Jump to content

Hello, We’re DH Development Team, we are working on a mod Called Dimensional Hybrids


Recommended Posts

Posted

What is DH Team Planning to Create?

The DH Team has been  working on a mod that crosses dimensional planes into new worlds with new tech, & magic that helps create unique creatures by splicing DNA of known mobs into one that is one powerful pet that’s able to level up and gain skill points to unlock skills/Abilities as it levels, we have our own assets for the mod and we have one talented coder who’s coding essentials stuff and  they do more advanced aspects of the mods code, but we are planning that players will be able to make a zoos, explore brand new dimensions, able to encounter new creatures, new blocks, new items, new structures, new bosses that drops displayable trophies items, new ores, new features, players able to collect all possible fusions/hybrids, all blocks and entities will have smooth Geckolib animations,.. there’s so much more we’ve planned for the future of the mod.

What do we require?

DH team is an amazing team right now. We have couple people for textures, models, sounds, and our one 1.19.3/4 coder but we're looking for more long-term Java coder for Minecraft 1.19-1.20  that can assist us with more parts of the mod that we haven’t touched on this big project will have 4 mods all together DH Core(library/Vanilla+ for the rest), DH: Geneticist (new pet mod similar to Pokémon and Ark), DH: Beyond Known Realms (Progressive Dimension slowly gets harder to survive new bosses etc)

Do we give Compensation?

as for a commission based, we are looking for free volunteers for this project, coders that just loves to work on Minecraft mods as fun side projects but when the community grows, we will definitely set up a donations and add the development team as credits that also earn some money from curseforge to the entire development team, but if you’re definitely in need of cash we could definitely are willing to pay anything you if you ever require it, we can negotiate payment when the time comes we would prefer volunteers.

Is there any ETA of the mod?

*We will not be giving an ETA of the mod release, could causing too much stress for the team with a deadline and would be unfair to the player-base if we had to break a promise of release, but I do wanna get an early access of some flashed out core elements of the mod for early playthroughs at the end of this year.*

 

if you're not interested in joining the team but are interested about the mod, do please join the community Discord Server, https://discord.gg/Q34eb4nsHs

lastly enjoy some of these images from the mod {concepts, models, gameplay screenshots}

image.png 
Minecraft__1.19.3_-_Singleplayer_2023-01

Minecraft__1.19.3_-_Singleplayer_2023-02

Minecraft__1.19.3_-_Singleplayer_2023-02

Minecraft__1.19.3_-_Singleplayer_2023-02


 

Minecraft__1.19.3_-_Singleplayer_2023-03
feel free to DM me on Discord

-Captainblaziken#5448

  • Like 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello everyone, i'm new with programing Mods, and will need a lot of your help if possible,  Im trying to make a new GUI interface responsible to control the Droprate of game, it will control de loot drop and loot table for mobs and even blocks, but i try to make a simple Gui Screen, and wenever i try to use it, the game crash's with the error message in the subject, here is the code im using to:  IDE: IntelliJ Comunity - latest version Forge: 47.3.0 Minecraft version: 1.20.1 mapping_channel: parchment mapping_version=2023.09.03-1.20.1 Crash report link: https://pastebin.com/6dV8k1Fw   Code im using is:    package createchronical.droprateconfig; import com.mojang.blaze3d.systems.RenderSystem; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.components.Button; import net.minecraft.client.gui.screens.Screen; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import java.util.HashMap; import java.util.Map; public class ConfigScreen extends Screen { private static final ResourceLocation BACKGROUND_TEXTURE = new ResourceLocation("droprateconfig", "textures/gui/config_background.png"); // Mapa de mobs e itens com seus respectivos drop rates private final Map<String, Integer> dropRates = new HashMap<>(); public ConfigScreen() { super(Component.literal("Configurações de Drop Rate")); // Inicializa com valores de drop rate padrão dropRates.put("Zombie", 10); // Exemplo de mob dropRates.put("Creeper", 5); // Exemplo de mob dropRates.put("Iron Ore", 50); // Exemplo de item dropRates.put("Diamond", 2); // Exemplo de item } @Override protected void init() { // Cria um botão para cada mob/item e adiciona na tela int yOffset = this.height / 2 - 100; // Posicionamento inicial for (Map.Entry<String, Integer> entry : dropRates.entrySet()) { String itemName = entry.getKey(); int dropRate = entry.getValue(); // Cria um botão para cada mob/item this.addRenderableWidget(Button.builder( Component.literal(itemName + ": " + dropRate + "%"), button -> onDropRateButtonPressed(itemName) ).bounds(this.width / 2 - 100, yOffset, 200, 20).build()); yOffset += 25; // Incrementa a posição Y para o próximo botão } // Adiciona o botão de "Salvar Configurações" this.addRenderableWidget(Button.builder(Component.literal("Salvar Configurações"), button -> onSavePressed()) .bounds(this.width / 2 - 100, yOffset, 200, 20) .build()); } private void onDropRateButtonPressed(String itemName) { // Lógica para alterar o drop rate do item/mob selecionado // Aqui, vamos apenas incrementar o valor como exemplo int currentRate = dropRates.get(itemName); dropRates.put(itemName, currentRate + 5); // Aumenta o drop rate em 5% } private void onSavePressed() { // Lógica para salvar as configurações (temporariamente apenas na memória) // Vamos apenas imprimir para verificar dropRates.forEach((item, rate) -> { System.out.println("Item: " + item + " | Novo Drop Rate: " + rate + "%"); }); // Fecha a tela após salvar Screen pGuiScreen = null; assert this.minecraft != null; this.minecraft.setScreen(pGuiScreen); } @Override public void render(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTicks) { this.renderBackground(guiGraphics); guiGraphics.blit(BACKGROUND_TEXTURE, this.width / 2 - 128, this.height / 2 - 128, 0, 0, 256, 256, 256, 256); super.render(guiGraphics, mouseX, mouseY, partialTicks); } }  
    • Also add the latest.log from /logs/
    • I was hoping I could get some help with this weird crash. I've hosted many servers before and never had this issue. Now and then the server crashed with "Exception ticking world". Everywhere I looked I rarely found any info on it (usually found ticking entity instead). Any advice I did get (mostly from the modpack owner's discord) was "We don't know and it's near impossible to find out what it is". Here is the crash report:   Description: Exception ticking world java.util.ConcurrentModificationException     at java.util.HashMap$HashIterator.nextNode(Unknown Source)     at java.util.HashMap$KeyIterator.next(Unknown Source)     at net.minecraft.entity.EntityTracker.sendLeashedEntitiesInChunk(EntityTracker.java:386)     at net.minecraft.server.management.PlayerChunkMapEntry.sendToPlayers(PlayerChunkMapEntry.java:162)     at net.minecraft.server.management.PlayerChunkMap.tick(SourceFile:165)     at net.minecraft.world.WorldServer.tick(WorldServer.java:227)     at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:756)     at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:397)     at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:668)     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)     at java.lang.Thread.run(Unknown Source)   If you want the full version, I can link a pastebin if needed. Modpack link: https://www.curseforge.com/minecraft/modpacks/multiblock-madness Some helpful information is that: It seems to only happen when I leave my void world to enter the overworld. Only happens 5-10% of the time. Only happens when leaving the void world, and only the void world. I know it's a slim chance someone could help, but it'd be greatly appreciated.
    • thanks a lot bro i knew i shouldve gone on the actual website instead of the discord
    • Minecraft Version? Reinstall Java 17 and/or Java 21 If this is still not working, run jarfix https://johann.loefflmann.net/de/software/jarfix/index.html
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.