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Furnace Icon Wont Show Correctly [Sovled]


Killjoy0593
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For Some Reason It Wont Show The Furnace_Front Texture On The Icon In The Inventory :/

 

Furnace Block Class

package Adobe;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class AdobeFurnace extends BlockContainer
{
    /**
     * Is the random generator used by furnace to drop the inventory contents in random directions.
     */
    private final Random furnaceRand = new Random();

    /** True if this is an active furnace, false if idle */
    private final boolean isActive;

    /**
     * This flag is used to prevent the furnace inventory to be dropped upon block removal, is used internally when the
     * furnace block changes from idle to active and vice-versa.
     */
    private static boolean keepFurnaceInventory;
    @SideOnly(Side.CLIENT)
    private Icon furnaceIconTop;
    private Icon furnaceIconFront;

    protected AdobeFurnace(int par1, boolean par2)
    {
        super(par1, Material.rock);
        this.isActive = par2;
    }

    /**
     * Returns the ID of the items to drop on destruction.
     */
    public int idDropped(int par1, Random par2Random, int par3)
    {
        return AdobeBlock.AdobeFurnaceOFF.blockID;
    }

    /**
     * Called whenever the block is added into the world. Args: world, x, y, z
     */
    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    {
        super.onBlockAdded(par1World, par2, par3, par4);
        this.setDefaultDirection(par1World, par2, par3, par4);
    }

    /**
     * set a blocks direction
     */
    private void setDefaultDirection(World par1World, int par2, int par3, int par4)
    {
        if (!par1World.isRemote)
        {
            int l = par1World.getBlockId(par2, par3, par4 - 1);
            int i1 = par1World.getBlockId(par2, par3, par4 + 1);
            int j1 = par1World.getBlockId(par2 - 1, par3, par4);
            int k1 = par1World.getBlockId(par2 + 1, par3, par4);
            byte b0 = 3;

            if (Block.opaqueCubeLookup[l] && !Block.opaqueCubeLookup[i1])
            {
                b0 = 3;
            }

            if (Block.opaqueCubeLookup[i1] && !Block.opaqueCubeLookup[l])
            {
                b0 = 2;
            }

            if (Block.opaqueCubeLookup[j1] && !Block.opaqueCubeLookup[k1])
            {
                b0 = 5;
            }

            if (Block.opaqueCubeLookup[k1] && !Block.opaqueCubeLookup[j1])
            {
                b0 = 4;
            }

            par1World.setBlockMetadataWithNotify(par2, par3, par4, b0, 2);
        }
    }

    @SideOnly(Side.CLIENT)

    /**
     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
     */
    public Icon getIcon(int par1, int par2)
    {
        return par1 == 1 ? this.furnaceIconTop : par1 == 0 ? this.furnaceIconTop : par1 != par2 ? this.blockIcon : this.furnaceIconFront;
    }

    @SideOnly(Side.CLIENT)

    /**
     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
     * is the only chance you get to register icons.
     */
    public void registerIcons(IconRegister par1IconRegister)
    {
        this.blockIcon = par1IconRegister.registerIcon("Adobe:furnace_side");
        this.furnaceIconFront = par1IconRegister.registerIcon(this.isActive ? "Adobe:furnace_front_on" : "Adobe:furnace_front_off");
        this.furnaceIconTop = par1IconRegister.registerIcon("Adobe:furnace_top");
    }

    /**
     * Called upon block activation (right click on the block.)
     */
    public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9)
    {
    	TileEntity tile_entity = world.getBlockTileEntity(x, y, z);

	if (tile_entity == null || player.isSneaking()) {

		return false;
	}

	player.openGui(AdobeBlock.instance, 0, world, x, y, z);

	return true;
}


    /**
     * Update which block ID the furnace is using depending on whether or not it is burning
     */
    public static void updateFurnaceBlockState(boolean par0, World par1World, int par2, int par3, int par4)
    {
        int l = par1World.getBlockMetadata(par2, par3, par4);
        TileEntity tileentity = par1World.getBlockTileEntity(par2, par3, par4);
        keepFurnaceInventory = true;

        if (par0)
        {
            par1World.setBlock(par2, par3, par4, AdobeBlock.AdobeFurnaceON.blockID);
        }
        else
        {
            par1World.setBlock(par2, par3, par4, AdobeBlock.AdobeFurnaceOFF.blockID);
        }

        keepFurnaceInventory = false;
        par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);

        if (tileentity != null)
        {
            tileentity.validate();
            par1World.setBlockTileEntity(par2, par3, par4, tileentity);
        }
    }

