Jump to content

[1.19.4] Loottable Item Damage not applying to modded items


Wisher

Recommended Posts

To preface this, I can get the damage working on Vanilla Items, but not modded items

My issue is that when i have the set_damage function on a modded item in a loot table, it simply doesn't apply

 

Loot Table:

Spoiler
{
  "type": "minecraft:entity",
  "pools": [
    {
      "bonus_rolls": 0.0,
      "entries": [
        {
          "type": "minecraft:item",
          "functions": [
            {
              "add": false,
              "damage": {
                "type": "minecraft:uniform",
                "max": 0.85,
                "min": 0.15
              },
              "function": "minecraft:set_damage"
            }
          ],
          "name": "onionadventures:onion_iron_axe"
        }
      ],
      "rolls": 1.0
    },
    {
      "bonus_rolls": 0.0,
      "entries": [
        {
          "type": "minecraft:item",
          "functions": [
            {
              "add": false,
              "count": {
                "type": "minecraft:uniform",
                "max": 4.0,
                "min": 1.0
              },
              "function": "minecraft:set_count"
            }
          ],
          "name": "onionadventures:solid_chakra"
        }
      ],
      "rolls": 1.0
    }
  ]
}

 

Datagen:

Spoiler
package net.aliphaticus.onionadventures.datagen;

import net.aliphaticus.onionadventures.common.entity.OAEntities;
import net.aliphaticus.onionadventures.common.item.OAItems;
import net.minecraft.data.loot.EntityLootSubProvider;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.flag.FeatureFlags;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.storage.loot.LootPool;
import net.minecraft.world.level.storage.loot.LootTable;
import net.minecraft.world.level.storage.loot.entries.LootItem;
import net.minecraft.world.level.storage.loot.functions.LootItemFunctions;
import net.minecraft.world.level.storage.loot.functions.SetItemCountFunction;
import net.minecraft.world.level.storage.loot.functions.SetItemDamageFunction;
import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator;
import net.minecraftforge.registries.RegistryObject;

import java.util.stream.Stream;

public class OAEntityLootTables extends EntityLootSubProvider {

    protected OAEntityLootTables() {
        super(FeatureFlags.REGISTRY.allFlags());
    }

    @Override
    public void generate() {

        // Onions
        // Red Onion
        add(OAEntities.RED_ONION.get(),
                LootTable.lootTable().withPool(
                        LootPool.lootPool()
                                .add(LootItem.lootTableItem(OAItems.ONION_IRON_AXE.get())
                                        .apply(SetItemDamageFunction.setDamage(UniformGenerator.between(0.15F, 0.85F))))
                ).withPool(
                        LootPool.lootPool()
                                .add(LootItem.lootTableItem(OAItems.SOLID_CHAKRA.get())
                                        .apply(SetItemCountFunction.setCount(UniformGenerator.between(1.0f, 4.0f))))
                )
        );

        // Brown Onion
        add(OAEntities.BROWN_ONION.get(),
                LootTable.lootTable().withPool(
                        LootPool.lootPool().add(LootItem.lootTableItem(OAItems.SOLID_CHAKRA.get()))
                )
        );

    }

    @Override
    protected Stream<EntityType<?>> getKnownEntityTypes() {
        return OAEntities.ENTITY_TYPES.getEntries().stream().map(RegistryObject::get);
    }
}

 

 

Heres a link to my git repo so you can view the OnionAxeIron classes Onion Adventures

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.