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Adding a delay?


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I just want to make a fancy particle effect:


public boolean onEntitySwing(EntityLivingBase entityLiving, ItemStack stack)

	World world = entityLiving.worldObj;

	for(int x = 0; x < 10;x++)

		world.spawnParticle("smoke", entityLiving.posX, entityLiving.posY + x, (entityLiving.posZ), 0.0D, 0.0D, 0.0D);


	return false;




Trying to add a delay after the spawnParticle() method so that it gradually spawns the particles.


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