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Posted

Here is the thing, i'm making a new inventory screen when pressing the Key f. Everything works perfect but my issue is that my items are not being saved to the Inventory, now I have no item or block to save the items to and i'm not to good at NBT. I though perhaps I want to save this to the player though i'm not sure. Alot of my class is basically a replica of InventoryPlayer, and I also need to figure out when I should be writing the nbt. Forge Event? writeToNBT is not called on IInventory either sadly. A little hellp please. Let me know what code is needed.

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I'm now going to have the class just extend InventoryPlayer and override write to NBT and ReadfromNBT

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