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ashtonr12

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what does this mean?

 

AL lib: (EE) alc_cleanup: 1 device not closed

 

i assume it means i have forgotten a return or a } somewhere and the error shows me where but i don't know how to fix it. Please explain.

i want to try and fix it on my own because with what i am trying to do this error keeps popping up, otherwise i will post the current version of this error later.

Use examples, i have aspergers.

Examples make sense to me.

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I think it means, that something in your code, probably a severe thingy, closed minecraft. Correct me if i'm wrong.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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ok here is the current error nd code;

 

package CriticalStrike.common;

import net.minecraft.entity.Entity;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EntityDamageSource;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingHurtEvent;

public class MobDrops {

int Zombie = 0;
int Skele = 0;
int Pigman = 0;
int Ghast = 0;
int Blaze = 0;
int Slime = 0;
int Creeper = 0;
int Spider = 0;
int CaveSpider = 0;
int EnderMan = 0;
int MagmaCube = 0;
int SilverFish = 0;
int Witch = 0;
   

    @ForgeSubscribe
    public void onEntityAttacked(LivingHurtEvent event) {
    	
    	EntityDamageSource dmgSource = (EntityDamageSource) event.source;
	Entity ent = dmgSource.getEntity();
    	EntityPlayer player = (EntityPlayer) ent;
	ItemStack weapon = player.getCurrentEquippedItem();

	if (!(ent instanceof EntityPlayer))
	{return;}

            if (event.source.getDamageType().equals("player")) {
            if (!(weapon == null)){
            if (weapon.getItem() instanceof ImmortalAdaptingBlade){
            if (event.entityLiving instanceof EntityZombie) {
            	 Zombie =+ 1;
            	 event.ammount += Zombie;}}
                      
                     }
              }}}

 

2013-09-08 16:33:25 [iNFO] [sTDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
2013-09-08 16:33:25 [iNFO] [sTDOUT] ---------------------------------------------------------------------------------------
2013-09-08 16:33:25 [iNFO] [sTDOUT] 
2013-09-08 16:33:25 [iNFO] [sTDOUT] -- Head --
2013-09-08 16:33:25 [iNFO] [sTDOUT] Stacktrace:
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at CriticalStrike.common.MobDrops.onEntityAttacked(MobDrops.java:31)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraftforge.event.ASMEventHandler_4_MobDrops_onEntityAttacked_LivingHurtEvent.invoke(.dynamic)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraftforge.common.ForgeHooks.onLivingHurt(ForgeHooks.java:335)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.EntityLivingBase.damageEntity(EntityLivingBase.java:1254)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.EntityLivingBase.attackEntityFrom(EntityLivingBase.java:879)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.passive.EntityBat.attackEntityFrom(EntityBat.java:236)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.Entity.setOnFireFromLava(Entity.java:585)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.Entity.onEntityUpdate(Entity.java:552)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.EntityLivingBase.onEntityUpdate(EntityLivingBase.java:266)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.EntityLiving.onEntityUpdate(EntityLiving.java:195)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.Entity.onUpdate(Entity.java:434)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1772)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.EntityLiving.onUpdate(EntityLiving.java:253)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.entity.passive.EntityBat.onUpdate(EntityBat.java:124)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2345)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:717)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.world.World.updateEntity(World.java:2306)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 
2013-09-08 16:33:25 [iNFO] [sTDOUT] -- Entity being ticked --
2013-09-08 16:33:25 [iNFO] [sTDOUT] Details:
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Entity Type: Bat (net.minecraft.entity.passive.EntityBat)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Entity ID: 253
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Entity Name: Bat
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Entity's Exact location: -181.43, 12.46, 186.91
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Entity's Block location: World: (-182,12,186), Chunk: (at 10,0,10 in -12,11; contains blocks -192,0,176 to -177,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Entity's Momentum: -0.03, 0.04, 0.23
2013-09-08 16:33:25 [iNFO] [sTDOUT] Stacktrace:
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.world.World.updateEntities(World.java:2152)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:548)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 
2013-09-08 16:33:25 [iNFO] [sTDOUT] -- Affected level --
2013-09-08 16:33:25 [iNFO] [sTDOUT] Details:
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level name: New World
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	All players: 0 total; []
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Chunk stats: ServerChunkCache: 625 Drop: 0
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level seed: 7449326189954406979
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level generator: ID 00 - default, ver 1. Features enabled: true
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level generator options: 
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level spawn location: World: (-216,64,236), Chunk: (at 8,4,12 in -14,14; contains blocks -224,0,224 to -209,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level time: 153481 game time, 153481 day time
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level dimension: 0
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level storage version: 0x04ABD - Anvil
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level weather: Rain time: 10640 (now: true), thunder time: 2922 (now: true)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
2013-09-08 16:33:25 [iNFO] [sTDOUT] Stacktrace:
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:666)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:585)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 
2013-09-08 16:33:25 [iNFO] [sTDOUT] -- System Details --
2013-09-08 16:33:25 [iNFO] [sTDOUT] Details:
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Minecraft Version: 1.6.2
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Operating System: Windows 7 (x86) version 6.1
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Java Version: 1.7.0_07, Oracle Corporation
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Memory: 839812488 bytes (800 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	AABB Pool Size: 2724 (152544 bytes; 0 MB) allocated, 2724 (152544 bytes; 0 MB) used
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Suspicious classes: FML and Forge are installed
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	IntCache: cache: 0, tcache: 1, allocated: 5, tallocated: 59
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	criticalstrikemod{1.00} [Critical$trike] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Profiler Position: N/A (disabled)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Vec3 Pool Size: 690 (38640 bytes; 0 MB) allocated, 690 (38640 bytes; 0 MB) used
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Player Count: 0 / 8; []
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Type: Integrated Server (map_client.txt)
2013-09-08 16:33:25 [iNFO] [sTDOUT] 	Is Modded: Definitely; Client brand changed to 'fml,forge'
2013-09-08 16:33:25 [iNFO] [sTDOUT] #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\owner\Documents\Rob's Crap\Minecraft\CriticalStrikeModEclipse 1.62\forge\mcp\jars\.\crash-reports\crash-2013-09-08_16.33.25-server.txt
2013-09-08 16:33:25 [iNFO] [Minecraft-Server] Stopping server
2013-09-08 16:33:25 [iNFO] [Minecraft-Server] Saving players
2013-09-08 16:33:25 [iNFO] [Minecraft-Server] Saving worlds
2013-09-08 16:33:25 [iNFO] [Minecraft-Server] Saving chunks for level 'New World'/Overworld
AL lib: (EE) alc_cleanup: 1 device not closed

