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Incompatibility Error.


jaydog8536

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I have been trying to make an event for a custom explosion event for a while now but i keep getting an incompatibility Error and I don't know how to fix it. This is my code for it:

 

 

package net.jaydog8536.brokenmod.event;

import net.jaydog8536.brokenmod.BrokenMod;

import net.minecraft.network.chat.Component;

import net.minecraft.world.entity.player.Player;

import net.minecraft.world.level.Explosion;

import net.minecraftforge.event.entity.living.LivingEvent;

import net.minecraftforge.eventbus.api.SubscribeEvent;

import net.minecraftforge.fml.common.Mod; import java.util.Random;

@Mod.EventBusSubscriber(modid = BrokenMod.MOD_ID)

public class ModEvents { @SubscribeEvent public void OnPlayerJump(LivingEvent.LivingJumpEvent event) {

             if(event.getEntity() instanceof Player player) { Random rand = new Random();

             int chance = rand.nextInt(5);

             if(chance == 1) {

player.sendSystemMessage(Component.literal(player.getName().getString() + "Triggered an event"));

if (!player.level.isClientSide) { Explosion.BlockInteraction explosion$blockinteraction = net.minecraftforge.event.ForgeEventFactory.getMobGriefingEvent(player.level, player) ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.DESTROY; player.level.explode(player, player.getX(), player.getY(), player.getZ(), 4.0F, explosion$blockinteraction);

                                 }

                         }

                  }

          }

}

 

 

And this is the error I'm getting: error: incompatible types: BlockInteraction cannot be converted to ExplosionInteraction player.level.explode(player, player.getX(), player.getY(), player.getZ(), 4.0F, explosion$blockinteraction); ^

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Well.... seems pretty obvious: you are passing a BlockInteraction object to a method that accepts an ExplosionInteraction object. You should set one of the followings:

ExplosionInteraction.BLOCK
ExplosionInteraction.MOB
ExplosionInteraction.TNT
ExplosionInteraction.NONE

TNT is what is getting used by, well... TNT. The other 3 values I'm not sure what they does, but you can play with them and see what fits your need

Don't blame me if i always ask for your help. I just want to learn to be better :)

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50 minutes ago, jaydog8536 said:

Explosion.BlockInteraction explosion$blockinteraction

You need to change the value of this variable to be one of type ExplosionInteraction

Don't blame me if i always ask for your help. I just want to learn to be better :)

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