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Text on custom sign block shown even when behind an object [1.19.2]


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Hi! I have created a custom sign block. Works almost like regular Minecraft wall sign. The problem is that if the sign is inside a house, the player can see the custom redered text that is on the sign even from outside of the house. How to stop the text from being rendered when there is an object between the sign block and the player?

I tried to create a custom method for that which checks if there is a solid object between the block and player. But sometimes the text is still rendered too early and it shines through some solid block. I couldn't find any Minecraft code showing how to achieve that. Here is my function:

public static boolean shouldRenderText(LevelAccessor world, BlockPos blockPos, BlockPos playerPos, int range) {
  boolean shouldRender = true;
  int bX = blockPos.getX();
  int bY = blockPos.getY();
  int bZ = blockPos.getZ();
  int pX = playerPos.getX();
  int pY = playerPos.getY();
  int pZ = playerPos.getZ();
  Vec3 bp = new Vec3(pX-bX, pY-bY, pZ-bZ);

  if (bp.length() > range)
    return false;

  double max = Math.abs(bp.x);
  if (Math.abs(bp.y) > max)
    max = Math.abs(bp.y);
  if (Math.abs(bp.z) > max)
    max = Math.abs(bp.z);

  double stepX = bp.x/max;
  double stepY = bp.y/max;
  double stepZ = bp.z/max;

  for(int i = 1; i < max; i++) {
    double x = bX + (i*stepX);
    double y = bY + (i*stepY);
    double z = bZ + (i*stepZ);
    if (PTMBlock.isSolid(world, Math.floor(x), y, z))
      shouldRender = false;
    if (PTMBlock.isSolid(world, Math.ceil(x), y, z))
      shouldRender = false;

    if (PTMBlock.isSolid(world, x, y, Math.floor(z)))
      shouldRender = false;
    if (PTMBlock.isSolid(world, x, y, Math.ceil(z)))
      shouldRender = false;

    if (PTMBlock.isSolid(world, Math.floor(x), y, Math.floor(z)))
      shouldRender = false;
    if (PTMBlock.isSolid(world, Math.ceil(x), y, Math.ceil(z)))
      shouldRender = false;

    if (PTMBlock.isSolid(world, Math.ceil(x), y, Math.floor(z)))
      shouldRender = false;
    if (PTMBlock.isSolid(world, Math.floor(x), y, Math.ceil(z)))
      shouldRender = false;

    if (!shouldRender)
      return false;
  }
  return shouldRender;
}

The PTMBlock#isSolid will just get a block at the position and will check if it is solid or not. Any ideas how to make this system more efficient or if there may be already is a functions that does that? Thanks.

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1 hour ago, RInventor7 said:

I tried to create a custom method for that which checks if there is a solid object between the block and player. But sometimes the text is still rendered too early and it shines through some solid block. I couldn't find any Minecraft code showing how to achieve that. Here is my function:

 

Why not just look at how vanilla does it in SignRenderer#renderSignText?

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7 minutes ago, ChampionAsh5357 said:

Why not just look at how vanilla does it in SignRenderer#renderSignText?

I have looked SignRenderer class many times and just now, but there is no method called renderSignText in that class.

