Jump to content

Need of a world mod set difference warning


Recommended Posts

I'm working on a few projects at the same time and I often switch which mods I'm currently testing and it is very easy to forget to change them. Then you open a world and all of the sudeen all custom blocks are replaced with "bugged air". That destroys hours and days of work if you did not make a back up recently enough.

Could you please add a warning when you are trying to open a world that was used with a different set of mods that your current installed ones?

This would save a ton of suffering and lost work.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.