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Posted

I created a new flower for my mod and I can generate it in a custom biome but how do I generate it so it spawns on biomes already in the game? Also is there a forge hook that allows a custom flower to spawn when bonemeal is used on grass? I'll be thankful for any help.

Posted

Ahoj. :)

 

I was hesitant to post this at first, because, knowing my coding habits, this is probably the worst way to do something like this. You have been extremely patient though, so I'll give you something you can at least start on.

 

 

You can use this:

 

                        BiomeGenBase biomegenbase = world.getWorldChunkManager().getBiomeGenAt(chunkX, chunkZ);

                        if(biomegenbase instanceof BiomeGenPlains)

 

and then your "for loop"

 

 

I hope this helps a bit. :)

 

--Tenyar

 

Posted

I'm at a loss when it comes to fixing things in forge. Should it look like this?

                BiomeGenBase biomegenbase = world.getWorldChunkManager().getBiomeGenAt(firstBlockXCoord, firstBlockZCoord);
                if(biomegenbase instanceof BiomeGenDesert)
            	for(int l = 0; l < 10; l++){
            		int x = i + random.nextInt(16);
                	int y = random.nextInt(30);
                	int z = j + random.nextInt(16);
                	(new WorldGenMinable(PenguinMod.flowerPineapple.blockID, 4)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
            	}

Posted

Just don't check for a biome at all. Also, tweak your block so that it can spawn on anything. Unless you don't want it to spawn on everything, just make it spawn on BlockGrass. Most other mods' grass blocks will extend BlockGrass.

Kain

Posted

Make a seperate class for your flower.

 

It will look something like this...

 

http://pastebin.com/iUKqa9Lw

 

 

and then change

(new WorldGenMinable(PenguinMod.flowerPineapple.blockID, 4)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);

           

to

 

(new WorldGenYourFlower()).generate(world, random, RandPosX, RandPosY, RandPosZ);

       

Like I said, I have bad habits. I don't always do things the "best" or "most efficient" way. If it works; it works. I guess thats what happens when you are almost entirely self taught. ¯\_(ツ)_/¯

 

 

EDIT: ^ What GoTo said. Hi GoTo. :)

Posted

As far as I'm aware the code is correct an I have no errors but the pineapple won't spawn. Is anything wrong with my code? Thanks for all the help so far.

 

WorldGenPineapple

package TylerWatson.Mod;

import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;

public class WorldGenPineapple extends WorldGenerator
{
public boolean generate(World par1World, Random par2Random, int X, int Y, int Z)
{
	if (par1World.isAirBlock(X, Y, Z) && PenguinMod.flowerPineapple.canBlockStay(par1World, X, Y, Z))
	par1World.setBlock(X, Y, Z, PenguinMod.flowerPineapple.blockID);

	return true;
}
}

 

PenguinWorldGenerator:

package TylerWatson.Mod;

import java.util.Random;

import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.BiomeGenDesert;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.feature.WorldGenMinable;
import cpw.mods.fml.common.IWorldGenerator;

public class PenguinWorldGenerator implements IWorldGenerator {

@Override
public void generate(Random random, int chunkX, int chunkZ, World world,
		IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {

	switch(world.provider.dimensionId){
	case -1:
	    generateNether(world, random, chunkX * 16, chunkZ * 16);
	    break;
	case 0:
	    generateSurface(world, random, chunkX * 16, chunkZ * 16);
	    break;
	case 1:
	    generateEnd(world, random, chunkX * 16, chunkZ * 16);
	    break;
	}
}

private void generateEnd(World world, Random random, int i, int j) {

}

private void generateSurface(World world, Random random, int i, int j) {
        for(int k = 0; k < 5; k++){
        	int firstBlockXCoord = i + random.nextInt(16);
        	int firstBlockYCoord = random.nextInt(30);
        	int firstBlockZCoord = j + random.nextInt(16);
        	(new WorldGenMinable(PenguinMod.quicksilverOre.blockID, 3)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
        
        	for(int p = 0; p < 10; p++){
        		int x = i + random.nextInt(16);
            	int y = random.nextInt(30);
            	int z = j + random.nextInt(16);
            	(new WorldGenMinable(PenguinMod.copperOre.blockID, 5)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
        	}
                for(int q = 0; q < 10; q++){
                	int x = i + random.nextInt(16);
                	int y = random.nextInt(30);
                	int z = j + random.nextInt(16);
                	(new WorldGenMinable(PenguinMod.cobaltOre.blockID, 4)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
            }
            	for(int l = 0; l < 10; l++){
            		int x = i + random.nextInt(16);
                	int y = random.nextInt(30);
                	int z = j + random.nextInt(16);
                	(new WorldGenMinable(PenguinMod.rubyOre.blockID, 4)).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
            	}
            	for(int c = 0; c < 10; c++){
            		int x = i + random.nextInt(16);
                	int y = random.nextInt(30);
                	int z = j + random.nextInt(16);
                	(new WorldGenPineapple()).generate(world, random, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
            	}
        	}
}

private void generateNether(World world, Random random, int i, int j) {

}

}

 

FlowerPineapple:

package TylerWatson.Mod;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFlower;

public class FlowerPineapple extends BlockFlower{

public FlowerPineapple(int par1) {
	super(par1);
}
    public boolean canThisPlantGrowOnThisBlockID(int par1)
    {
        return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.sand.blockID;
    }

}

Posted

I think I have your solution.

