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Hi everyone I'm trying to make a custom door and give it a custom sound. In order to do so I've registered the sounds like this private static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, MineWorld.MOD_ID); ... public static final RegistryObject<SoundEvent> SCULK_DOOR_CLOSE = SOUNDS.register("sculk_door_close", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(MineWorld.MOD_ID, "sculk_door_close"))); public static final RegistryObject<SoundEvent> SCULK_DOOR_OPEN = SOUNDS.register("sculk_door_open", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(MineWorld.MOD_ID, "sculk_door_open"))); call the register method of the Sounds registry as the first thing in my mod initialize method IEventBus eventBus = FMLJavaModLoadingContext.get().getModEventBus(); SOUNDS.register(eventBus); Then I create a BlockSetType like this public static final BlockSetType SCULK = BlockSetType.register(new BlockSetType(new ResourceLocation(MineWorld.MOD_ID, "sculk").toString(), true, SoundType.WOOD, SCULK_DOOR_CLOSE.get(), SCULK_DOOR_OPEN.get(), SoundEvents.WOODEN_TRAPDOOR_CLOSE, SoundEvents.WOODEN_TRAPDOOR_OPEN, SoundEvents.WOODEN_PRESSURE_PLATE_CLICK_OFF, SoundEvents.WOODEN_PRESSURE_PLATE_CLICK_ON, SoundEvents.WOODEN_BUTTON_CLICK_OFF, SoundEvents.WOODEN_BUTTON_CLICK_ON); And finally the door block like this private static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MineWorld.MOD_ID); ... BLOCKS.register("sculk_door", () -> new DoorBlock(BlockBehaviour.Properties.copy(Blocks.OAK_DOOR), blockSetType)); But when I launch the game I get this error Registry Object not present: mineworld:sculk_door_close Am I doing something wrong? Maybe the BlockSetType registration needs to be done in a different way? I have other BlockSetTypes registered like this that only uses vanilla sounds and they work just fine. You can see an example in my GitHub repo here: https://github.com/JimiIT92/MineWorld/blob/master/src/main/java/org/mineworld/core/MWBlockSetTypes.java
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Okay. Thank you. I think it works now. I added the jdk-17 path to the batch instead of the jvm arguments txt file. The windows command prompt is just blank, but when I close the native windows command prompt, the java command prompt opens & loads the server. If that won't cause issues then I'm all good.
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That worked! Thank you so much!
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By TileEntity · Posted
I have no idea - the last mentioned mods are eldritch_end, supplementaries and mahoutsukai Start with removing mahoutsukai
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