    @SideOnly(Side.CLIENT)

    /**
     * A randomly called display update to be able to add particles or other items for display
     */
    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        if (this.isActive)
        {
            int l = par1World.getBlockMetadata(par2, par3, par4);
            float f = (float)par2 + 0.5F;
            float f1 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
            float f2 = (float)par4 + 0.5F;
            float f3 = 0.52F;
            float f4 = par5Random.nextFloat() * 0.6F - 0.3F;

            if (l == 4)
            {
                par1World.spawnParticle("smoke", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
            }
            else if (l == 5)
            {
                par1World.spawnParticle("smoke", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
            }
            else if (l == 2)
            {
                par1World.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
            }
            else if (l == 3)
            {
                par1World.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
            }
        }
    }

    /**
     * Returns a new instance of a block's tile entity class. Called on placing the block.
     */
    public TileEntity createNewTileEntity(World par1World)
    {
        return new TileEntityAdobeFurnace();
    }

    /**
     * Called when the block is placed in the world.
     */
    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack)
    {
        int l = MathHelper.floor_double((double)(par5EntityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

        if (l == 0)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, 2, 2);
        }

        if (l == 1)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, 5, 2);
        }

        if (l == 2)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, 3, 2);
        }

        if (l == 3)
        {
            par1World.setBlockMetadataWithNotify(par2, par3, par4, 4, 2);
        }

        if (par6ItemStack.hasDisplayName())
        {
            ((TileEntityAdobeFurnace)par1World.getBlockTileEntity(par2, par3, par4)).setGuiDisplayName(par6ItemStack.getDisplayName());
        }
    }

    /**
     * Called on server worlds only when the block has been replaced by a different block ID, or the same block with a
     * different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old
     * metadata
     */
    public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
    {
        if (!keepFurnaceInventory)
        {
            TileEntityAdobeFurnace tileentityfurnace = (TileEntityAdobeFurnace)par1World.getBlockTileEntity(par2, par3, par4);

            if (tileentityfurnace != null)
            {
                for (int j1 = 0; j1 < tileentityfurnace.getSizeInventory(); ++j1)
                {
                    ItemStack itemstack = tileentityfurnace.getStackInSlot(j1);

                    if (itemstack != null)
                    {
                        float f = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
                        float f1 = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
                        float f2 = this.furnaceRand.nextFloat() * 0.8F + 0.1F;

                        while (itemstack.stackSize > 0)
                        {
                            int k1 = this.furnaceRand.nextInt(21) + 10;

                            if (k1 > itemstack.stackSize)
                            {
                                k1 = itemstack.stackSize;
                            }

                            itemstack.stackSize -= k1;
                            EntityItem entityitem = new EntityItem(par1World, (double)((float)par2 + f), (double)((float)par3 + f1), (double)((float)par4 + f2), new ItemStack(itemstack.itemID, k1, itemstack.getItemDamage()));

                            if (itemstack.hasTagCompound())
                            {
                                entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
                            }

                            float f3 = 0.05F;
                            entityitem.motionX = (double)((float)this.furnaceRand.nextGaussian() * f3);
                            entityitem.motionY = (double)((float)this.furnaceRand.nextGaussian() * f3 + 0.2F);
                            entityitem.motionZ = (double)((float)this.furnaceRand.nextGaussian() * f3);
                            par1World.spawnEntityInWorld(entityitem);
                        }
                    }
                }

                par1World.func_96440_m(par2, par3, par4, par5);
            }
        }

        super.breakBlock(par1World, par2, par3, par4, par5, par6);
    }

    /**
     * If this returns true, then comparators facing away from this block will use the value from
     * getComparatorInputOverride instead of the actual redstone signal strength.
     */
    public boolean hasComparatorInputOverride()
    {
        return true;
    }

    /**
     * If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
     * strength when this block inputs to a comparator.
     */
    public int getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5)
    {
        return Container.calcRedstoneFromInventory((IInventory)par1World.getBlockTileEntity(par2, par3, par4));
    }

