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Posted

So I've been making a Minecraft bot because I want to get into AI and because I'm a bored student and I can't figure out how to make the player hold down left click, I've seen many people use KeyBind or minecraft.player.gameSettings but I figured that that doesn't work anymore because it's only in older versions(I think), I can't make the imports work (net.minecraft.client.settings). So far I figured out how to do it with the Baritone API using a loop but it's very CPU intensive, adding a delay makes it not work.

 

while(true) { BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().setInputForceState(baritone.api.utils.input.Input.CLICK_LEFT, true); }

 

Posted

yeah that something im also interested but will try to avoid packages and complex things 

let say make a capability whit some values like 

int action = 0;

long start = 0L;

  Reveal hidden contents

 

in the item on swing make action to lets say 5  and start equal to actual time in milli seconds 

	public boolean onEntitySwing(ItemStack helditem, LivingEntity le) {
        System.out.println("onEntitySwing");
	           item_handler ih = get_itemhandler(helditem);        
            ih.start = System.currentTimeMillis();
            ih.action = 5;

 

then on inventoryTick check the action set 

 

	    // ########## ########## ########## ##########
    @Override
    public void inventoryTick(ItemStack helditem, Level warudo, Entity entity, int slot, boolean p_41408_) {
        System.out.println("inventoryTick " + slot);
	        if (!warudo.isClientSide && slot < 9) {
            item_handler ih = get_itemhandler(helditem);
	            if (ih.action == 5) {
	               int tick = ih.get_tick();
                // hot do i check if the player entity is presing left click ?????
	                // if is presing keep counting and call onUseTick
	                // if its not stop and call releaseUsing
	            }
        }
    }
	#############################################
	then i get stuck coze i dont know how from server side ask what mouse keis is the player presing 
Minecraft.getMouseEvent or pe.isShiftKeyDown()  or something  
	 
	 
	 
	

        

 

 

 

 


 

 

 

Posted
	package merctool.item.stick;
	import org.jetbrains.annotations.Nullable;
	import merctool.item.ItemInit;
import merctool.item.tool.item_c_provider;
import merctool.item.tool.item_handler;
import merctool.util.Postate;
import merctool.util.Target;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.AbstractCauldronBlock;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.ToolAction;
import net.minecraftforge.common.capabilities.ForgeCapabilities;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
	public class stick_lefclick extends Item {
	    public static final DirectionProperty FACING = BlockStateProperties.FACING;
	    // ########## ########## ########## ##########
    public stick_lefclick(Properties propiedad) {
        super(propiedad);
        // TODO Auto-generated constructor stub
	        // ahora las propiedades se declaran en el client side dela clase pricipal
        // esto va a ser un arco por ahora
	    }
	    // ########## ########## ########## ##########
    @Nullable
    @Override
    public ICapabilityProvider initCapabilities(ItemStack csaw, @Nullable CompoundTag nbt) {
        return new item_c_provider(csaw);
    }
	    // ########## ########## ########## ##########
    public static item_handler get_itemhandler(ItemStack csaw) {
        // item_handler ih = get_itemhandler(helditem);
	        item_handler ih = ((item_handler) csaw.getCapability(ForgeCapabilities.ITEM_HANDLER)
                .orElseThrow(() -> new RuntimeException("O_O")));
	        return ih;
    }
	    // ########## ########## ########## ##########
    @Override
    public InteractionResultHolder<ItemStack> use(Level warudo, Player pe, InteractionHand hand) {
	        ItemStack itemstack = pe.getItemInHand(hand);
	        Target target = new Target(warudo, pe, 10);
	        Vec3 vh = target.calcular_vh();
	        if (vh != null) {
	            BlockPos pos = new BlockPos(vh);// .x, vh.y ,vh.z
	            System.out.println(((warudo.isClientSide) ? "local : " : "remote: ") + pos);
	            Vec3i vo = new Vec3i(pos.getX(), pos.getY() + 1, pos.getZ());
	            particle(warudo, Vec3.atCenterOf(vo));
	        }
	        return InteractionResultHolder.pass(pe.getItemInHand(hand));
    }
	    // ########## ########## ########## ##########
    @Override
    public boolean onEntitySwing(ItemStack helditem, LivingEntity le) {
	        System.out.println("onEntitySwing");
        Level warudo = le.level;
	        if (!warudo.isClientSide) {
            item_handler ih = get_itemhandler(helditem);
            ih.start(5);
        }
	        
