Posted April 21, 20232 yr Hey, I'm trying to create a /contract command that allows players to create a contract and send it to a player, the typical steps to make one are /contract create myContract mymod:forage_contract /contract edit myContract [some key] [some value] OR /contract edit myContract [add | remove] [some value] The mymod:forage_contract is a resource location that points to a registered Criteria object, and I want the arguments past edit myContract to be determined by the criteria the player selected I've figured out that I can use ArgumentBuilder#fork to redirect the command, and have created this abstract function in the Criteria class public abstract CommandNode<CommandSourceStack> getCommand(); Issue is, I don't know how to obtain the selected Criteria that the player has written in the chat so far, in order to redirect/fork it in the first place. This is my current code public static void register(CommandDispatcher<CommandSourceStack> dispatcher) { RequiredArgumentBuilder<CommandSourceStack, ?> criteriaNode = Commands.argument("criteria", ResourceLocationArgument.id()) .suggests((s, v) -> { CriteriaType.TYPE_REGISTRY.get().getKeys().forEach(r -> v.suggest(r.toString())); return v.buildFuture(); } ); dispatcher.register( Commands.literal("contract").requires(CommandSourceStack::isPlayer).then( Commands.literal("edit").then( Commands.argument("name", StringArgumentType.string()).then(criteriaNode) ) ) ); }
April 25, 20232 yr The same way you would get any other argument. Since you want it for specifically criteria triggers, you'll most likely need to create your own static wrapper around ResourceLocationArgument#getId. See the static methods in the argument class.
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