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Posted

hrm...

 

Well I would think you could do something during preInit where you check to see if the file exist on the client and if they do not then open an HTTP (or FTP) connection to a remote server grab the files and place them in a specific place.

 

You do have the sound files hosted right?

 

Maybe I am wrong about the right stage to perform that action in but it seems like you would want to do it while the mod is being loaded.

 

There is a mod I have seen that does something close to what I think you want. Its called GalactiCraft, it downloads sound files at first launch of the mod. Also his code is open source so you could look there for the answer too.

“Most good programmers do programming not because they expect to get paid or get adulation by the public, but because it is fun to program.” - Linus Torvalds

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