Posted October 17, 201312 yr Hi! I'm trying to make one of my entities spawn when right clicking with an item. For some very weird reason I'm getting the following output to the console without me calling System.out.println() !!! public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { if (par3World.isRemote || par1ItemStack.getItemDamage() != Metadata.getMetaWorker()) { return true; } par4 += Facing.offsetsXForSide[par7]; par5 += Facing.offsetsYForSide[par7]; par6 += Facing.offsetsZForSide[par7]; Entity ant = new EntityAntForest(par3World); Environment.spawnEntity(par3World, ant, par4, par5, par6); return true; } public static Entity spawnEntity(World par0World, Entity entity, double par2, double par4, double par6){ for (int j = 0; j < 1; ++j) { if (entity != null && entity instanceof EntityLivingBase) { EntityLiving entityliving = (EntityLiving)entity; entity.setLocationAndAngles(par2, par4, par6, MathHelper.wrapAngleTo180_float(par0World.rand.nextFloat() * 360.0F), 0.0F); entityliving.rotationYawHead = entityliving.rotationYaw; entityliving.renderYawOffset = entityliving.rotationYaw; par0World.spawnEntityInWorld(entity); entityliving.playLivingSound(); } } return entity; } Output: 2013-10-17 17:40:11 [iNFO] [sTDOUT] spawnCreature 2013-10-17 17:40:11 [iNFO] [sTDOUT] has entity 2013-10-17 17:40:11 [iNFO] [sTDOUT] entity == null I used to print these to the console but for some reason it's still happening even after I removed the lines that were printing to the console, what could be wrong? P.S the mod isn't spawning even if it was before... My source code is here btw: https://github.com/VivaDaylight3/myrmecology "Thinking that coding is the nerdy IT guy at work rebooting your computer is like thinking that music is what happens when the piano tuner comes round." - Ed Rex
October 17, 201312 yr Try cleaning up your project and recompile it, probably your IDE is not set to autocompile(Eclipse should do that with its initial setup) for some reason. ~SBird
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