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{re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:memoryleakfix.mixins.json:hugeScreenshotLeak.Minecraft_screenshotMixin,pl:mixin:APP:memoryleakfix.mixins.json:targetEntityLeak.Minecraft_targetClearMixin,pl:mixin:APP:mixins.oculus.json:MixinMinecraft_PipelineManagement,pl:mixin:APP:mixins.essential.json:client.Mixin_RunEssentialTasks,pl:mixin:APP:mixins.essential.json:client.MixinMinecraft,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_FixKeybindUnpressedInEmoteWheel,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_RecalculateMenuScale,pl:mixin:APP:mixins.essential.json:compatibility.vanilla.Mixin_WorkaroundBrokenFramebufferBlitBlending,pl:mixin:APP:mixins.essential.json:events.Mixin_RenderTickEvent,pl:mixin:APP:mixins.essential.json:feature.skin_overwrites.Mixin_InstallTrustingServicesKeyInfo,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A} 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(WinBuild.160101.0800):Microsoft Corporation         Pdh.dll:Windows Performance Data Helper DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         RPCRT4.dll:Remote Procedure Call Runtime:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         SHCORE.dll:SHCORE:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         SHELL32.dll:Windows Shell Common Dll:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         UMPDC.dll:User Mode Power Dependency Coordinator:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         USER32.dll:Multi-User Windows USER API Client DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         USERENV.dll:Userenv:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation         VERSION.dll:Version Checking and File Installation Libraries:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         WINHTTP.dll:Windows HTTP Services:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         WINMM.dll:MCI API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         WS2_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         amsi.dll:Anti-Malware Scan Interface:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         bcrypt.dll:Windows Cryptographic Primitives Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation         combase.dll:Microsoft COM for Windows:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         dbgcore.DLL:Windows Core Debugging Helpers:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc.DLL:DHCP Client Service:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc6.DLL:DHCPv6 Client:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         gdi32full.dll:GDI Client DLL:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         glfw.dll:GLFW 3.4.0 DLL:3.4.0:GLFW         java.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         javaw.exe:OpenJDK Platform binary:17.0.8.0:Microsoft         jemalloc.dll         jimage.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         jli.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         jna11175178637920788105.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA)         jsvml.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         jvm.dll:OpenJDK 64-Bit server VM:17.0.8.0:Microsoft         kernel.appcore.dll:AppModel API Host:10.0.22621.2715 (WinBuild.160101.0800):Microsoft Corporation         lwjgl.dll         management.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         management_ext.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation         msvcp_win.dll:Microsoft® C Runtime Library:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         msvcrt.dll:Windows NT CRT DLL:7.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         napinsp.dll:E-mail Naming Shim Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         ncrypt.dll:Windows NCrypt Router:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         net.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         nio.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         nlansp_c.dll:NLA Namespace Service Provider DLL:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         ntdll.dll:NT Layer DLL:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Windows System Performance Objects DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         pfclient.dll:SysMain Client:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:PNRP Name Space Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Shell Light-weight Utility Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         sunmscapi.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         ucrtbase.dll:Microsoft® C Runtime Library:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.8.0:Microsoft         win32u.dll:Win32u:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Microsoft WinRT Storage API:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Windows Base Types DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.22621.2506 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.8.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.m_239872_(Main.java:176) ~[client-1.19.2-20220805.130853-srg.jar%23179!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:51) ~[client-1.19.2-20220805.130853-srg.jar%23179!/:?] {re:classloading,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:27) ~[fmlloader-1.19.2-43.3.5.jar%23101!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.8.jar%2388!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?] {} -- System Details -- Details:     Minecraft Version: 1.19.2     Minecraft Version ID: 1.19.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.8, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 542543992 bytes (517 MiB) / 771751936 bytes (736 MiB) up to 2147483648 bytes (2048 MiB)     CPUs: 12     Processor Vendor: GenuineIntel     Processor Name: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz     Identifier: Intel64 Family 6 Model 141 Stepping 1     Microarchitecture: unknown     Frequency (GHz): 2.69     Number of physical packages: 1     Number of physical CPUs: 6     Number of logical CPUs: 12     Graphics card #0 name: NVIDIA GeForce GTX 1650 with Max-Q Design     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x1f9d     Graphics card #0 versionInfo: DriverVersion=31.0.15.3742     Graphics card #1 name: Intel(R) UHD Graphics     Graphics card #1 vendor: Intel Corporation (0x8086)     Graphics card #1 VRAM (MB): 1024.00     Graphics card #1 deviceId: 0x9a68     Graphics card #1 versionInfo: DriverVersion=31.0.101.4575     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 3.20     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 3.20     Memory slot #1 type: DDR4     Virtual memory max (MB): 25259.05     Virtual memory used (MB): 12791.77     Swap memory total (MB): 9173.38     Swap memory used (MB): 124.52     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Launched Version: 1.19.2-forge-43.3.5     Backend library: LWJGL version 3.3.1 build 7     Backend API: Unknown     Window size: <not initialized>     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages: <disabled>     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     CPU: <unknown>
    • This is the mods folder. I tried removing optifine and start but it doesnt work.
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