 

i am trying to make it so that when a specific mob is hit it add damage the more that mob is hit, you can see i have just started with the zombie.

Another thing i dont understand is why entity bat is being called O.o none of my code references it?

Use examples, i have aspergers.

Examples make sense to me.

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It crashes on this line:

EntityDamageSource dmgSource = (EntityDamageSource) event.source;

Maybe the source isn't a EntitiDamageSource? (never worked with damage etc.)

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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annoyingly you were right on the mark xD i missed chekcing if it was actually a damagesource before telling what to do with the damage source.

 

added this and i now works :)

 

if (!(event.source instanceof EntityDamageSource))

{return;}

Use examples, i have aspergers.

Examples make sense to me.

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ok mr genius  now can you tell me why it isnt doing what i think it should ???

 

@ForgeSubscribe
    public void onEntityAttacked(LivingHurtEvent event) {
    	
    	if (!(event.source instanceof EntityDamageSource))
	{return;}
    	
    	EntityDamageSource dmgSource = (EntityDamageSource) event.source;
	Entity ent = dmgSource.getEntity();
    	EntityPlayer player = (EntityPlayer) ent;
	ItemStack weapon = player.getCurrentEquippedItem();

	if (!(ent instanceof EntityPlayer))
	{return;}

            if (event.source.getDamageType().equals("player")) {
            if (!(weapon == null)){
            if (weapon.getItem() instanceof ImmortalAdaptingBlade){
            if (event.entityLiving instanceof EntityZombie) {
            	 Zombie =+ 1;
            	 event.ammount =+ Zombie;
            	
            }}}}
            
            }

 

what i think is/want to happen;

1. is it a damagesource? Yes

2. is the dmg not from the player? Yes

3.is dmg is from player? Yes

4. the player doesnt not have a weapon? Yes

5. is it  ImmortalAdaptingBlade? Yes

6.is the entity being hit a zombie? Yes

7. add 1 dmg

 

this is what i think is happening, but its not, the dmg should be stacking each tie a zombie is hit? so each time the criteria is met the int zombie gets +1.

Use examples, i have aspergers.

Examples make sense to me.

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Thanks for calling me mr genius, but now back to the topic  :)

 

Did you register the class with the LivingHurtEntity event like so:

MinecraftForge.EVENT_BUS.register(new YOUR_CLASS_WITH_LIVING_HURT_ENTITY_EVENT

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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Yeah that's it. If you don't have that, add that and test if it works. If it doesn't maybe you could put everything after the first if statement in a else statement.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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Entity ent = dmgSource.getEntity();
    	EntityPlayer player = (EntityPlayer) ent;
	ItemStack weapon = player.getCurrentEquippedItem();

	if (!(ent instanceof EntityPlayer))
{return;}

            if (event.source.getDamageType().equals("player"))

Again, you are casting to EntityPlayer before checking it is safe to do.

And the last check seems useless.

 

 

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ok so i think i did what you said;

 

package CriticalStrike.common;

import net.minecraft.entity.Entity;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EntityDamageSource;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingHurtEvent;

public class MobDrops {

int Zombie = 0;
int Skele = 0;
int Pigman = 0;
int Ghast = 0;
int Blaze = 0;
int Slime = 0;
int Creeper = 0;
int Spider = 0;
int CaveSpider = 0;
int EnderMan = 0;
int MagmaCube = 0;
int SilverFish = 0;
int Witch = 0;
   

    @ForgeSubscribe
    public void onEntityAttacked(LivingHurtEvent event) {
    	
    	if (!(event.source instanceof EntityDamageSource))
	{return;}
    	
    	EntityDamageSource dmgSource = (EntityDamageSource) event.source;
	Entity ent = dmgSource.getEntity();

	if (!(ent instanceof EntityPlayer))
	{return;}

    	EntityPlayer player = (EntityPlayer) ent;
	ItemStack weapon = player.getCurrentEquippedItem();



            if (event.source.getDamageType().equals("player")) {
            if (!(weapon == null)){
            if (weapon.getItem() instanceof ImmortalAdaptingBlade){
            if (event.entityLiving instanceof EntityZombie) {
            	 Zombie =+ 1;
            	 event.ammount =+ Zombie;
            	
            }}}}
            
            }
    }

 

no errors but it takes 22 hits with sword to kill a zombie which means the int is not staking mearly staying at 1, how do i get it to stack? one for every attack and keep stacking (everytime i hit a zombie) until set back to zero?

Use examples, i have aspergers.

Examples make sense to me.

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i have never used NBT's before? can you tell me how or direct me to a tutorial? i was going to look into this actually after i have finished what i am working on as i heard you can spawn entities with cool stuff like specific armours and weapons and such.

Use examples, i have aspergers.

Examples make sense to me.

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