Jump to content

Recommended Posts

Posted

i wanna animate a custome door  the FallingEntityBlock thing stucks so im trying other thing

now i made up a custome entity whit the shape of the door the problem is its not applying the two textures the last declared texture overwrites the former and apply it to all the faces 

It must look like this whit the door texture for the faces and the stripped oak for the door borders 

customedoorentity.png

 

But the resulting is like this 

The second texture layer1 overwriting layer0 

 

//panel_ghost_model.java

  Reveal hidden contents

 

//panel_ghost_renderer.java

  Reveal hidden contents

//door_ghost2.java

  Reveal hidden contents

 

Is this matrixstack thing was codec way it only accepts one texture ?

does i misunderstand the matrixstack thing and the way of using two texture is different ?

 

 

 

 



 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.