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how to add new drops to vanilla mobs?? 1.6.4


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what is the code to add new drops to vanilla mobs?


package SecretMod.events;

import SecretMod.mod_SecretMod;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingDropsEvent;

public class SheepMeatDrops {

 public void CustomDrops(LivingDropsEvent var1)
        EntityLiving var2 = var1.entityLiving;
  if(var2 instanceof EntitySheep)
      var2.dropItem(mod_SecretMod.SheepMeat, 1);

this is right??

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Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.


1.12 -> 1.13 primer by williewillus.


1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.



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