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Posted

I have recently set up a forge SERVER for pixelmon. It worked fine at first, but then, I got a message. It read:

 

---- Minecraft Crash Report ----

// I just don't know what went wrong :(

 

Time: 11/2/13 1:03 PM

Description: Exception in server tick loop

 

java.net.UnknownHostException: 25.134.156.103

at java.net.Inet6AddressImpl.lookupAllHostAddr(Native Method)

at java.net.InetAddress$1.lookupAllHostAddr(Unknown Source)

at java.net.InetAddress.getAddressesFromNameService(Unknown Source)

at java.net.InetAddress.getAllByName0(Unknown Source)

at java.net.InetAddress.getAllByName(Unknown Source)

at java.net.InetAddress.getAllByName(Unknown Source)

at java.net.InetAddress.getByName(Unknown Source)

at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:110)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 8 (x86) version 6.2

Java Version: 1.7.0_45, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle Corporation

Memory: 37440480 bytes (35 MB) / 68308992 bytes (65 MB) up to 259522560 bytes (247 MB)

JVM Flags: 0 total;

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v8.11 FML v6.4.31.935 Minecraft Forge 9.11.1.935 3 mods loaded, 3 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized

FML{6.4.31.935} [Forge Mod Loader] (minecraftforge-universal-1.6.4-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized

Forge{9.11.1.935} [Minecraft Forge] (minecraftforge-universal-1.6.4-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized

Profiler Position: N/A (disabled)

Is Modded: Definitely; Server brand changed to 'fml,forge'

Type: Dedicated Server (map_server.txt)

 

 

But even before that, I got a failed to bind port report every time I started it up.

I followed these instructions to make the server: http://www.youtube.com/watch?v=fz9EbtBrx78 .

My client side works fine, but the server doesn't. BTW: I AM USING HAMACHI, AND I DO NOT WISH TO PORT FORWARD!

 

Thanks,

Thegamervii 8)

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