        
        // ItemStack itemstack = le.getItemInHand(hand);
	        Target target = new Target(warudo, le, 10);
	        Vec3 vh = target.calcular_vh();
	        if (vh != null) {
	            BlockPos pos = new BlockPos(vh);// .x, vh.y ,vh.z
	            System.out.println(((warudo.isClientSide) ? "local : " : "remote: ") + vh);
	            Vec3i vo = new Vec3i(pos.getX(), pos.getY() + 1, pos.getZ());
	            particle(warudo, Vec3.atCenterOf(vo));
	        }
	        // le.startUsingItem(InteractionHand.MAIN_HAND);
	        // le.stopUsingItem();
	        le.setItemInHand(InteractionHand.MAIN_HAND, helditem);
	        // le.swing(InteractionHand.MAIN_HAND);
	        return false;
    }
	    // ########## ########## ########## ##########
    @Override
    public void inventoryTick(ItemStack helditem, Level warudo, Entity entity, int slot, boolean p_41408_) {
        System.out.println("inventoryTick " + slot);
	        if (!warudo.isClientSide) {
            item_handler ih = get_itemhandler(helditem);
	            if (ih.action == 5) {
                // hot do i check if the player entity is presing left click ?????
	                // if is presing keep counting and call onUseTick
	                // if its not stop and call releaseUsing
	            }
        }
    }
	    // ########## ########## ########## ##########
    @Override
    public InteractionResult useOn(UseOnContext p_41427_) {
        System.out.println("useOn");
	        return InteractionResult.PASS;
    }
	    // ########## ########## ########## ##########
    @Override
    public boolean onLeftClickEntity(ItemStack stack, Player player, Entity entity) {
        System.out.println("onLeftClickEntity");
	        return false;
    }
	    // ########## ########## ########## ##########
    @Override
    public boolean onEntityItemUpdate(ItemStack stack, ItemEntity entity) {
        // System.out.println("onEntityItemUpdate");
	        return false;
    }
	    // ########## ########## ########## ##########
    @Override
    public boolean canPerformAction(ItemStack stack, ToolAction toolAction) {
        System.out.println("canPerformAction");
	        return false;
    }
	    // ########## ########## ########## ##########
    public void particle(Level warudo, Vec3 vh) {
	        warudo.addAlwaysVisibleParticle(ParticleTypes.FLAME, vh.x, vh.y, vh.z, 0.0D, 0.0D, 0.0D);
        warudo.addParticle(ParticleTypes.SMOKE, vh.x, vh.y, vh.z, 0.0D, 0.0D, 0.0D);
	        // pe.playSound(SoundEvents.FIRE_EXTINGUISH, 1.0F, 1.0F);
    }
	    // ########## ########## ########## ##########
    public static boolean if_is_wet_drop(Postate relative_postate) {
	        boolean drop = false;
	        if (relative_postate != null) {
	            // relative_postate.print();
	            if (relative_postate.getMaterial() == Material.WATER) {
                drop = true;
                // System.out.println("\nWATER BLOCK ");
                relative_postate.setBlockState(Blocks.AIR.defaultBlockState());
	            } else if (relative_postate.is_WATERLOGGED()) {
                drop = true;
                // System.out.println("\nWATERlogged ");
	                relative_postate.set_WATERLOGGED(false);
            } else if (relative_postate.getBlock() instanceof AbstractCauldronBlock) {
                int level = relative_postate.getBlockState().getValue(BlockStateProperties.LEVEL_CAULDRON);
	                // System.out.println("\nCAULDRUM LEVEL = " + level);
	                if (level > 0) {
                    drop = true;
                    level = level - 1;
	                    if (level < 1) {
                        relative_postate.setBlockState(Blocks.CAULDRON.defaultBlockState());
                    } else {
                        relative_postate.setBlockState(
                                relative_postate.getBlockState().setValue(BlockStateProperties.LEVEL_CAULDRON, level));
                    }
                }
            }
        }
	        if (drop == true) {
	            // System.out.println("\nSAVING BLOCK AS ");
            // relative_postate.print();
	            relative_postate.setBlock(2);
	            Level warudo = relative_postate.level();
            Vec3 center = relative_postate.get_center();
	            ItemStack dropstack = new ItemStack(ItemInit.INGOT_STEEL.get(), 1);
	            // itemstack.shrink(1);
	            if (warudo.isClientSide) {
                // System.out.println("FLAME " + warudo.isClientSide);
                warudo.addParticle(ParticleTypes.FLAME, (center.x), (center.y + 0.5F), (center.z), 0.0D, 0.0D, 0.0D);
                // le.playSound(SoundEvents.FIRE_EXTINGUISH, 1.0F, 1.0F);
            }
	            if (!warudo.isClientSide) {
                ItemEntity pdrop = new ItemEntity(warudo, (center.x), (center.y + 0.5F), (center.z), dropstack);
                warudo.addFreshEntity(pdrop);
            }
	        }
	        return drop;
    }
	    // ########## ########## ########## ##########
    public static void drop(Level warudo, LivingEntity le, BlockPos pos, ItemStack itemstack) {
	        if (warudo.isClientSide) {
            warudo.addParticle(ParticleTypes.FLAME, (double) (pos.getX() + 0.5F), (double) (pos.getY() + 1.0F),
                    (double) (pos.getZ() + 0.5F), 0.0D, 0.0D, 0.0D);
            le.playSound(SoundEvents.FIRE_EXTINGUISH, 1.0F, 1.0F);
        }
	        if (!warudo.isClientSide) {
            ItemEntity drop = new ItemEntity(warudo, (double) (pos.getX() + 0.5F), (double) (pos.getY() + 1.0F),
                    (double) (pos.getZ() + 0.5F), itemstack);
            warudo.addFreshEntity(drop);
        }
	    }
	    // ########## ########## ########## ##########
}
 
	
Posted
  On 2/26/2023 at 1:20 AM, perromercenary00 said:

yeah that something im also interested but will try to avoid packages and complex things 

let say make a capability whit some values like 

int action = 0;

long start = 0L;

