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I encountered a common glitch in minecraft when running a modpack i created, where the game lags excessively. I checked the output log and i kept on seeing "Can't keep up! is the server overloaded?" in yellow, but i'm not even in a server. No errors were found between mods, all mods are up to date, and i've allocated the maximum amount of RAM.
Im trying to make a custom hud following a tutorial but they use GuiComponent.blit which I cant seem to find. Im trying to show a texture I made and next to it a counter and this is as far as I can seem to get.
public static final IGuiOverlay HUD_KILLS = ((gui, poseStack, partialTick, width, height) -> {
int x = width/2;
int y = height;
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
RenderSystem.setShaderTexture(0, SOUL);
});
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