Posted September 9, 20232 yr I'm creating an arrow which, for some reason, uses vanilla texture, not the one that I want it to use. Arrow code import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.*; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.TraceableEntity; import net.minecraft.world.entity.projectile.Arrow; import net.minecraft.world.level.Level; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import org.jetbrains.annotations.NotNull; import java.util.Objects; public class TntArrow extends Arrow implements TraceableEntity { private static final EntityDataAccessor<Integer> DATA_FUSE_ID = SynchedEntityData.defineId(TntArrow.class, EntityDataSerializers.INT); public TntArrow(EntityType<? extends TntArrow> entityType, Level level) { super(entityType, level); } public int getFuse() { return entityData.get(DATA_FUSE_ID); } public void setFuse(int fuse) { this.entityData.set(DATA_FUSE_ID, fuse); } public TntArrow(Level p_36866_, LivingEntity p_36867_) { super(p_36866_, p_36867_); } @Override protected void onHitEntity(@NotNull EntityHitResult result) { super.onHitEntity(result); var tnt = Objects.requireNonNull(EntityType.TNT.create(result.getEntity().level())); tnt.setPos(result.getLocation().get(Direction.Axis.X), result.getLocation().get(Direction.Axis.Y), result.getLocation().get(Direction.Axis.Z)); tnt.setFuse(0); tnt.tick(); } @Override public CompoundTag serializeNBT() { CompoundTag tag = super.serializeNBT(); tag.putInt("Fuse", getFuse()); return tag; } @Override public void deserializeNBT(CompoundTag tag) { super.deserializeNBT(tag); setFuse(tag.getInt("Fuse")); } @Override public void defineSynchedData() { super.defineSynchedData(); entityData.define(DATA_FUSE_ID, 80); } @Override protected void onHitBlock(@NotNull BlockHitResult result) { super.onHitBlock(result); var tnt = Objects.requireNonNull(EntityType.TNT.create(level())); tnt.setPos(result.getLocation().with(Direction.Axis.Y, result.getLocation().y + 1)); tnt.setFuse(0); tnt.tick(); discard(); } @Override public void tick() { super.tick(); int fuse = getFuse(); setFuse(--fuse); if (fuse <= 0) { discard(); if(!level().isClientSide) { var tnt = Objects.requireNonNull(EntityType.TNT.create(level())); tnt.setPos(getX(), getY(), getZ()); tnt.setFuse(0); tnt.tick(); } } else { updateInWaterStateAndDoFluidPushing(); if (level().isClientSide) { level().addParticle(ParticleTypes.SMOKE, this.getX(), this.getY() + 0.5D, this.getZ(), 0.0D, 0.0D, 0.0D); } } } } Arrow item code import com.mojang.logging.LogUtils; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.AbstractArrow; import net.minecraft.world.item.ArrowItem; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.level.Level; import org.jetbrains.annotations.NotNull; import org.slf4j.Logger; import static net.minecraft.world.item.enchantment.Enchantments.INFINITY_ARROWS; public class TntArrowItem extends ArrowItem { private static final Logger LOGGER = LogUtils.getLogger(); public TntArrowItem(Properties properties) { super(properties); } @Override @NotNull public AbstractArrow createArrow(@NotNull Level level, @NotNull ItemStack stack, @NotNull LivingEntity livingEntity) { LOGGER.info("TntArrow creation"); TntArrow arrow = new TntArrow(level, livingEntity); arrow.setEffectsFromItem(stack); return arrow; } public boolean isInfinite(@NotNull ItemStack stack, @NotNull ItemStack bow, @NotNull Player player) { int enchant = EnchantmentHelper.getTagEnchantmentLevel(INFINITY_ARROWS, bow); return enchant > 0 && this.getClass() == TntArrowItem.class; } } Arrow renderer code import net.minecraft.client.renderer.entity.ArrowRenderer; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.resources.ResourceLocation; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; public class TntArrowRenderer extends ArrowRenderer<TntArrow> { @NotNull private static final ResourceLocation TEXTURE = new ResourceLocation(Main.MOD_ID, "textures/entity/projectiles/tnt_arrow.png"); public TntArrowRenderer(@NotNull EntityRendererProvider.Context ctx) { super(ctx); } @Override @NotNull public ResourceLocation getTextureLocation(@Nullable TntArrow arrow) { return TEXTURE; } } Arrow model code // Made with Blockbench 4.8.3 // Exported for Minecraft version 1.17 or later with Mojang mappings // Paste this class into your mod and generate all required imports import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelLayerLocation; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.