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[SOLVED] Triggering achievement when world is loaded?


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Posted

Ok, I have used ConnectionHandler, but I have error with:

 

public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
{
	player.triggerAchievment(achievements.Adwenture, 1);
}

Posted

Ok, I done :D

 

	public void playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
{
	netHandler.getPlayer().addStat(achievements.Adwenture, 1);
}

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