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I'm on 1.18.2, trying to change how anvils work. I know, very original, but i'm trying to make it as customizeable as i can. Anyway, i have noticed that the AnvilUpdateEvent is not called exactly where i'd like it to be and that the bus is only updated when both items are inserted in the anvil. This, as far as i can tell, means that i have no control over an item getting renamed without a second input.

I have tried looking for other events but the only anvil related one i found is the one that determines the damage chance. Is there another event i can use that would give me more control? Or am i just screwed?

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