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[1.20.1] I am trying to create a Resistance effect that reduces the amount of damage taken from certain undead mobs


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The code below uses a slightly modified version of the vanilla LivingEntity code, but it doesn't negate any damage at all when testing. (it's done via Mixin, and the mixin is definitely being recognized by the game as other features in the same class are being followed)


Edited by DakotaPride
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