Posted December 4, 201311 yr I am trying out a few things and have code that when you right click with a wand item it knocks back the entity your pointing at. I now want a circle of particles to appear as if its a spell hit. here is the code i have for spawning the particles: http://gist.github.com/robertcarr22/52acc1d813e1fe68b910 All the spawning of the particles work its just making them move out circularly
December 4, 201311 yr Hi Random guess - do your particles have an appropriate onUpdate method, and if so have you tested whether it's being called? See for example EntitySpellParticleFX.onUpdate -TGG
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