    @SideOnly(Side.CLIENT)

    /**
     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
     */
    public int idPicked(World par1World, int par2, int par3, int par4)
    {
        return AdobeBlock.AdobeFurnaceOFF.blockID;
    }
}

 

Main Class

package Adobe;

import net.minecraft.block.Block;
import net.minecraft.block.BlockHalfSlab;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemSlab;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid="AdobeInfo.ID", name="AdobeInfo.NAME", version="AdobeInfo.VERS")
@NetworkMod(clientSideRequired=true, serverSideRequired=false,
channels = {"AdobeBlock"}, packetHandler = AdobePacketHandler.class)
public class AdobeBlock {

public final static Block AdobeClayBlock = new AdobeClayBlock(500, Material.rock).setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("AdobeBlock").setCreativeTab(CreativeTabs.tabBlock).setTextureName(AdobeInfo.NAME.toLowerCase() + ":adobe_block");
public final static Block AdobeHalfSlab = new AdobeHalfSlab(501, false, Material.rock).setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("AdobeHalfSlab").setCreativeTab(CreativeTabs.tabBlock).setTextureName(AdobeInfo.NAME.toLowerCase() + ":adobe_block");
public final static Block AdobeHalfSlabDouble = new AdobeHalfSlab(502, true, Material.rock).setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("AdobeHalfSlabDouble").setTextureName(AdobeInfo.NAME.toLowerCase() + ":adobe_block");
public final static Block AdobeStair = new AdobeStair(503, AdobeBlock.AdobeClayBlock, 0).setUnlocalizedName("AdobeStair");
public final static Item AdobeBrick = new AdobeBrick(504).setTextureName(AdobeInfo.NAME.toLowerCase() + ":adobe_brick");
public final static Item AdobeMixture = new AdobeMixture(505).setTextureName(AdobeInfo.NAME.toLowerCase() + ":adobe_mixture");

//Adobe Furnace
public final static Block AdobeFurnaceOFF = new AdobeFurnace(506, false).setHardness(3.5F).setResistance(10.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("AdobeFurnaceOFF").setCreativeTab(CreativeTabs.tabDecorations);
public final static Block AdobeFurnaceON = new AdobeFurnace(507, true).setHardness(3.5F).setResistance(10.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("AdobeFurnaceON").setLightValue(0.875F);


	// The instance of your mod that Forge uses.
        @Instance("AdobeInfo.ID")
        public static AdobeBlock instance = new AdobeBlock();
    	private GuiHandler guihandler = new GuiHandler();
       
        // Says where the client and server 'proxy' code is loaded.
        @SidedProxy(clientSide="Adobe.client.ClientProxy", serverSide="Adobe.CommonProxy")
        public static CommonProxy proxy;
       
        @EventHandler
        public void preInit(FMLPreInitializationEvent event) {
                // Stub Method
        }
       
        @EventHandler
        public void load(FMLInitializationEvent event) {
                proxy.registerRenderers();
                
                GameRegistry.registerItem(AdobeBrick, "AdobeBrick");
                LanguageRegistry.addName(AdobeBrick, "Adobe Brick");
                
                GameRegistry.registerItem(AdobeMixture, "AdobeMixture");
                LanguageRegistry.addName(AdobeMixture, "Adobe Mixture");
                
                GameRegistry.registerBlock(AdobeClayBlock, "AdobeClayBlock");
                LanguageRegistry.addName(AdobeClayBlock, "Adobe Brick");
                MinecraftForge.setBlockHarvestLevel(AdobeClayBlock, "pickaxe", 0);
                
                GameRegistry.registerBlock(AdobeHalfSlab, "AdobeHalfSlab");
                LanguageRegistry.addName(AdobeHalfSlab, "Adobe Brick Half Slab");
                MinecraftForge.setBlockHarvestLevel(AdobeHalfSlab, "pickaxe", 0);
                
                GameRegistry.registerBlock(AdobeHalfSlabDouble, "AdobeHalfSlabDouble");
                LanguageRegistry.addName(AdobeHalfSlabDouble, "Adobe Brick Double Slab");
                MinecraftForge.setBlockHarvestLevel(AdobeHalfSlabDouble, "pickaxe", 0);
                
