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Custom Bottle in 1.18.2


person5996

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package com.projectmushroom.lavapotions.item;

import java.util.List;

 

import com.projectmushroom.lavapotions.LavaPotions;

 

import net.minecraft.core.BlockPos;

import net.minecraft.sounds.SoundEvents;

import net.minecraft.sounds.SoundSource;

import net.minecraft.stats.Stats;

import net.minecraft.tags.FluidTags;

import net.minecraft.world.InteractionHand;

import net.minecraft.world.InteractionResultHolder;

import net.minecraft.world.entity.AreaEffectCloud;

import net.minecraft.world.entity.boss.enderdragon.EnderDragon;

import net.minecraft.world.entity.player.Player;

import net.minecraft.world.item.Item;

import net.minecraft.world.item.ItemStack;

import net.minecraft.world.item.ItemUtils;

import net.minecraft.world.item.Items;

import net.minecraft.world.item.alchemy.PotionUtils;

import net.minecraft.world.item.alchemy.Potions;

import net.minecraft.world.level.ClipContext;

import net.minecraft.world.level.Level;

import net.minecraft.world.level.gameevent.GameEvent;

import net.minecraft.world.phys.BlockHitResult;

import net.minecraft.world.phys.HitResult;

 

public class ReinforcedBottle extends Item

{

public ReinforcedBottle(Item.Properties p_40648_)

{

super(p_40648_);

}

 

public InteractionResultHolder<ItemStack> use(Level p_40656_, Player p_40657_, InteractionHand p_40658_) {

List<AreaEffectCloud> list = p_40656_.getEntitiesOfClass(AreaEffectCloud.class, p_40657_.getBoundingBox().inflate(2.0D), (p_40650_) ->

{

return p_40650_ != null && p_40650_.isAlive() && p_40650_.getOwner() instanceof EnderDragon;

});

ItemStack itemstack = p_40657_.getItemInHand(p_40658_);

if (!list.isEmpty())

{

AreaEffectCloud areaeffectcloud = list.get(0);

areaeffectcloud.setRadius(areaeffectcloud.getRadius() - 0.5F);

p_40656_.playSound((Player)null, p_40657_.getX(), p_40657_.getY(), p_40657_.getZ(), SoundEvents.BOTTLE_FILL_DRAGONBREATH, SoundSource.NEUTRAL, 1.0F, 1.0F);

p_40656_.gameEvent(p_40657_, GameEvent.FLUID_PICKUP, p_40657_.blockPosition());

return InteractionResultHolder.sidedSuccess(this.turnBottleIntoItem(itemstack, p_40657_, new ItemStack(Items.DRAGON_BREATH)), p_40656_.isClientSide());

} else {

HitResult hitresult = getPlayerPOVHitResult(p_40656_, p_40657_, ClipContext.Fluid.SOURCE_ONLY);

if (hitresult.getType() == HitResult.Type.MISS) {

return InteractionResultHolder.pass(itemstack);

} else

{

if (hitresult.getType() == HitResult.Type.BLOCK) {

BlockPos blockpos = ((BlockHitResult)hitresult).getBlockPos();

if (!p_40656_.mayInteract(p_40657_, blockpos))

{

return InteractionResultHolder.pass(itemstack);

}

 

if (p_40656_.getFluidState(blockpos).is(FluidTags.LAVA)) {

p_40656_.playSound(p_40657_, p_40657_.getX(), p_40657_.getY(), p_40657_.getZ(), SoundEvents.BOTTLE_FILL, SoundSource.NEUTRAL, 1.0F, 1.0F);

p_40656_.gameEvent(p_40657_, GameEvent.FLUID_PICKUP, blockpos);

return InteractionResultHolder.sidedSuccess(this.turnBottleIntoItem(itemstack, p_40657_,(new ItemStack(LavaPotions.REINFORCED_BOTTLE), .LAVA)), p_40656_.isClientSide());

}

}

return InteractionResultHolder.pass(itemstack);

}

}

}

 

protected ItemStack turnBottleIntoItem(ItemStack p_40652_, Player p_40653_, ItemStack p_40654_)

{

p_40653_.awardStat(Stats.ITEM_USED.get(this));

return ItemUtils.createFilledResult(p_40652_, p_40653_, p_40654_);

}

}

 

This is what I have so far, it's pretty much just the waterbottle code but I'm just trying to figure out how to get it to pick up lava rather than water

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