Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I want to make players bigger (model + hitbox)

I've managed to make their hitboxes bigger (Taller) but for the model I have no clue how to do it

 

@Mixin(EntityPlayer.class)
public abstract class MixinEntityPlayer extends EntityLivingBase {

    public MixinEntityPlayer(World worldIn) {
        super(worldIn);
    }

    @Shadow
    public InventoryPlayer inventory;


    /**
     * @author xef5000
     * @reason Used for the Giant Race
     */
    @Overwrite
    protected void updateSize() {
        float f; //width
        float f1; //height

        if (true) { // need to check if player is giant or not
            if (this.isElytraFlying()) {
                f = 0.6F;
                f1 = 0.6F;
            } else if (this.isPlayerSleeping()) {
                f = 0.2F;
                f1 = 0.2F;
            } else if (this.isSneaking()) {
                f = 0.6f;
                f1 = 2.5f; //Makes hitbox 2.5 blocks tall
            } else {
                f = 0.6f;
                f1 = 2.8f; //Makes hitbox 2.8 blocks tall
            }
        } else {
            f = 0.6F;
            f1 = 1.8F;
        }

        if (f != this.width || f1 != this.height) {
            AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
            axisalignedbb = new AxisAlignedBB(axisalignedbb.minX, axisalignedbb.minY, axisalignedbb.minZ, axisalignedbb.minX + (double) f, axisalignedbb.minY + (double) f1, axisalignedbb.minZ + (double) f);

            if (!this.world.collidesWithAnyBlock(axisalignedbb)) {
                this.setSize(f, f1);
            }
        }
        net.minecraftforge.fml.common.FMLCommonHandler.instance().onPlayerPostTick((EntityPlayer) (Object) this);
    }
}

 

This works 100% fine

But how would I do it for the model?

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.