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Posted

Hi, I made my own block that gives you a random Item on right click, but there is a problem... The video shows the problem... http://deantonious.es/block.mp4

 

The Block code is this:

package deantonious.blocks;

import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import deantonious.ModPowderCraft;
import net.minecraft.block.material.Material;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.src.ModLoader;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;

public class BlockMenaSubsuelo extends Block 
{

        public BlockMenaSubsuelo(int id, Material material) 
        {
                super(id, material);
        }
        
        @Override
    	public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    	{

            if(par5EntityPlayer.getHeldItem() == null)
    		{
            	if(!par1World.isRemote){
            		
            		par5EntityPlayer.addChatMessage("Necesitas un Cincel");
            	}

            	return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
    		}

    		if(par5EntityPlayer.getHeldItem().itemID == ModPowderCraft.cincel.itemID)
    		{

    			par5EntityPlayer.getHeldItem().stackSize -= 1; 
    			if(!par1World.isRemote)
    			{
    				
    				int rand = par1World.rand.nextInt(60);

    	                if(rand<=8 && rand>=0){
    	                	par5EntityPlayer.addChatMessage("You obtained a Blue Sphere");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaazul));

    	                }
    	                else if(rand<=16 && rand>={
    	                	par5EntityPlayer.addChatMessage("You obtained a Red Sphere");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaroja));
        	                
    	                }
    	                else if(rand<=24 && rand>=16){
    	                	par5EntityPlayer.addChatMessage("You obtained a Green Sphere");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaverde));
        	                
    	                }
    	                else if(rand<=32 && rand>=24){
    	                	par5EntityPlayer.addChatMessage("You obtained a Pale Sphere");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemablanca));
        	                
    	                }
    	                else if(rand<=40 && rand>=32){
    	                	par5EntityPlayer.addChatMessage("You obtained a Prism Sphere");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaprisma));
        	                
    	                }
    	                else if(rand<=42 && rand>=40){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ArmorFossilCovered));
    	                
    	                }
    	                else if(rand<=44 && rand>=42){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ClawFossilCovered));
    	                }
    	                else if(rand<=46 && rand>=44){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.CoverFossilCovered));
    	                }
    	                else if(rand<=48 && rand>=46){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.DomeFossilCovered));
    	                }
    	                else if(rand<=50 && rand>=48){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.HelixFossilCovered));
    	                }
    	                else if(rand<=52 && rand>=50){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.OldAmberCovered));
    	                }
    	                else if(rand<=54 && rand>=52){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.PlumeFossilCovered));
    	                }
    	              
    	                else if(rand<=56 && rand>=54){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.RootFossilCovered));
    	                }
    	                else if(rand<=58 && rand>=56){
    	                	par5EntityPlayer.addChatMessage("You obtained a Covered Fossil");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.SkullFossilCovered));
    	                }
    	                else if(rand<=60 && rand>=58){
    	                	par5EntityPlayer.addChatMessage("You obtained a Bone");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bone));
    	                }          
    	                par1World.setBlock(par2, par3, par4, Block.dirt.blockID);
    				
    			}
    			par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.break", 0.3F, 0.5F, blockConstructorCalled);
			par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.orb", 0.3F, 0.5F, blockConstructorCalled);
                 
    			return true;	            
    		}
    		return true;
    	}
          

}

 

Thanks for the help

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

Hi

 

I think you need to force the server to update the player inventory on the client.  It's worth a try.

 

See vanilla code in BlockCauldron

 

if (!par1World.isRemote) {

  ((EntityPlayerMP)par5EntityPlayer).sendContainerToPlayer(par5EntityPlayer.inventoryContainer);

}

 

 

-TGG

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