                ItemStack DirtStack = new ItemStack(Block.dirt);
                ItemStack SandStack = new ItemStack(Block.sand);
                ItemStack WaterBucket = new ItemStack(Item.bucketWater);
                ItemStack AdobeMixtureSingle = new ItemStack(AdobeBlock.AdobeMixture);
                ItemStack AdobeMixtureStack = new ItemStack(AdobeBlock.AdobeMixture, 32);
                ItemStack AdobeBrick = new ItemStack(AdobeBlock.AdobeBrick);
                ItemStack AdobeClayBlock = new ItemStack(AdobeBlock.AdobeClayBlock);
                ItemStack AdobeHalfSlab = new ItemStack(AdobeBlock.AdobeHalfSlab);
                
                GameRegistry.addRecipe(AdobeMixtureStack, "yxx", "yzx", "yyx", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "xxx", "yzx", "yyy", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "xxx", "xzy", "yyy", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "xxy", "xzy", "xyy", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "xyy", "xzy", "xxy", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "yyy", "xzy", "xxx", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "yyy", "yzx", "xxx", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                GameRegistry.addRecipe(AdobeMixtureStack, "yyx", "yzx", "yxx", 'x', DirtStack, 'y', SandStack, 'z', WaterBucket);
                
                //Stairs and Slabs
                ItemStack AdobeStairStack = new ItemStack(AdobeBlock.AdobeStair, 4);
                ItemStack AdobeSlabStack = new ItemStack(AdobeBlock.AdobeHalfSlab, 6);
                
                GameRegistry.registerBlock(AdobeStair, "AdobeStair");
                LanguageRegistry.addName(AdobeStair, "Adobe Brick Stairs");
                MinecraftForge.setBlockHarvestLevel(AdobeStair, "pickaxe", 0);
                
                GameRegistry.addRecipe(AdobeStairStack, "  x", " xx", "xxx", 'x', AdobeClayBlock);
                GameRegistry.addRecipe(AdobeSlabStack, "xxx", "xxx", 'x', AdobeClayBlock);
                                
                GameRegistry.addSmelting(AdobeBlock.AdobeMixture.itemID, AdobeBrick, 0.3F);
                GameRegistry.addRecipe(AdobeClayBlock, "xx", "xx", 'x', AdobeBrick);
                
                //Adobe Furnace
                ItemStack Furnace = new ItemStack(Block.furnaceIdle);
                ItemStack AdobeFurnace = new ItemStack(AdobeBlock.AdobeFurnaceOFF);
                
                GameRegistry.registerBlock(AdobeFurnaceOFF, "AdobeFurnaceOFF");
                LanguageRegistry.addName(AdobeFurnaceOFF, "Adobe Furnace");
                MinecraftForge.setBlockHarvestLevel(AdobeFurnaceOFF, "pickaxe", 0);
                
                GameRegistry.registerBlock(AdobeFurnaceON, "AdobeFurnaceON");
                LanguageRegistry.addName(AdobeFurnaceON, "Adobe Furnace On");
                MinecraftForge.setBlockHarvestLevel(AdobeFurnaceON, "pickaxe", 0);
                
                GameRegistry.registerTileEntity(TileEntityAdobeFurnace.class, "tileentitytutfurnace");
        		NetworkRegistry.instance().registerGuiHandler(this, guihandler);
        		
        		GameRegistry.addRecipe(AdobeFurnace, "xxx", "xyx", "xxx", 'x', AdobeClayBlock, 'y', Furnace);
        		
                
        }
       
        @EventHandler
        public void postInit(FMLPostInitializationEvent event) {
        	Item.itemsList[AdobeBlock.AdobeHalfSlab.blockID] = new ItemSlab(AdobeBlock.AdobeHalfSlab.blockID - 256, (BlockHalfSlab)AdobeBlock.AdobeHalfSlab, (BlockHalfSlab)AdobeBlock.AdobeHalfSlabDouble, false).setUnlocalizedName("AdobeHalfSlab");
        	LanguageRegistry.instance().addStringLocalization(((Adobe.AdobeHalfSlab)AdobeBlock.AdobeHalfSlab).getFullSlabName(0)+".name", "Adobe Brick Slab");
        }
       
}

 

Result

wvbz7t.png

 

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