 60;
                }
            }, ModCreativeModeTab.MAGIC_TAB);

    public static final RegistryObject<Block> SLAB_ROWAN = registerBlock("slab_rowan",
            () -> new SlabBlock(BlockBehaviour.Properties.copy(Blocks.OAK_SLAB)
                    .requiresCorrectToolForDrops()) {
                @Override
                public boolean isFlammable(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return true;
                }

                @Override
                public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 5;
                }

                @Override
                public int getFireSpreadSpeed(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 20;
                }
            }, ModCreativeModeTab.MAGIC_TAB);

    public static final RegistryObject<Block> FENCE_ROWAN = registerBlock("fence_rowan",
            () -> new FenceBlock(BlockBehaviour.Properties.copy(Blocks.OAK_FENCE)
                    .requiresCorrectToolForDrops()) {
                @Override
                public boolean isFlammable(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return true;
                }

                @Override
                public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 5;
                }

                @Override
                public int getFireSpreadSpeed(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 20;
                }
            }, ModCreativeModeTab.MAGIC_TAB);

    public static final RegistryObject<Block> STAIR_ROWAN = registerBlock("stair_rowan",
            () -> new StairBlock(() -> ModBlocks.PLANKS_ROWAN.get().defaultBlockState(),
                    BlockBehaviour.Properties.copy(Blocks.OAK_STAIRS)
                    .requiresCorrectToolForDrops()) {
                @Override
                public boolean isFlammable(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return true;
                }

                @Override
                public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 5;
                }

                @Override
                public int getFireSpreadSpeed(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
                    return 20;
                }
            }, ModCreativeModeTab.MAGIC_TAB);

    /* ROWAN_WOODS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    /  ROWAN_WOODS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    /  ROWAN_WOODS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    */
    private static <T extends Block>RegistryObject<T> registerBlock(String name, Supplier<T> block, CreativeModeTab tab) {
        RegistryObject<T> toReturn = BLOCKS.register(name, block);
        registerBlockItem(name, toReturn, tab);
        return toReturn;
    }
    private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab) {

        return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties().tab(tab)));
    }



    public static void register(IEventBus eventBus) {
        BLOCKS.register(eventBus);
    }
}

 

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    • Different problem now. https://paste.ee/p/iDo8lS35
    • I would like to have a BoP sapling drop from my block if it is also installed. I think I have done everything and I cannot pinpoint the problem, which is the error in the logs that appears when joining a world:   [Worker-Main-11/ERROR] [ne.mi.co.ForgeHooks/]: Couldn't parse element loot_tables:grasses:blocks/leaves_block com.google.gson.JsonSyntaxException: Expected name to be an item, was unknown string 'biomesoplenty:magic_sapling' My code:   LootItemConditions.CONDITIONS.register(modEventBus); public class LootItemConditions { public static final DeferredRegister<LootItemConditionType> CONDITIONS = DeferredRegister.create(Registries.LOOT_CONDITION_TYPE, Grasses.MOD_ID); public static final RegistryObject<LootItemConditionType> IS_MOD_LOADED = CONDITIONS.register("is_mod_loaded", () -> new LootItemConditionType(new IsModLoaded.ConditionSerializer())); } public class IsModLoaded implements LootItemCondition { private final boolean exists; private final String modID; public IsModLoaded(String modID) { this.exists = ModList.get().isLoaded(modID); this.modID = modID; } @Override public LootItemConditionType getType() { return LootItemConditions.IS_MOD_LOADED.get(); } @Override public boolean test(LootContext context) { return this.exists; } public static LootItemCondition.Builder builder(String modid) { return () -> new IsModLoaded(modid); } public static class ConditionSerializer implements Serializer<IsModLoaded> { @Override public void serialize(JsonObject json, IsModLoaded instance, JsonSerializationContext ctx) { json.addProperty("modid", instance.modID); } @Override public IsModLoaded deserialize(JsonObject json, JsonDeserializationContext ctx) { return new IsModLoaded(GsonHelper.getAsString(json, "modid")); } } } protected LootTable.Builder createLeavesDropsWithModIDCheck(Block selfBlock, Item sapling, Property<?>[] properties, String modIDToCheck, float... chances) { CopyBlockState.Builder blockStateCopyBuilder = CopyBlockState.copyState(selfBlock); for(Property<?> property : properties) { blockStateCopyBuilder.copy(property); } return LootTable.lootTable() .withPool(LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)) .add(LootItem.lootTableItem(selfBlock) .when(HAS_SHEARS_OR_SILK_TOUCH) .apply(blockStateCopyBuilder))) .withPool(LootPool.lootPool().setRolls(ConstantValue.exactly(1.0F)) .add(this.applyExplosionCondition(selfBlock, LootItem.lootTableItem(sapling)) .when(IsModLoaded.builder(modIDToCheck))) .when(BonusLevelTableCondition.bonusLevelFlatChance(Enchantments.BLOCK_FORTUNE, chances)) .when(HAS_NO_SHEARS_OR_SILK_TOUCH)) .withPool(LootPool.lootPool().name("sticks").setRolls(ConstantValue.exactly(1.0F)) .add(this.applyExplosionDecay(selfBlock, LootItem.lootTableItem(Items.STICK). apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0F, 2.0F)))) .when(BonusLevelTableCondition.bonusLevelFlatChance(Enchantments.BLOCK_FORTUNE, NORMAL_LEAVES_STICK_CHANCES)) .when(HAS_NO_SHEARS_OR_SILK_TOUCH))); } I don't know. Am I making a mistake somewhere? Am I forgetting something? Should there be something else?
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