Posted February 27, 20232 yr never forum'd before, MC version 1.18.2, FML version 40.2.1 i was trying to cultivate a modpack to play by just throwing a bunch of stuff i liked together, and as i expected it immediately crashed on first load with an `exit code: 1`. im not used to throwing a bunch of stuff together not working because i usually play on 1.12.2 or 1.7.10 and nine times out of ten it works. heres the latest.log in the form of a pastebin link: https://pastebin.com/3cgZracq i was looking through it, though i barely understand it, towards the end it says something about duplicate mods being detected, im pretty sure there arent duplicate mods, i dont know exactly what it means but i assume it means that theres two mods that change the same thing.
February 27, 20232 yr Can you send the debug.log? It's usually in <game_directory>/logs. I'm not good at modding, but at least I can read a crash report (well enough). That's something, right?
February 27, 20232 yr Author 14 minutes ago, Hipposgrumm said: Can you send the debug.log? It's usually in <game_directory>/logs. id give one to you if one generated. also i found an stray REI plugin that i removed. it was able to load to the red mojang screen but gave me an exit code -1 with this to say; The game crashed whilst rendering overlay Error: java.lang.IllegalAccessError: class dynamiclabs.immersivefx.sndctrl.audio.SoundUtils tried to access private field net.minecraft.client.sounds.SoundManager.f_120349_ (dynamiclabs.immersivefx.sndctrl.audio.SoundUtils is in module [email protected] of loader 'TRANSFORMER' @40c06358; net.minecraft.client.sounds.SoundManager is in module [email protected] of loader 'TRANSFORMER' @40c06358) apparently immersivefx is problematic, but i want my sounds ;( Edited February 27, 20232 yr by BlankSBG included quote
February 27, 20232 yr Author turns out there were several things that i just didnt bother to catch, WMITAF doesnt even work without REI and doesnt seem compatible with TOP
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