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How to locate generated structures


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I'm working on updating certain old mod from 1.12.2 to 1.15.2 and I stumbled upon a certain issue. In this mod, I need a function that gives me coordinates of the nearest generated structure (things like villages, temples, etc.). I already found a method that can do this, but unfortunately, this method requires an instance of the class ServerWorld. In order to get this instance, I tried reverse-engineering several other mods for 1.15.2 and parts of Forge code, but none of the methods I tried ever worked. Does anyone know how to solve this? Thanks for any response.

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