Jump to content

[Solved][ 1.20.1] How to make mobs open chests?


Zacomat

Recommended Posts

I think that simply sending a message from the server to all clients when a chest is opening or closing would be sufficient. There no difference if player opening the chest is not the ClientPlayer.

The problem is that every implementation of BaseContainerBlockEntity handles the opening and closing in its own way.

So, I created the interface BaseContainerBlockEntityWrapper and its specific implementations:

  1. BarrelBlockEntityWrapper
  2. ChestBlockEntityWrapper
  3. ShulkerBoxBlockEntityWrapper
  4. DefaultBaseContainerBlockEntityWrapper

In each of these implementations, I wrote specific code to handle the wrapped instance.

 

Edited by Zacomat
solved
Link to comment
Share on other sites

  • Zacomat changed the title to [Solved][ 1.20.1] How to make mobs open chests?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.