October 26, 201312 yr Hey guys! I'm trying to set up a Forge Server with a few mods, for example Biomes'O'Plenty. I found a seed i really liked, generated it localy, using the "Biomes'O'Plenty"-World Type. So far, everything works great. But when I'm trying to generate this map on a server (exact same seed, exact same mods, exact same configs etc...) it generates a completely different environment. See for yourselves: Seed: 1110404644322085396 server.proporties: #Minecraft server properties #Sat Oct 26 19:21:39 CEST 2013 generator-settings=BIOMESOP allow-nether=true level-name=world enable-query=false allow-flight=false server-port=25565 level-type=BIOMESOP enable-rcon=false force-gamemode=false level-seed=1110404644322085396 server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true hardcore=false snooper-enabled=true texture-pack= online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=1 max-players=20 spawn-monsters=true view-distance=10 generate-structures=true motd=A Minecraft Server I also tried starting the world locally and uploading it, but as the generation continues, there are breaks and cut in the landscape, indicating completely different generation parameters. What can I do? Could you please help me? Thanks in advance, Maxx
October 27, 201312 yr Talked with Amnet about this and he says that it does appear to be a problem. We'll have to look into it in the future, apologies for the inconvenience http://i.imgur.com/Tuh0c5r.png[/img] Developer
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.