  Reveal hidden contents

 

in the item on swing make action to lets say 5  and start equal to actual time in milli seconds 

 

	public boolean onEntitySwing(ItemStack helditem, LivingEntity le) {
        System.out.println("onEntitySwing");
	           item_handler ih = get_itemhandler(helditem);        
            ih.start = System.currentTimeMillis();
            ih.action = 5;

 

 

then on inventoryTick check the action set 

 

 

	    // ########## ########## ########## ##########
    @Override
    public void inventoryTick(ItemStack helditem, Level warudo, Entity entity, int slot, boolean p_41408_) {
        System.out.println("inventoryTick " + slot);
	        if (!warudo.isClientSide && slot < 9) {
            item_handler ih = get_itemhandler(helditem);
	            if (ih.action == 5) {
	               int tick = ih.get_tick();
                // hot do i check if the player entity is presing left click ?????
	                // if is presing keep counting and call onUseTick
	                // if its not stop and call releaseUsing
	            }
        }
    }
	#############################################
	then i get stuck coze i dont know how from server side ask what mouse keis is the player presing 
Minecraft.getMouseEvent or pe.isShiftKeyDown()  or something  
	 
	 
	 
	

 

        

 

 

 

 


 

 

 

Expand  

I think that you are trying to find out the opposite of me, how to detect left click. I'm trying to make the player left click, or mine. I know there is a way to detect the thing that you want using Minecraft.getInstance().player.getAttack() or something like that, I know it has .attack something at the end of it, hope it helps. But still, how do I make the player LEFT CLICK, and how do I make the player HOLD LEFT CLICK? If you know thanks ahead.

Posted
  On 2/25/2023 at 11:57 PM, GabrielSnow said:

So I've been making a Minecraft bot because I want to get into AI and because I'm a bored student and I can't figure out how to make the player hold down left click, I've seen many people use KeyBind or minecraft.player.gameSettings but I figured that that doesn't work anymore because it's only in older versions(I think), I can't make the imports work (net.minecraft.client.settings). So far I figured out how to do it with the Baritone API using a loop but it's very CPU intensive, adding a delay makes it not work.

 

while(true) { BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().setInputForceState(baritone.api.utils.input.Input.CLICK_LEFT, true); }

 

Expand  

To add to this, I do not want to make a Minecraft bot like mineFlayer, that was not what I meant. I want to connect to the client side of the client using the mod and help them out like Baritone does, I want to help them farm or mine etc. I know that Baritone has those functions and accessing them would be great but making my own lets say #mine carrot command would be better. Maybe even at the end goal I could make a command to end the game by killing the ender dragon, but for that I need to create player inputs which I cannot seem to find even in the forge documentary, I asked ChatGPT but he only knows everything at and below 1.12.2 which is not what I want. A solution using external APIs would also be a good solution but I would prefer a solution without external APIs.

Posted

i found something old 
//import org.lwjgl.input.Mouse;
int button_presed = Mouse.getButton();

but dont works in java 17 

 

i fond something similar but dont get it to work

//import java.awt.event.MouseEvent;

MouseEvent.getButton()

look like you must first create MouseEvent object to use it but dont find a working exaple 

 

could it be an minecraft event trigered on left click we could capture and use ? 

 

 

 

 

 

 

Posted
  On 2/26/2023 at 1:47 PM, perromercenary00 said:

i found something old 
//import org.lwjgl.input.Mouse;
int button_presed = Mouse.getButton();

but dont works in java 17 

 

i fond something similar but dont get it to work

//import java.awt.event.MouseEvent;

MouseEvent.getButton()

look like you must first create MouseEvent object to use it but dont find a working exaple 

 

could it be an minecraft event trigered on left click we could capture and use ? 

 

 

 

 

 

 

Expand  

It doesn't seem like it would work, it doesn't reference the Minecraft instance. If it were to exist it would probably use Minecraft.getInstance() for the input, otherwise I don't think it would make sense, I went over the docs for Minecraft.getInstance().player but I couldn't find anything useful, only setting the rotation and getting the position, I can't find anything for inputs, maybe the only thing I could find is the keys for the player's set controls, but even with that there isn't a way that I know of that could use those keys to make an input onto the client, or register an input.

Posted
  On 2/26/2023 at 1:47 PM, perromercenary00 said:

i found something old 
//import org.lwjgl.input.Mouse;
int button_presed = Mouse.getButton();

but dont works in java 17 

 

i fond something similar but dont get it to work

//import java.awt.event.MouseEvent;

MouseEvent.getButton()

look like you must first create MouseEvent object to use it but dont find a working exaple 

 

could it be an minecraft event trigered on left click we could capture and use ? 

 

 

 

 

 

 

Expand  

As for listening if the mouse is pressed I found something for you: int pressed = java.awt.event.MouseEvent.BUTTON1; hope it helps, it might not be the exact thing you need but I think the library has listeners.

Posted
  On 2/26/2023 at 2:05 PM, GabrielSnow said:

As for listening if the mouse is pressed I found something for you: int pressed = java.awt.event.MouseEvent.BUTTON1; hope it helps, it might not be the exact thing you need but I think the library has listeners.

