Posted July 27, 20232 yr Hello, im trying to add a new mob into my mod using GeckoLib as dependency, but when i see in-game, it dont have animations, but texture and model works fine. Animation part in my entity: // GeckoLib Animation private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event) { if (event.isMoving()) { event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.mutant_golem.walk", true)); return PlayState.CONTINUE; } if(this.isDeadOrDying()){ event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.mutant_golem.death", false)); return PlayState.CONTINUE; } event.getController().setAnimation(new AnimationBuilder().addAnimation("animation.mutant_golem.idle", true)); return PlayState.CONTINUE; } @Override public void registerControllers(AnimationData data) { data.addAnimationController(new AnimationController(this,"controller", 0,this::predicate)); } @Override public AnimationFactory getFactory() { return factory; } Im already check that event.isMoving() return true, but my mob dont do animations.
July 9, 20241 yr Caught the same problem If you find a solution to the problem can you please notify me!
July 10, 20241 yr Author On 7/9/2024 at 9:30 AM, Onexbog said: Caught the same problem If you find a solution to the problem can you please notify me! Hi!, yes i found that i make a mistake in my code, and try to use a location that isnt where the files currently are, if you want, show me your code and i can search in it the problem and tell you to fix it.
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