 

First, where are you getting "firstBlockXCoord, firstBlockYCoord, firstBlockZCoord" from? How is Eclipse not screaming at you? Switch them out for "x, y, z" respectively.

 

Second, change the number in "for(int c = 0; c < 10; c++)" to something higher, like.. "for(int c = 0; c < 80; c++)"

 

 

--Tenyar

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C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/jcraft/jorbis/0.0.17/jorbis-0.0.17.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/joml/joml/1.10.5/joml-1.10.5.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/lz4/lz4-java/1.8.0/lz4-java-1.8.0.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/slf4j/slf4j-api/2.0.9/slf4j-api-2.0.9.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/net/fabricmc/intermediary/1.21.1/intermediary-1.21.1.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/ow2/asm/asm/9.7.1/asm-9.7.1.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/ow2/asm/asm-analysis/9.7.1/asm-analysis-9.7.1.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/ow2/asm/asm-commons/9.7.1/asm-commons-9.7.1.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/ow2/asm/asm-tree/9.7.1/asm-tree-9.7.1.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/org/ow2/asm/asm-util/9.7.1/asm-util-9.7.1.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/net/fabricmc/sponge-mixin/0.15.4+mixin.0.8.7/sponge-mixin-0.15.4+mixin.0.8.7.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/net/fabricmc/fabric-loader/0.16.9/fabric-loader-0.16.9.jar (missing)   C:/Users/reece/AppData/Roaming/PrismLauncher/libraries/com/mojang/minecraft/1.21.1/minecraft-1.21.1-client.jar (missing) Native libraries: Mods:   [✔] almanac-1.21.x-fabric-1.0.2   [✔] AmbientEnvironment-fabric-1.21.1-18.0.0.2   [✔] appleskin-fabric-mc1.21-3.0.6   [✔] architectury-13.0.8-fabric   [✔] balm-fabric-1.21.1-21.0.22   [✔] bedrockify-1.10.1+mc1.21   [✔] BetterAdvancements-Fabric-1.21.1-0.4.3.21   [✔] BetterPingDisplay-Fabric-1.21.1-1.1.1   [✔] BetterThirdPerson-Fabric-1.21-1.9.0   [✔] BHMenu-Fabric-1.21-2.5.1   [✔] bookshelf-fabric-1.21.1-21.1.26   [✔] bwncr-fabric-1.21.1-3.20.2   [✔] cherishedworlds-fabric-10.1.0+1.21.1   [✔] cicada-lib-0.10.2+1.21-1.21.1   [✔] cloth-config-15.0.140-fabric   [✔] Clumps-fabric-1.21.1-19.0.0.1   [✔] Cobblemon-fabric-1.6.0+1.21.1   [✔] collective-1.21.1-7.87   [✔] continuity-3.0.0+1.21   [✔] craftingtweaks-fabric-1.21.1-21.1.5   [✔] CraftPresence-2.5.2+1.21.1-fabric   [✔] dismountentity-1.21.1-3.5   [✔] dynamiccrosshair-9.3+1.21.1-fabric   [✔] dynamic-fps-3.7.7+minecraft-1.21.0-fabric   [✔] enchdesc-fabric-1.21.1-21.1.5   [✔] enhanced_attack_indicator-1.1.0+1.21   [✔] entityculling-fabric-1.7.2-mc1.21   [✔] fabric-api-0.110.0+1.21.1   [✔] fallingleaves-1.16.4+1.21.1   [✔] fancymenu_fabric_3.3.2_MC_1.21.1   [✔] ferritecore-7.0.2-hotfix-fabric   [✔] FeyTweaks-1.21-1.2.8   [✔] Highlighter-1.21-fabric-1.1.11   [✔] highlight-fabric-1.21-3.0.0   [✔] Iceberg-1.21-fabric-1.2.7   [✔] ImmediatelyFast-Fabric-1.3.3+1.21.1   [✔] InvMove-1.21-0.8.8-Fabric   [✔] InvMoveCompats-1.20-0.3.2-Fabric   [✔] iris-fabric-1.8.1+mc1.21.1   [✔] konkrete_fabric_1.9.9_MC_1.21   [✔] krypton-0.2.8   [✔] lambdynamiclights-3.1.4+1.21.1   [✔] language-reload-1.7.2+1.21.1   [✔] letmedespawn-1.21.x-fabric-1.4.4   [✔] lithium-fabric-0.14.3-snapshot+mc1.21.1-build.92   [✔] LongerChatHistory-fabric-1.6   [✔] make_bubbles_pop-0.3.0-fabric-mc1.19.4-1.21   [✔] melody_fabric_1.0.10_MC_1.21   [✔] modmenu-11.0.3   [✔] monsters-in-the-closet-1.0.3+1.21   [✔] netherportalfix-fabric-1.21.1-21.1.1   [✔] notenoughanimations-fabric-1.9.0-mc1.21   [✔] owo-lib-0.12.15+1.21   [✔] particle-rain-3.0.5   [✔] particular-1.1.1+1.21   [✔] PresenceFootsteps-1.10.2+1.21   [✔] prickle-fabric-1.21.1-21.1.6   [✔] reeses-sodium-options-fabric-1.8.0+mc1.21.3   [✔] RoughlyEnoughItems-16.0.788-fabric   [✔] RoughlyEnoughProfessions-fabric-1.21.1-4.0.3   [✔] show-me-your-skin-1.11.3+1.21   [✔] shulkerboxtooltip-fabric-5.1.2+1.21.1   [✔] slimyfloor-1.21-1.3.2   [✔] sodium-extra-fabric-0.6.0+mc1.21.1   [✔] sodiumextras-fabric-1.0.6-1.21.1   [✔] sodium-fabric-0.6.5+mc1.21.1   [✔] sodiumleafculling-fabric-1.0.0-1.21.1   [✔] sodiumoptionsapi-fabric-1.0.8-1.21.1   [✔] sodiumoptionsmodcompat-fabric-1.0.0-1.21.1   [✔] sodium-shadowy-path-blocks-fabric-4.0.0   [✔] stendhal-1.4.1-1.21   [✔] superflatworldnoslimes-1.21.1-3.4   [✔] swingthrough-1.0.5+1.21   [✔] titlefixer-1.0+1.21   [✔] tooltipfix-1.1.1-1.20   [✔] txnilib-fabric-1.0.21-1.21.1   [✔] UniLib-1.0.4+1.21.1-fabric   [✔] visuality-0.7.7+1.21   [✔] wakes-0.2.2-1.21   [✔] Xaeros_Minimap_24.7.1_Fabric_1.21   [✔] XaerosWorldMap_1.39.2_Fabric_1.21   [✔] YetAnotherConfigLib-3.6.2+1.21-fabric   [✔] yosbr-0.1.2 Params:   --username  --version 1.21.1 --gameDir C:/Users/reece/AppData/Roaming/PrismLauncher/instances/Cobblemon Official Modpack [Fabric]/minecraft --assetsDir C:/Users/reece/AppData/Roaming/PrismLauncher/assets --assetIndex 17 --uuid  --accessToken  --userType  --versionType release Window size: 854 x 480 Launcher: standard Failed to reconstruct Minecraft assets. Java Arguments: [-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -Xms512m, -Xmx5632m, -Duser.language=en] Minecraft process ID: 74920 Exception caught from launcher java.lang.ClassNotFoundException: net.fabricmc.loader.impl.launch.knot.KnotClient     at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source)     at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(Unknown Source)     at java.base/java.lang.ClassLoader.loadClass(Unknown Source)     at org.prismlauncher.utils.ReflectionUtils.findMainMethod(ReflectionUtils.java:88)     at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:104)     at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)     at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) Exiting with ERROR Process exited with code 2. Log upload triggered at: 02 Jan 2025 22:41:36 -0800 Log uploaded to: https://mclo.gs/thSD0Is Clipboard copy at: 02 Jan 2025 22:41:43 -0800  
    • I solved this already, but basically I was getting java.io.EOFException while installing Forge. From the (scarce) other forum postings on this, I needed to either clear the temp directory or delete some folder in `.minecraft/libraries`.  The other forum posts were for Windows, so I have no idea what temp folder they mean exactly, I doubt it is `/tmp`.  If someone can clarify where the download cache is for the Forge installer on Linux, that would be really nice.   Solution: In terminal, `cd` to your `.minecraft` folder, likely this command is what you want: `cd ~/.minecraft`. Run `find -name '*1.20.1*'`, or replace 1.20.1 with the version you're installing.  This shows where the damaged files might be which cause this error. Very carefully, determine which folders are safe to delete with `rm -rf`.  The commands I ran were: rm -rf ./versions/1.20.1* rm -rf ./libraries/de/oceanlabs/mcp/mcp_config/1.20.1* rm -rf ./libraries/net/minecraftforge/fmlcore/1.20.1-47.3.22 rm -rf ./libraries/net/minecraftforge/forge/1.20.1-47.3.22 rm -rf ./libraries/net/minecraftforge/mclanguage/1.20.1-47.3.22 After this I reran the install and it worked fine.
    • Hi everyone, I’m working on creating a UI similar to the one shown in the picture below. Most of the functionality is working perfectly, but I’m struggling to achieve a smooth blur effect for the background. Currently, I’m rendering the black transparent box using: "Gui.drawRect();" While the rest of the elements work as intended, the blur effect either drastically impacts performance or doesn’t look smooth at all. I’ve tried implementing the classes from Github, but I can’t seem to achieve the desired results.   I’d greatly appreciate your guidance or tips! Thanks in advance for your help! (This is on the hud no opened gui or something)
    • Please read the FAQ, and post logs as directed in your own new post in the support forum.
    • Hello, i Play Modded Minecraft on the Version 1.20.1. About half of the time my Minecraft crashes while starting the Game with the following Crash log. Any help would be appreciated.    Crashlog: https://mclo.gs/nB6kdBb  
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