Expand  

no that dont works allwais says  1 no mather what i press 

	    // ########## ########## ########## ##########
    @Override
    public void inventoryTick(ItemStack helditem, Level warudo, Entity entity, int slot, boolean p_41408_) {
        
        
        int pressed = java.awt.event.MouseEvent.BUTTON1;
        System.out.println("inventoryTick [" + slot + "], " + ((warudo.isClientSide)? "Local  World":"Server World") + ", b1=" + pressed );
}
	

inventoryTick [2], Local  World, b1=1
inventoryTick [2], Server World, b1=1
inventoryTick [2], Local  World, b1=1
inventoryTick [2], Server World, b1=1
inventoryTick [2], Local  World, b1=1
inventoryTick [2], Server World, b1=1
inventoryTick [2], Local  World, b1=1
inventoryTick [2], Local  World, b1=1

 

 

Posted

I found some Baritone commands that make a click but I cant seems to figure out how it works, can you help?

    public void Tester() {
    	new Thread(() -> {
        	if(StartTester) {
            	Minecraft minecraft = Minecraft.getInstance();
            	minecraft.player.sendMessage(new TextComponent("Tester started"), minecraft.player.getUUID());
            	BaritoneAPI.getSettings().allowSprint.value = true;
            	BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;
            	ICustomGoalProcess customGoalProcess = BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess();
            	IPlayerController playerController = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().playerController();
            	customGoalProcess.setGoalAndPath(new GoalXZ(1000, 0));
            	while(StartTester) {
	            	playerController.clickBlock(null, Direction.fromNormal(0,0,0));
					try {
						Thread.sleep(50);
					} catch (InterruptedException e) {
						minecraft.player.sendMessage(new TextComponent("Thread sleep error"), minecraft.player.getUUID());
						Thread.currentThread().interrupt();
					}
            	}
        	}
    	}).start();
    }

playerController.clickBlock(); seems to be the thing I need but I dont know how to make it work.

Posted
  On 2/26/2023 at 2:53 PM, GabrielSnow said:

I found some Baritone commands that make a click but I cant seems to figure out how it works, can you help?

    public void Tester() {
    	new Thread(() -> {
        	if(StartTester) {
            	Minecraft minecraft = Minecraft.getInstance();
            	minecraft.player.sendMessage(new TextComponent("Tester started"), minecraft.player.getUUID());
            	BaritoneAPI.getSettings().allowSprint.value = true;
            	BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;
            	ICustomGoalProcess customGoalProcess = BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess();
            	IPlayerController playerController = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().playerController();
            	customGoalProcess.setGoalAndPath(new GoalXZ(1000, 0));
            	while(StartTester) {
	            	playerController.clickBlock(null, Direction.fromNormal(0,0,0));
					try {
						Thread.sleep(50);
					} catch (InterruptedException e) {
						minecraft.player.sendMessage(new TextComponent("Thread sleep error"), minecraft.player.getUUID());
						Thread.currentThread().interrupt();
					}
            	}
        	}
    	}).start();
    }

playerController.clickBlock(); seems to be the thing I need but I dont know how to make it work.

Expand  

i dont think that gonna work 
the name suggest it only works when click a block  is like useOn()

Posted

a  frack MouseEvent is an event who could guess such a thing 

 

	    //########## ########## ########## ##########  
    
    @SubscribeEvent
    public static void on_mouse_something(MouseButton event) {
	        //Entity entity = event.;
	        //Level warudo = event.
	        //ItemStack itemstack = event.?;
	        Minecraft mc = Minecraft.getInstance();
        //Level warudo = mc.level;//it return null
                
        System.out.println("on_mouse_something [" + event.getButton() + "], "  );
    }
	

on_mouse_something [0], 
on_mouse_something [0], 
on_mouse_something [0], 
on_mouse_something [0], 
on_mouse_something [1], 
on_mouse_something [1], 
on_mouse_something [1], 
on_mouse_something [1], 
on_mouse_something [2], 
on_mouse_something [2], 
on_mouse_something [2], 
on_mouse_something [2], 

on_mouse_something [3], 

on_mouse_something [3], 

on_mouse_something [3], 

 

 

########

but is there a misssing string  i need to get the player  and itemstack his holding to know how to proced on left click 

 