*; import net.minecraft.resources.ResourceLocation; import org.jetbrains.annotations.NotNull; import ru.fokinatorr.moarrows.Main; import ru.fokinatorr.moarrows.tnt_arrow.TntArrow; public class TntArrowModel extends EntityModel<TntArrow> { // This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation(Main.MOD_ID, "tnt_arrow"), "main"); private final ModelPart arrow; private final ModelPart tnt; public TntArrowModel(ModelPart root) { this.arrow = root.getChild("arrow"); this.tnt = root.getChild("tnt"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); PartDefinition arrow = partDefinition.addOrReplaceChild("arrow", CubeListBuilder.create() .texOffs(-5, 0) .addBox(-9.5F, -2.75F, -1.13F, 19.5F, 0.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(4, 6) .addBox(-9.0F, -5.2F, -1.0F, 0.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 24.0F, 0.0F)); arrow.addOrReplaceChild("arrow_2_r1", CubeListBuilder.create(). texOffs(-5, 0) .addBox(-15.6F, -1.5F, -0.75F, 19.5F, 0.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(6.1F, -4.25F, 0.0F, -1.5708F, 0.0F, 0.0F)); partDefinition.addOrReplaceChild("tnt", CubeListBuilder.create() .texOffs(0, 18) .addBox(-6.75F, -7.0F, -6.5F, 16.0F, 16.0F, 16.0F, new CubeDeformation(-5.75F)), PartPose.offset(-1.0F, 20.75F, 0.0F)); return LayerDefinition.create(meshDefinition, 64, 64); } @Override public void setupAnim(@NotNull TntArrow arrow, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { } @Override public void renderToBuffer(@NotNull PoseStack poseStack, @NotNull VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) { arrow.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha); tnt.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha); } } ClientModEvents import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.EntityRenderersEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(modid = Main.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public final class ClientModEvents { @SubscribeEvent public static void registerRenderers(EntityRenderersEvent.RegisterRenderers event) { event.registerEntityRenderer(_Entities.TNT_ARROW.get(), TntArrowRenderer::new); } @SubscribeEvent public static void registerLayerDefinitions(EntityRenderersEvent.RegisterLayerDefinitions event) { event.registerLayerDefinition(TntArrowModel.LAYER_LOCATION, TntArrowModel::createBodyLayer); } } _Entities import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobCategory; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; public class _Entities { public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, Main.MOD_ID); public static final RegistryObject<EntityType<TntArrow>> TNT_ARROW = ENTITIES.register("tnt_arrow", () -> EntityType.Builder.<TntArrow>of(TntArrow::new, MobCategory.MISC) .sized(.5f, .5f) .clientTrackingRange(4) .updateInterval(20) .build(new ResourceLocation(Main.MOD_ID, "tnt_arrow").toString())); private _Entities() {} } Any ideas?
September 9, 20232 yr That seems like it's not properly overriding the texture, check the code for the arrow and see if you are doing everything right. Just ctrl click on Arrow from extends Arrow and it should show you it. Or you could get it via mcp reborn at https://github.com/Hexeption/MCP-Reborn
September 10, 20232 yr Author I made some experiments and I saw that only spectral arrow spawns with id "minecraft:spectral_arrow". Every other arrow, including my, spawns with id "minecraft:arrow". Is it possible to fix it someway?
September 10, 20232 yr Author Maybe I should extend AbstractArrow class instead of Arrow class like the SpectralArrow class does? Edited September 10, 20232 yr by btuh
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