Jump to content

How do I save an instance of LivingEntity to nbt?

Recommended Posts

For anyone ever finding this post again and having the same problem: the LivingEntity class has a method "serializeNBT()" that you can use to save it to nbt as such:

nbt.put("name", livingEntity.serializeNBT())

with "name" the name you want to save it under and "livingEntity" as the name of the object you want to save.


Idk how to load it though, and another question I have is that when I load the entity form nbt, is it still a reference to the entity in the world (so that if I use a kill or hurt function on it will the entity in the world that is saved also get hurt?)?

Edited by Dries Gouwkens
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.