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    • Go to the config folder and open the secretroomsmod.cfg   At the bottom, you will find:   # Check for mod updates on startup B:update_checker=true   Change it to false:   # Check for mod updates on startup B:update_checker=false  
    • The mod yetanotherchancebooster is conflicting or running into an issue with cobblemon Remove yetanotherchancebooster
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    • My Cobblemon Star Academy world keeps crashing before I load in ---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 2025-07-09 20:41:46 Description: Ticking memory connection java.lang.NullPointerException: Cannot invoke "Object.getClass()" because "it" is null     at knot//com.cobblemon.mod.common.api.storage.player.adapter.JsonPlayerData.load(JsonPlayerData.java:60)     at knot//com.cobblemon.mod.common.api.storage.player.factory.JsonPlayerDataStoreFactory.load(JsonPlayerDataStoreFactory.java:32)     at knot//com.cobblemon.mod.common.api.storage.player.PlayerDataStoreManager.get(PlayerDataStoreManager.java:40)     at knot//com.metacontent.yetanotherchancebooster.store.PlayerDataUtil.save(PlayerDataUtil.java:10)     at knot//com.metacontent.yetanotherchancebooster.store.PlayerDataUtil.onDisconnect(PlayerDataUtil.java:16)     at knot//net.minecraft.class_3222.handler$gdg000$yetanotherchancebooster$injectOnDisconnect(class_3222.java:13869)     at knot//net.minecraft.class_3222.method_14231(class_3222.java:1157)     at knot//net.minecraft.class_3244.method_10839(class_3244.java:1227)     at knot//net.minecraft.class_2535.method_10768(class_2535.java:450)     at knot//net.minecraft.class_2535.method_10754(class_2535.java:263)     at knot//net.minecraft.class_3242.method_14357(class_3242.java:172)     at knot//net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:908)     at knot//net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:824)     at knot//net.minecraft.class_1132.method_3748(class_1132.java:105)     at knot//net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)     at knot//net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)     at java.base/java.lang.Thread.run(Thread.java:840) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Cobblemon -- Details:     Version: 1.5.2     Is Snapshot: false     Git Commit: df8f078 (https://gitlab.com/cable-mc/cobblemon/-/commit/df8f078d13702ab9a000438910b822ceffbb2248)     Branch: HEAD -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.15, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 809490120 bytes (771 MiB) / 4269801472 bytes (4072 MiB) up to 9462349824 bytes (9024 MiB)     CPUs: 12     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 5 1600 Six-Core Processor                 Identifier: AuthenticAMD Family 23 Model 8 Stepping 2     Microarchitecture: Zen+     Frequency (GHz): 3.19     Number of physical packages: 1     Number of physical CPUs: 6     Number of logical CPUs: 12     Graphics card #0 name: NVIDIA GeForce GT 1030     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 2048.00     Graphics card #0 deviceId: 0x1d01     Graphics card #0 versionInfo: DriverVersion=32.0.15.6094     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 2.40     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 2.40     Memory slot #1 type: DDR4     Virtual memory max (MB): 25548.66     Virtual memory used (MB): 20187.01     Swap memory total (MB): 9216.00     Swap memory used (MB): 754.71     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx9024m -Xms256m     Fabric Mods:          academy: Star Academy 1.0.1             mixinsquared: MixinSquared 0.2.0         accessible-step: Accessible Step 2.0.1+1.20             blue_endless_jankson: jankson 1.2.3         advancementplaques: Advancement Plaques 1.6.7         amendments: Amendments 1.20-1.2.12         another_furniture: Another Furniture 1.20.1-3.0.1         architectury: Architectury 9.2.14         ati_structures_fabric: ati_structures_fabric 1.1.0         autorun: AutoRun 0.5.0         badpackets: Bad Packets 0.4.3         balm-fabric: Balm 7.3.10             kuma_api: KumaAPI 20.1.9-SNAPSHOT         bbb: Building But Better 1.20.1-fabric-1.0.2         betterdeserttemples: YUNG's Better Desert Temples 1.20-Fabric-3.0.3             org_reflections_reflections: reflections 0.10.2         betterfortresses: YUNG's Better Nether Fortresses 1.20-Fabric-2.0.6         betterjungletemples: YUNG's Better Jungle Temples 1.20-Fabric-2.0.5         bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4         betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4         betterstrongholds: YUNG's Better Strongholds 1.20-Fabric-4.0.3         betterwitchhuts: YUNG's Better Witch Huts 1.20-Fabric-3.0.3         biomeswevegone: Oh The Biomes We've Gone 1.4.4         bitsandchisels: BitsAndChisels 2.7.3         bobby: Bobby 5.0.1             com_typesafe_config: config 1.4.2             org_spongepowered_configurate-core: configurate-core 4.1.2             org_spongepowered_configurate-hocon: configurate-hocon 4.1.2         boostedbrightness: Boosted Brightness 2.2.0         bountiful: Bountiful 6.0.4+1.20.1         camerapture: Camerapture 1.7.2             io_github_darkxanter_webp-imageio: webp-imageio 0.3.2         carryon: Carry On 2.1.2.7         chat_heads: Chat Heads 0.13.7         chatanimation: ChatAnimation 1.0.5         chimes: Chimes 2.0.1         chunky: Chunky 1.3.146         cloth-config: Cloth Config v11 11.1.136             cloth-basic-math: cloth-basic-math 0.6.1         cloudboots: Cloud Boots 1.20.1-fabric-3.0.0         cobbledex: Cobbledex 1.1.0         cobblefoods: CobbleFoods 1.3.2-1.20.1         cobblemizer: Cobblemon Customizer for Fabric 2.0.2         cobblemon: Cobblemon 1.5.2+1.20.1         cobblemon_chaining: Cobblemon Chaining 1.5-fabric-1.0.1         cobblemon_counter: Cobblemon Counter 1.5-fabric-1.2.0         cobblemon_move_inspector: Cobblemon Move Inspector 1.1.1         cobblemonintegrations: Cobblemon Integrations 1.0.7         cobblemonridingfabric: Cobblemon Riding Fabric 1.2.6         cobblenav: Cobblenav 1.3.5             fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT         cobblepedia: Cobblepedia 0.6.8         cobbreeding: Cobbreeding 1.7.0         collective: Collective 7.87         controlling: Controlling For Fabric 12.0.2         convenientdecor: Convenient Decor 0.4.3             omega-config: OmegaConfig 1.4.0+1.20.1         cookingforblockheads: Cooking for Blockheads 16.0.9         corgilib: CorgiLib 4.0.3.3         craftingtweaks: Crafting Tweaks 18.2.5         crafttweaker: CraftTweaker 14.0.44         crawl: Crawl 0.12.0             mm: Manningham Mills 2.3         dailyshop: Daily Shop 1.1.0         defaulted_hotkeys: Defaulted Hotkeys 1.2         defaultoptions: Default Options 18.0.1         dynamiccrosshair: Dynamic Crosshair 9.3             dynamiccrosshair-api: DynamicCrosshair API 1.1             libbamboo: LibBamboo 2.2         dynamiccrosshaircompat: Dynamic Crosshair Compat 4.0         elementa: Elementa 708         emojiful: Emojiful 4.2.0             com_esotericsoftware_yamlbeans_yamlbeans: yamlbeans 1.15         enhancedcelestials: Enhanced Celestials 1.20.1-5.0.1.0         essential: Essential 1.3.8.4         essential-container: essential-container 1.0.0             essential-loader: essential-loader 1.2.4         evenmoreinstruments: Even More Instruments! 6.1.3.1         fabric-api: Fabric API 0.92.2+1.20.1             fabric-api-base: Fabric API Base 0.4.31+1802ada577             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577             fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.41+1802ada577             fabric-client-tags-api-v1: Fabric Client Tags 1.1.2+1802ada577             fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77             fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577             fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377             fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377             fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577             fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577             fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577             fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577             fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.37+1802ada577             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.35+df3654b377             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577             fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577             fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677             fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577             fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 1.0.3+1802ada577             fabric-models-v0: Fabric Models (v0) 0.4.2+9386d8a777             fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577             fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577             fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577             fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577             fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.2.1+1802ada577             fabric-renderer-indigo: Fabric Renderer - Indigo 1.5.2+85287f9f77             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.46+df3654b377             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577             fabric-rendering-v0: Fabric Rendering (v0) 1.1.49+df3654b377             fabric-rendering-v1: Fabric Rendering (v1) 3.0.8+1802ada577             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577             fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.8+1802ada577             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.13+1802ada577             fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577         fabric-language-kotlin: Fabric Language Kotlin 1.13.0+kotlin.2.1.0             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.1.0             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.1.0             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.1.0             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.1.0             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.26.1             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.9.0             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.9.0             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.1             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.3             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.3             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.3         fabricloader: Fabric Loader 0.16.9             mixinextras: MixinExtras 0.4.1         fabricskyboxes: FabricSkyBoxes 0.7.3+mc1.20.1         fancymenu: FancyMenu 3.3.2             com_github_keksuccino_japng: japng 0.5.3             com_github_rtyley_animated-gif-lib-for-java: animated-gif-lib-for-java animated-gif-lib-1.7         faux-custom-entity-data: Faux-Custom-Entity-Data 6.0.1         fightorflight: Cobblemon Fight or Flight Fabric 0.5.0         findme: FindMe 3.2.1         forgeconfigapiport: Forge Config API Port 8.0.1         ftbchunks: FTB Chunks 2001.3.4         ftblibrary: FTB Library 2001.2.7         ftbranks: FTB Ranks 2001.1.3         ftbteams: FTB Teams 2001.3.0         geckolib: GeckoLib 4 4.4.9             com_eliotlash_mclib_mclib: mclib 20         genshinstrument: Genshin Instruments 4.0.2         globalgamerule: Global Game Rule 1.1         globalpacks: Global Data- & Resourcepacks 1.16.1_fabric         gooeylibs: GooeyLibs 3.0.0+1.20.1         gravels_extended_battles: Gravel's Extended Battles 1.4.0         hearth_and_home: Hearth & Home 1.20.1-2.0.3         heartstone: Heartstone 1.20-1.3.0         hopobetterunderwaterruins: Hopo Better Underwater Ruins 1.1.5         hotkettles: Hot Kettles 1.0.0+mc1.20.1         hunt: Hunt 1.1.0         iceberg: Iceberg 1.1.25         impactor: Impactor 5.2.6+1.20.1             adventure-platform-fabric: adventure-platform-fabric 5.9.0                 net_kyori_adventure-platform-api: adventure-platform-api 4.3.0                 net_kyori_adventure-text-serializer-ansi: adventure-text-serializer-ansi 4.14.0                 net_kyori_ansi: ansi 1.0.2             cloud: Cloud 2.0.0-beta.2                 org_incendo_cloud-brigadier: cloud-brigadier 2.0.0-beta.2                 org_incendo_cloud-core: cloud-core 2.0.0-beta.2                 org_incendo_cloud-minecraft-modded-common-fabric-repack_: cloud-minecraft-modded-common-fabric-repack 2.0.0-beta.2                 org_incendo_cloud-services: cloud-services 2.0.0-beta.2             impactor-command-api: Impactor Command API 5.2.5+1.20.1-SNAPSHOT             io_leangen_geantyref_geantyref: geantyref 1.3.15             net_kyori_adventure-api: adventure-api 4.14.0             net_kyori_adventure-key: adventure-key 4.14.0             net_kyori_adventure-nbt: adventure-nbt 4.14.0             net_kyori_adventure-text-logger-slf4j: adventure-text-logger-slf4j 4.14.0             net_kyori_adventure-text-minimessage: adventure-text-minimessage 4.14.0             net_kyori_adventure-text-serializer-gson: adventure-text-serializer-gson 4.14.0             net_kyori_adventure-text-serializer-json: adventure-text-serializer-json 4.14.0             net_kyori_adventure-text-serializer-legacy: adventure-text-serializer-legacy 4.14.0             net_kyori_adventure-text-serializer-plain: adventure-text-serializer-plain 4.14.0             net_kyori_event-api: event-api 5.0.0-SNAPSHOT             net_kyori_examination-api: examination-api 1.3.0             net_kyori_examination-string: examination-string 1.3.0             org_incendo_cloud-annotations: cloud-annotations 2.0.0-beta.2             org_incendo_cloud-minecraft-extras: cloud-minecraft-extras 2.0.0-beta.2             org_incendo_cloud-processors-common: cloud-processors-common 1.0.0-beta.1             org_incendo_cloud-processors-confirmation: cloud-processors-confirmation 1.0.0-beta.1             placeholder-api: Placeholder API 2.1.3+1.20.1         indium: Indium 1.0.34+mc1.20.1         ipo: Improved Pillager Outpost 3         iris: Iris 1.7.5+mc1.20.1             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         item_obliterator: Item Obliterator 2.3.0         java: OpenJDK 64-Bit Server VM 17         journeymap: Journeymap 5.10.3             journeymap-api-fabric: JourneyMap API 1.20-1.9-fabric-SNAPSHOT         justhammers: Just Hammers 2.0.4+mc1.20.1         kambrik: Kambrik 6.1.1+1.20.1         konkrete: Konkrete 1.8.1         kubejs: Star Academy 2001.6.5-build.16         labels: labels 1.20-1.20.2         legendarytooltips: Legendary Tooltips 1.4.5         lootbags: Resourceful Lootbags 2.0.0             resourcefullib: Resourceful Lib 2.0.8                 com_teamresourceful_yabn: yabn 1.0.3         lootballs: Cobblemon Loot Balls 1.1.4         lootbeams: LootBeams 3.1.1-mc1.20-.4         lootr: Lootr 0.7.35.85         megamons: Ascension Megamons 1.5.0+1.20.1-forge+fabric-75b66fa         melody: Melody 1.0.3         midnightlib: MidnightLib 1.4.1         minecraft: Minecraft 1.20.1         mint: El & L's Dye Mod 1.0.5+1.20.1         modernfix: ModernFix 5.19.7+mc1.20.1         modmenu: Mod Menu 7.2.2         moonlight: Moonlight 1.20-2.13.41         more_cobblemon_tweaks: MoreCobblemonTweaks 0.7.1         mousetweaks: Mouse Tweaks 2.26         mousewheelie: Mouse Wheelie 1.13.0+mc1.20.1             amecsapi: Amecs API 1.5.1+mc1.20-pre1             coat: Coat 1.0.0-beta.20+mc1.20-pre1             tweed4_annotated: tweed4_annotated 1.3.1+mc1.20-pre1             tweed4_base: tweed4_base 1.7.1+mc1.20-pre1             tweed4_data: tweed4_data 1.2.1+mc1.20-pre1             tweed4_data_hjson: tweed4_data_hjson 1.1.1+mc1.20-pre1             tweed4_tailor_coat: tweed4_tailor_coat 1.1.3+mc1.20-pre1             tweed4_tailor_lang_json_descriptions: tweed4_tailor_lang_json_descriptions 1.1.0+mc1.20-pre1             tweed4_tailor_screen: tweed4_tailor_screen 1.1.4+mc1.20-pre1         mr_tidal_towns: Tidal Towns 1.3.4         mss: Moog's Soaring Structures 1.2.6-1.20-fabric         muffins_picnic: Muffin's Picnic 1.0.0         mvs: Moog's Voyager Structures 4.1.4-1.20-fabric         mythsandlegends: Myths and Legends 1.6.1             com_moandjiezana_toml_toml4j: toml4j 0.7.2         naturescompass: Nature's Compass 1.20.1-2.2.3-fabric         necronomicon: Necronomicon 1.6.0         nightlights: Night Lights 1.1         numismatic-overhaul: Numismatic Overhaul 