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Posted (edited)

So I want to check if an entity is standing still when it is attacked. I tried to use LivingEntity#getSpeed to see if the entity is standing still, but this doesn't work because the victim is pushed by the attacker and the speed never reads a zero. So is there any way to tell if a mob or player is trying to walk rather than just being pushed by something else?

Edited by Braquen

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