0.2.14+1.20             cardinal-components-base: Cardinal Components API (base) 5.2.1             cardinal-components-entity: Cardinal Components API (entities) 5.2.1             stacc: Stacc 1.7.0         ohthetreesyoullgrow: Oh The Trees You'll Grow 1.20.1-1.3.3         org_jetbrains_annotations: annotations 13.0         owo: oωo 0.11.2+1.20         packetfixer: Packet Fixer 2.0.0         patchouli: Patchouli 1.20.1-84-FABRIC             fiber: fiber 0.23.0-2         pehkui: Pehkui 3.8.3+1.14.4-1.21             kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4         player_roles: Player Roles 1.6.6             more_codecs: More Codecs 0.3.1+1.19.4             player_roles_api: Player Roles API 1.6.6         playerladder: Player Ladder 0.6.0-1.20         pokeblocks: Pokeblocks 1.3.0-1.20.1         prism: Prism 1.0.5         puzzleslib: Puzzles Lib 8.1.25             puzzlesaccessapi: Puzzles Access Api 8.0.7         resourcepackoverrides: Resource Pack Overrides 8.0.3         rhino: Rhino 2001.2.3-build.6         roughlyenoughitems: Roughly Enough Items 12.1.785             error_notifier: Error Notifier 1.0.9         seamless_loading_screen: Seamless Loading Screen 2.0.3+1.20.1         searchables: Searchables 1.0.3         server-hats: Server Hats 0.16         shadertoggle: Shader Toggle 1.0         shouldersurfing: Shoulder Surfing Reloaded 4.9.1         sit: Sit 1.20.1-27         slide_show: Slide Show 1.0.3-Enhancement-1         smoothswapping: Smooth Swapping 0.9.3.1         sodium: Sodium 0.5.11+mc1.20.1         sodium-extra: Sodium Extra 0.5.4+mc1.20.1-build.115             caffeineconfig: CaffeineConfig 1.3.0+1.17             crowdin-translate: CrowdinTranslate 1.4+1.19.3         solara_dimension: Solara Dimension  0.1A         sophisticatedbackpacks: Sophisticated Backpacks 1.20.1-3.20.17.1.60         sophisticatedcore: Sophisticated Core 1.20.1-0.7.12.2.96             porting_lib_extensions: Porting Lib Extensions 2.3.2+1.20.1                 porting_lib_accessors: Porting Lib Accessors 2.3.2+1.20.1                 porting_lib_attributes: Porting Lib Attributes 2.3.2+1.20.1                 porting_lib_common: Porting Lib Common 2.3.2+1.20.1                 reach-entity-attributes: Reach Entity Attributes 2.4.0             porting_lib_fluids: Porting Lib Fluids 2.3.2+1.20.1             porting_lib_loot: Porting Lib Loot 2.3.2+1.20.1                 porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.2+1.20.1             porting_lib_model_loader: Porting Lib Model Loader 2.3.2+1.20.1             porting_lib_networking: Porting Lib Networking 2.3.2+1.20.1                 porting_lib_core: Porting Lib Core 2.3.2+1.20.1             porting_lib_tool_actions: Porting Lib Tool Actions 2.3.2+1.20.1             porting_lib_transfer: Porting Lib Transfer 2.3.2+1.20.1             team_reborn_energy: Energy 3.0.0         sophisticatedstorage: Sophisticated Storage 1.20.1-0.11.3.1.73             noindium: No Indium? 1.1.0+1.20         spawnercontrol: Spawner Control 1.1         starterkit: Starter Kit 7.1         stoneworks: Stoneworks 8.0.0         terrablender: TerraBlender 3.0.1.7         terrastorage: Terrastorage 1.0.7             com_electronwill_night-config_core: core 3.8.1             com_electronwill_night-config_toml: toml 3.8.1         terrastorageicons: Terrastorage Icons 1.0.0         toastkiller: The Open Sauce Toast Killer 1.0         toms_storage: Tom's Simple Storage Mod 1.6.9         totw_modded: Towers Of The Wild: Modded fabric-1.20.1-1.0.5         travelerstitles: Traveler's Titles 1.20-Fabric-4.0.2         treeharvester: Tree Harvester 9.1         trinkets: Trinkets 3.7.2         universalcraft: UniversalCraft 419         veinmining: Vein Mining 1.5.0+1.20.1             spectrelib: SpectreLib 0.13.15+1.20.1         vigilance: Vigilance 306         voicechat: Simple Voice Chat 1.20.1-2.5.26         waystones: Waystones 14.1.6         wherearemytms: Where Are My TMs? 2.1.2-hotfix         worldedit: WorldEdit 7.2.15+6463-5ca4dff         wthit: wthit 8.15.5         wwoo: William Wythers' Overhauled Overworld 2.0.0         yet_another_config_lib_v3: YetAnotherConfigLib 3.6.2+1.20.1-fabric             com_twelvemonkeys_common_common-image: common-image 3.12.0             com_twelvemonkeys_common_common-io: common-io 3.12.0             com_twelvemonkeys_common_common-lang: common-lang 3.12.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.12.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.12.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.12.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         yetanotherchancebooster: YetAnotherChanceBooster 1.0.1         yungsapi: YUNG's API 1.20-Fabric-4.0.6             org_javassist_javassist: javassist 3.29.2-GA         zoomify: Zoomify 2.14.2+1.20.1             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.5.2     Loaded Shaderpack: (off)     Server Running: true     Player Count: 0 / 8; []     Data Packs: vanilla, fabric, bountiful:compat-numismatic-overhaul, AllTheMons Release 1.8.2 V129, BattleBond [V1.4] (incompatible), CobbleCafe (incompatible), MSS-ConfigPack-1.19+ (incompatible), MVS-ConfigPack-1.19+ (incompatible), Missing Legends V1.2[No Genesect or Regi Resize], Moonlight Mods Dynamic Assets, MythsandLegends-Datapack-v1.0.4, PokeSizes-1.1.1, Vivillon Pride Patterns v1.0, _Star Academy_, bopack, capture-border-v1.0.0 (incompatible)     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric'     Launched Version: fabric-loader-0.16.9-1.20.1
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